3RD Posted May 4, 2010 Share Posted May 4, 2010 I love this mod, but I think there might be a problem. Everything works fine, but it seems like the game only plays one particular thunder sound during storms. I never hear any of the other thunder sounds. Has anyone else had this problem? Oh, I just found this in another thread: "So, after a lot of digging, I've discovered it's an issue with vanilla Oblivion. Oblivion, during a storm, picks one thunder and one distant thunder sound effect, and then repeats them. It randomizes the two sounds chosen every time you enter an interior cell, then exit back out into the storm. I've confirmed this myself. I never noticed this before because I played a thief character for the time I've had these mods and almost exclusively spent time either hopping around between buildings or fast-traveling. Thus, when I made my new character, whom I have been walking everywhere with, the looping became violently apparent. While I've found a mod that adds some randomization, it apparently won't function with Natural Weather / Natural Environments. So, that's a no-go, and unless I find a compatible mod (or figure out how to make my own), I'm mostly just out of luck. Still, I'm glad I discovered the issue. Thank you for the advice, by the way - it was very detailed and I appreciate the effort to help!" Sorry, wish I would've thought to use the search button. But, does anyone know of a way to fix that? Is there a randomizing mod out now that's compatible with NE? Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 4, 2010 Share Posted May 4, 2010 I did not even realize that mod changed thunder sounds. I let my weather mod take care of that, along with Storms & Sound. Edit: Natural Weather moves certain file directories, so using weather replacers with it is...not easy. Storms & Sound works with it, however. I recommend using the OBSE version, so grab OBSE if you do not have it. Make sure you are using the fixed version of NW as well. Link to comment Share on other sites More sharing options...
3RD Posted May 4, 2010 Author Share Posted May 4, 2010 I did not even realize that mod changed thunder sounds. I let my weather mod take care of that, along with Storms & Sound. Well, maybe it doesn't add that. IDK, I'm using Weather - All Natural, so the thunder sounds may be coming from there. And I would use Storms & Sounds, but as we found out, that was causing a never-ending storm when paired with AN. IDK why, either. I wish I could use it. Is Storms and Sounds-SI.esp compatible with Weather - All Natural? I'm using AWS-NE-EW version. EDIT: Well, I guess not even the OBSE version of Storms and Sounds works for me. The storm starts to end, but the second I enter a different cell, the storms goes back to full force. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 4, 2010 Share Posted May 4, 2010 I did not even realize that mod changed thunder sounds. I let my weather mod take care of that, along with Storms & Sound. Well, maybe it doesn't add that. IDK, I'm using Weather - All Natural, so the thunder sounds may be coming from there. And I would use Storms & Sounds, but as we found out, that was causing a never-ending storm when paired with AN. IDK why, either. I wish I could use it. Is Storms and Sounds-SI.esp compatible with Weather - All Natural? I'm using AWS-NE-EW version. EDIT: Well, I guess not even the OBSE version of Storms and Sounds works for me. The storm starts to end, but the second I enter a different cell, the storms goes back to full force.Oh, oh, right... You should report this issue in the official AN thread. That should not happen, and AN's thunder sounds should vary. I have dropped S&S on occasion (including now) for that reason. Link to comment Share on other sites More sharing options...
3RD Posted May 4, 2010 Author Share Posted May 4, 2010 I did not even realize that mod changed thunder sounds. I let my weather mod take care of that, along with Storms & Sound. Well, maybe it doesn't add that. IDK, I'm using Weather - All Natural, so the thunder sounds may be coming from there. And I would use Storms & Sounds, but as we found out, that was causing a never-ending storm when paired with AN. IDK why, either. I wish I could use it. Is Storms and Sounds-SI.esp compatible with Weather - All Natural? I'm using AWS-NE-EW version. EDIT: Well, I guess not even the OBSE version of Storms and Sounds works for me. The storm starts to end, but the second I enter a different cell, the storms goes back to full force.Oh, oh, right... You should report this issue in the official AN thread. That should not happen, and AN's thunder sounds should vary. I have dropped S&S on occasion (including now) for that reason. Okay, I'll do that. EDIT: Unfortunately, I can't post in that thread - I don't have permission it says. Would you mind? If not, that's fine. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 4, 2010 Share Posted May 4, 2010 You would have to make an account there. The community is really friendly and responsive too. I would be happy to post in your stead, so please post your LO with S&S installed and a description of the problem (as detailed as you can make it.) I will relay this whenever you post it. Link to comment Share on other sites More sharing options...
3RD Posted May 4, 2010 Author Share Posted May 4, 2010 You would have to make an account there. The community is really friendly and responsive too. I would be happy to post in your stead, so please post your LO with S&S installed and a description of the problem (as detailed as you can make it.) I will relay this whenever you post it. Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 0.9.9] 02 Unofficial Oblivion Patch.esp [Version 3.2.5] 03 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 04 Oblivion Citadel Door Fix.esp 05 DLCShiveringIsles.esp 06 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 07 Natural_Habitat_by_Max_Tael.esp 08 All Natural.esp [Version 0.9.9] 09 All Natural - SI.esp [Version 0.9.9] ++ All Natural - EW + NW + AWS.esp [Version Final] 0A Enhanced Water v2.0 HD.esp ++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1] 0B AmbientTownSounds.esp 0C MIS.esp 0D MIS New Sounds Optional Part.esp 0E Rainbows.esp 0F Cities Alive At Night.esp 10 WindowLightingSystem.esp 11 AliveWaters.esp 12 AliveWaters - Koi Addon.esp 13 AliveWaters - Slaughterfish Addon.esp 14 Akatosh Mount By Saiden Storm.esp 15 All normal clothes buyable.esp 16 Book Jackets Oblivion.esp 17 ClocksOfCyrodiil.esp 18 ImprovedSigns.esp ++ VA_BetterGold.esp 19 DLCHorseArmor.esp 1A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 1B DLCOrrery.esp 1C DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 1D DLCVileLair.esp 1E DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 1F DLCMehrunesRazor.esp 20 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 21 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ** Book Jackets DLC.esp ++ GrimbotsSpellTomes.esp ++ FineWeapons.esp ++ RustyItems.esp 22 Dude Wheres My Horse.esp 23 DLCThievesDen.esp 24 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 25 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 26 OBSE-Storms & Sound SI.esp 27 BravilSeaDomes.esp 28 DLCBattlehornCastle.esp 29 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 2A DLCfrostcrag.esp 2B Knights.esp 2C Knights - Unofficial Patch.esp [Version 1.0.9] 2D ANB_No_FastTravel.esp 2E ImprovedSoulgems.esp [Version 1.11] 2F Potable Pastiche.esp 30 Enhanced Vegetation [150%].esp 31 Quest Award Leveller.esp [Version 2.0.1] 32 Quest Award Leveller - Vile Lair.esp [Version 2.1.0] ++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0] 33 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0] 34 Enhanced Grabbing.esp [Version 0.5] 35 All+5AttributeModifiers.esp 36 actors_in_charge.esp 37 ActorsInMadness.esp 38 Cat_eyes.esp ++ Real Lava 1.3.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9] 39 Bashed Patch, 0.esp The problem with Storms and Sounds is that, when enabled, any storm becomes perpetual, in that even if it does seem to end (stops raining, birds chirping) it starts back up any time I reload or enter a different cell (building, town, dungeon, etc.). Other than that, there's nothing to report from my end. Nothing else is glitching as far as I know. It's possible that the thunder sounds repeating is an issue. I'm not really sure what else to say. That's all that's wrong for me. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 4, 2010 Share Posted May 4, 2010 reported, thanks Link to comment Share on other sites More sharing options...
chaospearl Posted May 4, 2010 Share Posted May 4, 2010 Huh. The issue with perpetual never-ending storms... would someone mind explaining to me what causes that to happen? It seems like it's a conflict with AN, but I just want to confirm that and be sure I'm not misunderstanding? For a while now my game has been plagued by storms. I don't know for sure if they're never-ending. I mean, they do end at times and the sun comes out, but it feels to me like it's always storming out and it is entirely possible that the storm is resetting itself when I move to a different cell. I tend to spend a lot of time in the same areas lately and I definitely notice the "it's raining AGAIN?" thing more when I'm traveling. Feels like it always freakin' starts to rain right when I'm on the road, lol. I honestly never thought that it might LITERALLY be storming EVERY TIME I move to a new cell. Like I said, lately in my game I haven't been traveling too much, and I thought it was just the rainy season in Tamriel... it's Frostfall I think. I don't use All Natural, so if that's what causes the problem of perpetual storms, then I'm right after all and it just happens to rain a lot in my game. I have Storms & Sound along with Enhanced Weather. No AN stuff at all. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 4, 2010 Share Posted May 4, 2010 Storms & Sound simply increases storm frequency a lot. It is not a bug. I do not like that either. Have you tried using the "startquest strormmenu" command to reduce the frequency? (See the ReadMe for the correct command name if that is not it.) Link to comment Share on other sites More sharing options...
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