StrangeTreeSpirit Posted August 15, 2014 Share Posted August 15, 2014 (edited) My problem is that the carriage in front of mine during the Helgen carriage ride flails about dangerously, and sometimes kills small animals and the horses. I am running quite a few mods, although looking with tes5editor shows that none of them modify the horse/carriage object related to the Helgen quest (000b9df2). I was able to fix the problem once by deactivating something via console commands, though I don't know what I deactivated. Also, I am sometimes able to get Requiem's scripts to start during the carriage ride, which seems to fix the carriage for some reason. Though the scripts aren't supposed to start until I enter the keep, and I'm not sure what effect this has on the Requiem experience.I'm running HDT physics and FNIS, and most of my other mods are Requiem, Frostfall, RND, Hunterborn, and their related compatibility patches.I don't know how to share my entire mod load order, but if someone could help me with that I assume it would help to diagnose the issue. Edited August 15, 2014 by StrangeTreeSpirit Link to comment Share on other sites More sharing options...
StrangeTreeSpirit Posted August 16, 2014 Author Share Posted August 16, 2014 Update: I tried starting the game normally, without SKSE, and the bug did not occur. So either the bug is caused by SKSE, or one of the mods that uses it. Link to comment Share on other sites More sharing options...
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