demalii Posted August 16, 2014 Share Posted August 16, 2014 Hi, I am not "new" to modding, but recently started up on a fallout 3 project again, so far it's looking great and good storyline. I have everything situated for the most part, except when say, I attack neutral npc's (in a custom cell), they attack and continue to leave the cell and follow into the wasteland. For quite a ways. For the current npc's I'm using a custom ai package, that is just for sandbox movement around the cell (which is a house). I have the wander location for the AI package set as the house cell. I've tried other packages as well, but regardless I just want sandbox movement and for them to stay in the house, even when hostile. Not follow me and get killed by deathclaw. So anyways, just keep them inside their home, how can I accomplish this? <3 Thanks a lot. Link to comment Share on other sites More sharing options...
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