Kraphomus Posted August 17, 2014 Share Posted August 17, 2014 Hey there lads! I've been meaning to go back to Oblivion for a long time, and after some tinkering and getting a new pc, I put some mods together that made the game the way I wanted to while running rather smoothly. However, and despite the fact that I've spent my good share of hours going through most tweaking guides and crash prevention systems out there, as well as ensuring compatibility as far as I know, I keep crashing every 5 to 10 minutes of play. While I thought this may be a ram problem (I'm on a 64bit Windows 8.1 system), truth is I cannot really see ram getting quite that high on the task manager while playing in windowed mode. There's also the fact that my much shittier, much older computer was able to run the game with a similar mod setup (minus QTP3 and OBGE) at a very low frame rate (5-15 fps) and in low res for 30-40 mins before crashing. These crashes seem to be rather random, but they usually happen when changing cells, especially in cities or near them. They also tend to be especially frequent when saving, be it autosave or streamsave. I know that the nature of these crashes can be terribly hard to ascertain, but I've tried making new save games and they keep occurring, so I cannot really blame a corrupted savegame (Wrye Bash finds no bloating, by the way). I'm currently testing new savegames while deactivating mods one by one, but rebuilding the bashed patch over and over again is a major annoyance. I've also considered that, perhaps, it's an OBSE plugin doing Devil's work. I'd enormously appreciate any kind of insight you could give me on this stuff, be it something I've missed or just which mods I should try deactivating first. As I've said, what bugs me the most is that almost every single mod seems to work perfectly fine and the game works properly until it crashes, and I can load an earlier save and just keep playing, which I've done for some 9 or 10 hours in a character. Anyway, here's the relevant info: Active Mod Files: 00 Oblivion.esm 01 TR_OoT_Main.esm 02 Jog_X_Mod.esm 03 All Natural Base.esm [Version 1.34] 04 Cobl Main.esm [Version 1.72] 05 TamRes.esm 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 07 Mart's Monster Mod.esm [Version 3.8b1] 08 Mart's Monster Mod for OOO.esm [Version 0.9.9MB8b1] 09 Waalx Animals & Creatures.esm 0A Natural_Habitat_by_Max_Tael.esm 0B Armamentarium.esm [Version 1.35] 0C Better Cities Resources.esm [Version 5.5.2] 0D HorseCombatMaster.esm 0E Unofficial Oblivion Patch.esp [Version 3.5.0] ++ UOPS Additional Changes.esp 0F Oblivion Citadel Door Fix.esp 10 DLCShiveringIsles.esp 11 Unofficial Shivering Isles Patch.esp [Version 1.5.4] ++ USIPS Additional Changes.esp 12 Better Cities .esp 13 TamRes.esp 14 LoadingScreens.esp 15 Natural_Habitat_by_Max_Tael.esp 16 All Natural.esp [Version 1.35] 17 All Natural - SI.esp [Version 1.35] ++ All Natural - MMM Patch.esp [Version 1.3] 18 Immersive Interiors.esp [Version 0.8.1] 19 Immersive Interiors - Landscape Addon.esp 1A OBGE - Liquid Water.esp 1B Better Bell Sounds.esp 1C Idle Dialogue.esp [Version 1.3] ++ Symphony of Violence.esp 1D Atmospheric Oblivion.esp 1E Sounds of Cyrodiil.esp [Version 1.1] 1F All Natural - Real Lights.esp [Version 1.35] 20 WindowLightingSystem.esp 21 AFK_PrayerIdles.esp [Version 1.0] 22 FOV Modifier.esp 23 MM_TextLocks.esp 24 Camping.esp 25 Enhanced Economy.esp [Version 5.4.3] 26 DarNifiedUI Config Addon.esp 27 Display Stats.esp [Version 2.0.1] 28 FormID Finder4.esp 29 kuerteeCleanUp.esp 2A Streamline 3.1.esp 2B Dynamic Map.esp [Version 2.1.1] 2C Map Marker Overhaul.esp [Version 3.9.3] 2D Map Marker Overhaul - SI additions.esp [Version 3.9.3] 2E DLCHorseArmor.esp 2F DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 30 DLCOrrery.esp 31 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 32 DLCVileLair.esp 33 DLCVileLair - Unofficial Patch.esp [Version 1.0.10] 34 DLCMehrunesRazor.esp 35 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 36 Sounds of Cyrodiil - Mehrune's Razor Add-On.esp [Version 1.0] 37 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ MaleBodyReplacerV5.esp ++ BladeofWoeReplacer9Tongues.esp 38 Extra Robe Pack.esp 39 Spice&WolfOutfits.esp 3A GemSword.esp 3B RealSwords - Argonian LO-NPC.esp 3C RealSwords - Bosmer LO-NPC.esp 3D RealSwords - Breton LO-NPC.esp 3E RealSwords - Dunmer LO-NPC.esp 3F RealSwords - Goblin.esp 40 RealSwords - Khajiit LO-NPC v1.3.esp 41 RealSwords - Nord LO-NPC SI.esp 42 RealSwords - Orc LO-NPC v1.0.esp 43 RealSwords - Redguard LO-NPC.esp ** Armamentium female.esp 44 Dude Wheres My Horse.esp 45 DLCThievesDen.esp 46 DLCThievesDen - Unofficial Patch.esp [Version 1.0.12] 47 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.12] 48 Sounds of Cyrodiil - Thieves' Den Add-On.esp [Version 1.0] 49 Cobl Glue.esp [Version 1.72] 4A Cobl Si.esp [Version 1.63] ++ Cobl Tweaks.esp [Version 1.44] 4B Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] ++ OOO-Water_Weeds.esp [Version 1.33] ++ ArmamentariumLLVendors.esp [Version 1.35] 4C Mart's Monster Mod for OOO.esp [Version 0.9.9MB8b1] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1] 4D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] ++ Mart's Monster Mod for OOO - LessReaversInGates.esp [Version 0.9.9MB7b] ++ Mart's Monster Mod - Safer Roads.esp [Version 3.8b1] ++ Mart's Monster Mod - No Wyvern.esp [Version 3.8b1] 4E Mart's Monster Mod - Farm Animals.esp [Version 3.8b1] 4F Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1] ++ Mart's Monster Mod - RadiantAITweaks.esp ++ MMM4OOO&FCOM- Slofs Horse & DLC Armor.esp ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] ** LoadingScreens-OOO.esp ** EVE_StockEquipmentReplacer4FCOM.esp 50 Enhanced Quest Roleplaying.esp [Version 2.03] 51 EM_CompInnsleeping.esp [Version 0.9] 52 Trade and Commerce.esp 53 Aetheric Cuteblade.esp 54 BrotherhoodRenewed.esp [Version 1.1.2] 55 EM_RedRoseManor.esp [Version 2.0] 56 EMRedRoseAddonCOBL.esp 57 Kvatch Rebuilt.esp [Version 3.0] 58 Kvatch Rebuilt Weather Patch.esp 59 mythsandlegends.esp 5A Side's Sailing Ships.esp [Version 0.93.5] ++ Side's Sailing Ships (COBL).esp [Version 1.2] 5B thievery.esp 5C thievery - EE patch.esp [Version 4.2] 5D TR_Stirk.esp 5E VHBloodlines 1.2.esp [Version 1.5.6] 5F Cyrodiil Travel Services.esp [Version 3.0.5] 60 DLCBattlehornCastle.esp 61 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.9] 62 DLCFrostcrag.esp 63 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 64 BrumaGuildReconstructed.esp [Version 1.0.1] 65 Knights.esp 66 Knights - Unofficial Patch.esp [Version 1.1.4] ** EVE_KnightsoftheNine.esp ++ Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1] 67 Sounds of Cyrodiil - KOTN Add-on.esp [Version 1.0] ++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 68 RTT.esp 69 Mighty Umbra.esp 6A The Lost Spires.esp 6B Lost Paladins of the Divines.esp 6C ElsweyrAnequina.esp 6D Unofficial Elsweyr Anequina Patch.esp ++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2] 6E ElsweyrCityExtension.esp 6F Elsweyr plantations & co..esp 70 Tales from Elsweyr Anequina.esp 71 Walkabout.esp 72 WAC - Elsweyr Anequina.esp 73 Roads of Cyrodiil.esp [Version 1.0] 74 Faregyl.esp [Version 2.0.11] 75 Feldscar.esp [Version 1.0.13] 76 Gottshaw Village.esp [Version 1.0.1] 77 Molapi.esp [Version 1.0.1] 78 Reedstand.esp [Version 1.0.4] 79 Urasek.esp [Version 1.0.4] 7A Vergayun.esp [Version 2.0.2] 7B Villages1.1.esp [Version 1.1c] 7C ROC+DC Villages Addon.esp [Version 1.0] 7D xuldarkforest.esp [Version 1.0.5] 7E LostSpires-DarkForest patch.esp 7F xulStendarrValley.esp [Version 1.2.2] 80 xulTheHeath.esp 81 XulEntiusGorge.esp [Version 1.2.1] 82 xulFallenleafEverglade.esp [Version 1.3.1] 83 LostSpires-Everglade patch.esp 84 Anequina-Fallenleaf-Patch.esp 85 xulColovianHighlands_EV.esp [Version 1.2.2] 86 xulChorrolHinterland.esp [Version 1.2.3] 87 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 88 xulBravilBarrowfields.esp [Version 1.3.5] 89 xulLushWoodlands.esp [Version 1.3.3] 8A xulAncientYews.esp [Version 1.4.4] 8B xulAncientRedwoods.esp [Version 1.6] 8C ROC+Ancient Redwoods.esp [Version 1.0] 8D xulCloudtopMountains.esp [Version 1.0.3] 8E xulArriusCreek.esp [Version 1.1.4] 8F xulPatch_AY_AC.esp [Version 1.1] 90 xulRollingHills_EV.esp [Version 1.3.3] 91 xulPantherRiver.esp 92 xulRiverEthe.esp [Version 1.0.2] 93 xulBrenaRiverRavine.esp [Version 1.1.1] 94 xulImperialIsle.esp [Version 1.6.8] 95 xulBlackwoodForest.esp [Version 1.1.1] 96 xulCheydinhalFalls.esp [Version 1.0.1] 97 KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0] 98 Villages-CheydinhalFalls patch.esp 99 xulAspenWood.esp [Version 1.0.3] 9A xulSkingradOutskirts.esp [Version 1.0.2] 9B ROC+UL Skingrad Outskirts Patch.esp 9C xulSnowdale.esp [Version 1.0.5] 9D Feldscar+Snowdale Patch.esp [Version 1.0.2] 9E OOO-Snowdale Patch.esp [Version 1.1] 9F xulCliffsOfAnvil.esp [Version 1.1.3] A0 OOO-CliffsOfAnvil patch.esp [Version 1.2] A1 SideSailingShips-CliffsOfAnvil patch.esp [Version 1.0] A2 xulSilverfishRiverValley.esp [Version 1.0.4] A3 xulJerallGlacier.esp [Version 1.0.2] A4 OOO-JerallGlacier patch.esp [Version 1.0] A5 xulTheEasternPeaks.esp [Version 1.1.4] A6 ROC+UL-II Patch.esp [Version 1.0] A7 ImpeREAL Empire - Unique Forts.esp ** ImpeREAL Empire - Unique Forts - Slofs Horses - By Xtudo.esp A8 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp A9 ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp [Version 1.0] AA LostSpiresImpeREALFortsPatch2.esp AB Frostcrag Village.esp [Version 1.0.7] AC Fort Akatosh Redux.esp AD ROC+Fort Akatosh Redux.esp AE Skingrad outer district.esp AF Sutch Village.esp [Version 1.0.4] B0 LostCoast + SutchVillage Patch.esp [Version 1.0] B1 Better Cities - House price patch.esp [Version 1.0] B2 Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] B3 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] B4 Better Dungeons.esp B5 Cliff_BetterLetters.esp [Version 1.2] B6 DynamicFootPosition.esp B7 EVE_ShiveringIslesEasterEggs.esp B8 ExpandedGreetings.esp [Version 1.0] B9 Dungeon Actors Have Torches 1.6 DT.esp BA KT_KhajEyeToggleNoEff.esp ++ Enhanced Vegetation [100%].esp BB Alternative Beginnings.esp [Version 1.4.2] BC Alternative Beginnings - Kvatch Intact.esp [Version 3.0] BD Elz - Realistic Gravity.esp BE Basic Primary Needs.esp [Version 6.3] BF SupremeMagicka.esp [Version 0.90b] C0 SM_ShiveringIsles.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] ++ SM_OOO.esp [Version 0.90] ++ SM_MMM.esp [Version 0.90] ++ SM_COBL.esp [Version 0.90] C1 SM_EnchantStaff.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] ++ SM_SigilStone.esp [Version 0.90] C2 MidasSpells.esp C3 RenGuardOverhaul.esp C4 Enhanced Grabbing.esp [Version 0.5] C5 'Eagle Eye' Realistic Archery v1.0 Fixed.esp [Version 1.0] C6 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp C7 DeadlyReflex 5 - Combat Moves.esp C8 SeductiveIdle.esp ** Let There Be Darkness - Cyrodiil.esp ** Let There Be Darkness - Cyrodiil + SI.esp ** Let There Be Darkness - Knights.esp ** Let There Be Darkness - Mehrunes Razor.esp ** Let There Be Darkness - Thieves Den.esp ** Let There Be Darkness - OOO.esp ** Let There Be Darkness - Kvatch Rebuilt.esp ** Let There Be Darkness - Thievery.esp ** Let There Be Darkness - VH Bloodlines.esp ** Let There Be Darkness - Lost Spires.esp ** Let There Be Darkness - Elsweyr.esp ** Let There Be Darkness - UL Colovian Highlands.esp ** Let There Be Darkness - UL Lost Coast.esp ** Let There Be Darkness - UL Brena.esp ** Let There Be Darkness - UL Blackwood Forest.esp C9 1em_Vilja.esp [Version 4.04] ++ 1em_Vilja_as_Custom_by_Xtudo.esp CA ViljainRedRoseManor.esp [Version 1.2] ++ EVE_KhajiitFix.esp ++ Mart's Monster Mod - Resized Races.esp [Version 3.8b1] CB Oblivion_Character_Overhaul.esp [Version 2.0] CC Better Cities Full.esp [Version 5.5.0] CD Better Imperial City.esp [Version 5.5.2] CE Better Cities - All Natural.esp [Version 5.5.0] CF Better Cities - Skingrad Outer District.esp [Version 5.5.0] D0 Better Cities - Unique Landscape Barrowfields.esp [Version 1.3] D1 Better Cities - Ruined Tail's Tale.esp D2 RTT_Unofficial_Patch.esp D3 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3] D4 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4] D5 Better Cities - Unique Landscape Panther River patch.esp [Version 1.4] D6 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0] D7 Better Cities - Thievery.esp [Version 5.5.0] D8 Better Cities - VHBloodlines.esp [Version 5.5.0] D9 Better Cities - The Lost Spires.esp [Version 5.5.0] ++ Better Cities - COBL.esp [Version 5.5.0] DA Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0] DB Better Cities - No LEYAWIIN Flooding.esp [Version 5.5.0] ++ SM_DeadlyReflex.esp [Version 0.90] ** ROC Standard Road Record.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35] DC Bashed Patch, 0.esp Ini (tweaked after some hours of play, the tweaks didn't reduce or increase the crashes): [General]SStartingCell=SStartingCellY=SStartingCellX=SStartingWorld=STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1=bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1iHoursToSleep=3bActorLookWithHavok=0SMainMenuMusicTrack=special\tes4title.mp3bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1bDefaultCOCPlacement=0uGridDistantTreeRange=15uGridDistantCount=20uGridsToLoad=5fGlobalTimeMultiplier=1.0000bNewAnimation=1fAnimationDefaultBlend=0.1000fAnimationMult=1.0000bFixAIPackagesOnLoad=0bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uInterior Cell Buffer=72uExterior Cell Buffer=144iIntroSequencePriority=3bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SCreditsMenuMovie=CreditsMenu.bikSMainMenuMovie=Map loop.bikSMainMenuMovieIntro=SIntroSequence=iFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0fQuestScriptDelayTime=5.0000SMainMenuMusic=Special\TES4Title.mp3bUseThreadedBlood=1bUseThreadedMorpher=1bExternalLODDataFiles=1bBorderRegionsEnabled=0bDisableHeadTracking=0bTrackAllDeaths=0SCharGenQuest=0002466EuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864SBetaCommentFileName=bCheckCellOffsetsOnInit=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4bWarnOnMissingFileEntry=0iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbAllowScriptedAutosave=0bPreemptivelyUnloadCells=0bCheckIDsOnInit=0iNumBitsForFullySeen=248iPreloadSizeLimit=104857600SOblivionIntro=OblivionIntro.bikbUseHardDriveCache=1bEnableBoundingVolumeOcclusion=0bDisplayBoundingVolumes=0bUseThreadedTempEffects=1bUseThreadedParticleSystem=1bUseMyGamesDirectory=1[Display]uVideoDeviceIdentifierPart1=0uVideoDeviceIdentifierPart2=0uVideoDeviceIdentifierPart3=0uVideoDeviceIdentifierPart4=0fDecalLifetime=10.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=0bAllow20HairShader=1bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoCanopyShadowPass=1bDrawShadows=0bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=0iLocation X=0bFull Screen=1iSize W=1600iSize H=900iAdapter=0iScreenShotIndex=16SScreenShotBaseName=ScreenShotiAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=0fDefaultFOV=75.0000fNearDistance=10.0000fFarDistance=10000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=10bShowMenuTextureUse=1iDebugText=2blocalmapshader=0bDoImageSpaceEffects=1fShadowLOD2=1233.3334fShadowLOD1=1066.6667fLightLOD2=1500.0000fLightLOD1=1000.0000fSpecularLOD2=1271.4286fSpecularLOD1=971.4286fEnvMapLOD2=800.0000fEnvMapLOD1=500.0000fEyeEnvMapLOD2=190.0000fEyeEnvMapLOD1=130.0000iPresentInterval=1fSpecualrStartMax=1179.7620fSpecularStartMin=0.0000iActorShadowIntMax=10iActorShadowIntMin=0iActorShadowExtMax=10iActorShadowExtMin=0fGammaMax=0.6000fGammaMin=1.4000iMaxDecalsPerFrame=10bLandscapeBlend=1bFullBrightLighting=0iMaxLandscapeTextures=0bDynamicWindowReflections=1fShadowFadeTime=1.0000fGamma=1.0000bDecalsOnSkinnedGeometry=1iShadowFilter=1bAllowPartialPrecision=1iShadowMapResolution=256bShadowsOnGrass=0bActorSelfShadowing=0iActorShadowCountInt=3iActorShadowCountExt=3bAllow30Shaders=1iTexMipMapMinimum=0iTexMipMapSkip=0bDoStaticAndArchShadows=0bDoActorShadows=0bIgnoreResolutionCheck=0fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=1700.0000[Controls]fVersion=1.8000Forward=0011FFFFBack=001FFFFFSlide Left=001EFFFFSlide Right=0020FFFFUse=00FF00FFActivate=0039FFFFBlock=003801FFCast=002EFFFFReady Item=0021FFFFCrouch/Sneak=001DFFFFRun=002AFFFFAlways Run=003AFFFFAuto Move=002BFFFFJump=0012FFFFToggle POV=001302FFMenu Mode=000FFFFFRest=0014FFFFQuick Menu=003BFFFFQuick1=0002FFFFQuick2=0003FFFFQuick3=0004FFFFQuick4=0005FFFFQuick5=0006FFFFQuick6=0007FFFFQuick7=0008FFFFQuick8=0009FFFFQuickSave=0044FFFFQuickLoad=0043FFFFGrab=002CFFFFbInvertYValues=0fXenonLookXYMult=0.0005fMouseSensitivity=0.0020;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6iJoystickMoveFrontBack=2iJoystickMoveLeftRight=1fJoystickMoveFBMult=1.0000fJoystickMoveLRMult=1.0000iJoystickLookUpDown=6iJoystickLookLeftRight=3fJoystickLookUDMult=0.0020fJoystickLookLRMult=0.0020fXenonMenuMouseXYMult=0.0003bBackground Mouse=0bBackground Keyboard=0bUse Joystick=0fXenonLookMult=0.0030fXenonMenuStickSpeedMaxMod=5.0000iXenonMenuStickSpeedThreshold=20000iXenonMenuStickThreshold=1000;Language values: 0-English, 1-German, 2-French, 3-Spanish, 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ch=0[Fonts]sfontfile_1=Data\Fonts\DarN_Ringbearer_22.fntsfontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fntsfontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fntsfontfile_4=Data\Fonts\DarN_Oblivion_28.fntSFontFile_5=Data\Fonts\Handwritten.fnt[speedTree]iTreeClonesAllowed=10fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bEnableTrees=1bForceFullLOD=0fLODTreeMipMapLODBias=-0.7500fLocalTreeMipMapLODBias=-0.2500[Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0[backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1iPostProcessMillisecondsEditor=250iPostProcessMillisecondsLoadingQueuedPriority=100iPostProcessMilliseconds=5bUseBackgroundFileLoader=1[LOD]fLodDistance=1125.0000bUseFaceGenLOD=0iLODTextureTiling=2iLODTextureSizePow2=8fLODNormalTextureBlend=0.5000bDisplayLODLand=1bDisplayLODBuildings=1bDisplayLODTrees=1bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultActors=9.8000fLODFadeOutMultItems=5.2000fLODFadeOutMultObjects=15.0000fLODMultLandscape=1.0000fLODMultTrees=1.2000fLODMultActors=1.0000fLODMultItems=1.0000fLODMultObjects=1.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000fTalkingDistance=2000.0000fTreeLODMax=2.0000fTreeLODMin=0.0200fTreeLODDefault=1.2000fObjectLODMax=15.0000fObjectLODMin=1.0000fObjectLODDefault=5.0000fItemLODMax=15.0000fItemLODMin=1.0000fItemLODDefault=2.0000fActorLODMax=15.0000fActorLODMin=2.0000fActorLODDefault=5.0000bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0fLODQuadMinLoadDistance=65536.0000fLODFadeOutActorMultInterior=1.0000fLODFadeOutItemMultInterior=1.0000fLODFadeOutObjectMultInterior=1.0000fLODFadeOutActorMultCity=1.0000fLODFadeOutItemMultCity=1.0000fLODFadeOutObjectMultCity=1.0000fLODFadeOutActorMultComplex=1.0000fLODFadeOutItemMultComplex=1.0000fLODFadeOutObjectMultComplex=1.0000fLODLandVerticalBias=0.0000[Weather]fSunGlareSize=350.0000fSunBaseSize=250.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255[Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=mp3[Grass]iMinGrassSize=80fGrassEndDistance=8000.0000fGrassStartFadeDistance=7000.0000bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=125.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.3000[Landscape]bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255[bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0[blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1bDoHighDynamicRange=0[blurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=1[blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=0[GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050[MESSAGES]bBlockMessageBoxes=0bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1iFileLogging=0bSkipInitializationFlows=1[DistantLOD]bUseLODLandData=0fFadeDistance=12288.0000iDistantLODGroupWidth=8[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors.[Archive]SMasterMiscArchiveFileName=Oblivion - Misc.bsaSMasterVoicesArchiveFileName2=Oblivion - Voices2.bsaSMasterVoicesArchiveFileName1=Oblivion - Voices1.bsaSMasterSoundsArchiveFileName=Oblivion - Sounds.bsaSMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsaSMasterMeshesArchiveFileName=Oblivion - Meshes.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa[CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif[Absorb]fAbsorbGlowColorB=1.0000fAbsorbGlowColorG=0.6000fAbsorbGlowColorR=0.0000fAbsorbCoreColorB=1.0000fAbsorbCoreColorG=1.0000fAbsorbCoreColorR=1.0000iAbsorbNumBolts=1fAbsorbBoltGrowWidth=0.0000fAbsorbBoltSmallWidth=7.0000fAbsorbTortuosityVariance=2.0000fAbsorbSegmentVariance=7.0000fAbsorbBoltsRadius=5.0000[OPENMP]iThreads=9iOpenMPLevel=10[TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileSkipModelChecks=0bFileCheckModelCollision=0[CopyProtectionStrings]SCopyProtectionMessage2=Insert the Oblivion Disc.SCopyProtectionTitle2=Oblivion Disc Not FoundSCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle=CD-ROM Drive Not Found Thank you for your help! 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Kraphomus Posted August 18, 2014 Author Share Posted August 18, 2014 I've removed a bajillion mods and rebuilt the patch, and I crash in exactly the same ways, and given I'm running a 64-bit system with the laa 4gb patch, I'm lead to believe the crashes have something to do with clearing the cache or the like, since they tend to happen on cell load. A foolproof method to crash the game, even in a new save, is to start in Skingrad, cross the main gate, fast travel to Anvil's dock and attempt entering the city. I can save outside of Skingrad, restart and load, and then I'll get to reach Anvil, but another trip anywhere and crash, I can also fast travel to Anvil with no problems. The same happens with any given two cities, it's all about how much I've seen without restarting the game. Any ideas? Updated Load Order: 00 Oblivion.esm 01 TR_OoT_Main.esm 02 Jog_X_Mod.esm 03 All Natural Base.esm [Version 1.34] 04 Cobl Main.esm [Version 1.72] 05 TamRes.esm 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 07 Mart's Monster Mod.esm [Version 3.8b1] 08 Mart's Monster Mod for OOO.esm [Version 0.9.9MB8b1] 09 Natural_Habitat_by_Max_Tael.esm 0A Armamentarium.esm [Version 1.35] 0B Better Cities Resources.esm [Version 5.5.2] 0C Unofficial Oblivion Patch.esp [Version 3.5.0] ++ UOPS Additional Changes.esp 0D Oblivion Citadel Door Fix.esp 0E DLCShiveringIsles.esp 0F Unofficial Shivering Isles Patch.esp [Version 1.5.4] ++ USIPS Additional Changes.esp 10 Better Cities .esp 11 TamRes.esp 12 LoadingScreens.esp 13 Natural_Habitat_by_Max_Tael.esp 14 All Natural.esp [Version 1.35] 15 All Natural - SI.esp [Version 1.35] ++ All Natural - MMM Patch.esp [Version 1.3] 16 Immersive Interiors.esp [Version 0.8.1] 17 Immersive Interiors - Landscape Addon.esp 18 OBGE - Liquid Water.esp 19 Better Bell Sounds.esp 1A Idle Dialogue.esp [Version 1.3] 1B Atmospheric Oblivion.esp 1C All Natural - Real Lights.esp [Version 1.35] 1D AFK_PrayerIdles.esp [Version 1.0] 1E FOV Modifier.esp 1F MM_TextLocks.esp 20 Camping.esp 21 Enhanced Economy.esp [Version 5.4.3] 22 DarNifiedUI Config Addon.esp 23 Display Stats.esp [Version 2.0.1] 24 FormID Finder4.esp 25 kuerteeCleanUp.esp 26 Dynamic Map.esp [Version 2.1.1] 27 DLCHorseArmor.esp 28 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 29 DLCOrrery.esp 2A DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 2B DLCVileLair.esp 2C DLCVileLair - Unofficial Patch.esp [Version 1.0.10] 2D DLCMehrunesRazor.esp 2E DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 2F DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ MaleBodyReplacerV5.esp ++ BladeofWoeReplacer9Tongues.esp 30 Extra Robe Pack.esp 31 GemSword.esp 32 RealSwords - Argonian LO-NPC.esp 33 RealSwords - Bosmer LO-NPC.esp 34 RealSwords - Breton LO-NPC.esp 35 RealSwords - Dunmer LO-NPC.esp 36 RealSwords - Goblin.esp 37 RealSwords - Khajiit LO-NPC v1.3.esp 38 RealSwords - Nord LO-NPC SI.esp 39 RealSwords - Orc LO-NPC v1.0.esp 3A RealSwords - Redguard LO-NPC.esp ** Armamentium female.esp 3B Dude Wheres My Horse.esp 3C DLCThievesDen.esp 3D DLCThievesDen - Unofficial Patch.esp [Version 1.0.12] 3E DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.12] 3F Cobl Glue.esp [Version 1.72] 40 Cobl Si.esp [Version 1.63] ++ Cobl Tweaks.esp [Version 1.44] 41 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] ++ OOO-Water_Weeds.esp [Version 1.33] ++ ArmamentariumLLVendors.esp [Version 1.35] 42 Mart's Monster Mod for OOO.esp [Version 0.9.9MB8b1] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1] 43 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] ++ Mart's Monster Mod for OOO - LessReaversInGates.esp [Version 0.9.9MB7b] ++ Mart's Monster Mod - Safer Roads.esp [Version 3.8b1] ++ Mart's Monster Mod - No Wyvern.esp [Version 3.8b1] 44 Mart's Monster Mod - Farm Animals.esp [Version 3.8b1] 45 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1] ++ Mart's Monster Mod - RadiantAITweaks.esp ++ MMM4OOO&FCOM- Slofs Horse & DLC Armor.esp ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] ** LoadingScreens-OOO.esp ** EVE_StockEquipmentReplacer4FCOM.esp 46 EM_CompInnsleeping.esp [Version 0.9] 47 Trade and Commerce.esp 48 Aetheric Cuteblade.esp 49 BrotherhoodRenewed.esp [Version 1.1.2] 4A EM_RedRoseManor.esp [Version 2.0] 4B EMRedRoseAddonCOBL.esp 4C Kvatch Rebuilt.esp [Version 3.0] 4D Kvatch Rebuilt Weather Patch.esp 4E mythsandlegends.esp 4F Side's Sailing Ships.esp [Version 0.93.5] ++ Side's Sailing Ships (COBL).esp [Version 1.2] 50 thievery.esp 51 thievery - EE patch.esp [Version 4.2] 52 TR_Stirk.esp 53 VHBloodlines 1.2.esp [Version 1.5.6] 54 Cyrodiil Travel Services.esp [Version 3.0.5] 55 DLCBattlehornCastle.esp 56 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.9] 57 DLCFrostcrag.esp 58 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 59 BrumaGuildReconstructed.esp [Version 1.0.1] 5A Knights.esp 5B Knights - Unofficial Patch.esp [Version 1.1.4] ** EVE_KnightsoftheNine.esp ++ Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1] ++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 5C RTT.esp 5D Mighty Umbra.esp 5E The Lost Spires.esp 5F Lost Paladins of the Divines.esp 60 Walkabout.esp 61 Roads of Cyrodiil.esp [Version 1.0] 62 Faregyl.esp [Version 2.0.11] 63 Feldscar.esp [Version 1.0.13] 64 Gottshaw Village.esp [Version 1.0.1] 65 Molapi.esp [Version 1.0.1] 66 Reedstand.esp [Version 1.0.4] 67 Urasek.esp [Version 1.0.4] 68 Vergayun.esp [Version 2.0.2] 69 Villages1.1.esp [Version 1.1c] 6A ROC+DC Villages Addon.esp [Version 1.0] 6B Anequina-Fallenleaf-Patch.esp 6C KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0] 6D ImpeREAL Empire - Unique Forts.esp ** ImpeREAL Empire - Unique Forts - Slofs Horses - By Xtudo.esp 6E ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp 6F LostSpiresImpeREALFortsPatch2.esp 70 Frostcrag Village.esp [Version 1.0.7] 71 Fort Akatosh Redux.esp 72 ROC+Fort Akatosh Redux.esp 73 Skingrad outer district.esp 74 Sutch Village.esp [Version 1.0.4] 75 Better Cities - House price patch.esp [Version 1.0] 76 Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 77 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 78 Better Dungeons.esp 79 Cliff_BetterLetters.esp [Version 1.2] 7A DynamicFootPosition.esp 7B EVE_ShiveringIslesEasterEggs.esp 7C Dungeon Actors Have Torches 1.6 DT.esp 7D KT_KhajEyeToggleNoEff.esp ++ Enhanced Vegetation [100%].esp 7E Alternative Beginnings.esp [Version 1.4.2] 7F Alternative Beginnings - Kvatch Intact.esp [Version 3.0] 80 Basic Primary Needs.esp [Version 6.3] 81 MidasSpells.esp 82 'Eagle Eye' Realistic Archery v1.0 Fixed.esp [Version 1.0] ** Let There Be Darkness - Cyrodiil.esp ** Let There Be Darkness - Cyrodiil + SI.esp ** Let There Be Darkness - Knights.esp ** Let There Be Darkness - Mehrunes Razor.esp ** Let There Be Darkness - Thieves Den.esp ** Let There Be Darkness - OOO.esp ** Let There Be Darkness - Kvatch Rebuilt.esp ** Let There Be Darkness - Thievery.esp ** Let There Be Darkness - VH Bloodlines.esp ** Let There Be Darkness - Lost Spires.esp 83 1em_Vilja.esp [Version 4.04] ++ 1em_Vilja_as_Custom_by_Xtudo.esp 84 ViljainRedRoseManor.esp [Version 1.2] ++ EVE_KhajiitFix.esp ++ Mart's Monster Mod - Resized Races.esp [Version 3.8b1] 85 Better Cities Full.esp [Version 5.5.0] 86 Better Imperial City.esp [Version 5.5.2] 87 Better Cities - All Natural.esp [Version 5.5.0] 88 Better Cities - Skingrad Outer District.esp [Version 5.5.0] 89 Better Cities - Ruined Tail's Tale.esp 8A Better Cities - Thievery.esp [Version 5.5.0] 8B Better Cities - VHBloodlines.esp [Version 5.5.0] 8C Better Cities - The Lost Spires.esp [Version 5.5.0] ++ Better Cities - COBL.esp [Version 5.5.0] 8D Better Cities - No LEYAWIIN Flooding.esp [Version 5.5.0] ** ROC Standard Road Record.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35] 8E Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Slangens Posted August 18, 2014 Share Posted August 18, 2014 You could try lowering the CellBuffer Values in the ini to something like 3 and 36.This might lower the crashes because there is a lot of cell data in a setup which is as thoroughly modded as yours. Thus fewer cells being buffered might be good for the engine to work for.Also, You might consider using the Oblivion Stutter remover, f not already doing so.If you do, try disabling it and see if it helps.Also, as a side note, but this is purely personal, I'd rather use Unnecessary violence 3 instead of deadly reflex, since it's a bit more polished.It probably works better.But I can understand that you would like to stick to the throat-slitting system. Link to comment Share on other sites More sharing options...
Kraphomus Posted August 18, 2014 Author Share Posted August 18, 2014 You could try lowering the CellBuffer Values in the ini to something like 3 and 36.This might lower the crashes because there is a lot of cell data in a setup which is as thoroughly modded as yours. Thus fewer cells being buffered might be good for the engine to work for. Also, You might consider using the Oblivion Stutter remover, f not already doing so.If you do, try disabling it and see if it helps. Also, as a side note, but this is purely personal, I'd rather use Unnecessary violence 3 instead of deadly reflex, since it's a bit more polished.It probably works better.But I can understand that you would like to stick to the throat-slitting system. Noted, thank you! I use DR5 because in my past experience it was far more stable than UV, have things changed since? DR6 used to be horribly buggy too back in the day. Link to comment Share on other sites More sharing options...
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