TheBlueDeath1000 Posted May 4, 2010 Share Posted May 4, 2010 All right, first things first. I am running MMM and Classic Fallout Weapons Revived with several small tweak mods as well as my overall balancer. I haven't made any adjusts to the towns of the game. I had my game very stable, patched to 1.7 and running with all the DLC. I get a crash maybe once every 5 hours of gameplay and I haven't found a crash that I can replicate yet. Based on how stable my game is and your past experience, which town expansion mods would be a smart choice? I really don't want to take a step back and end up with something very unstable, like my past experiences. Link to comment Share on other sites More sharing options...
Nihilisaurus Posted May 4, 2010 Share Posted May 4, 2010 Return to Shady SandsExpanding Megaton Mod (Inside esp only... Outside is a bit buggy IIRC) Link to comment Share on other sites More sharing options...
MizunoTakarai Posted May 10, 2010 Share Posted May 10, 2010 Besides what Lt Albrech mentioned, I currently have installed a bunch of interiors to make the towns bigger, so to speak:DC InteriorsExcessive InteriorsCuppa JOE in Dupont EastBig Town InteriorsBroadway CinemaCanterbury Commons InteriorsCuppa JOE in Dupont EastNorthwestern Seneca InteriorsScavangable VehilclesBusworld (it is VERY important that you load this one AFTER Scavangable Vehicles so you'll get interiors in the bigger vehicles and loot in the rest) As far as I've tested they don't conflict with eachother and enrich the game beautifully (Busworld has been reported to crash every now and then when autosaving, but I still haven't had any kind of trouble with it... nor with the other mods I mentioned). I'm a sucker for interior and expansion mods so, if you want, I can keep you updated with my discoveries from now on. Link to comment Share on other sites More sharing options...
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