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Configuring starter equipment


wurth

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I was wondering if someone out there can explain to me, step by step, how to modify the starting equipment in "Alternatvive Start" by TheDCProject? I won't upload it without permission of course, it's just for personal use.
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It is quite simple.

 

Open the mod in the CS making it the active file. In the Object window, go to Actors> NPC>Player.

 

Double click to open it. Go to Inventory. Remove things by highlighting and pushing the delete button. Add things by dragging and dropping from menus such as Armor and Weapons.

 

When you are done, click the floppy disk icon to save.

 

WAIT A MINUTE!

 

I just downloaded and tested this mod, and it is broken. I can't think what else it could be conflicting with. I must have a dirty mod somewhere. In my copy, you arrive outside Leyawiin in wrist irons, jail clothes and with no weapons. I opened the CS and it has you with a bow, sword, middleclass clothes, torches, lockpicks, and gold.

 

So if yours is broken like mine is, it won't matter what you change because it is unchangeable. I guess I could put this mod last in my load order. That might work.

 

The alt start mod I use is at:

http://elderscrolls.filefront.com/file/Mod_Alternative_Start_Arrive_by_Boat_Version_10;113467

 

EDIT:

I found the problem. "Spider Pig's House" turns out to be a dirty mod. I keep it in my load order because I like the teleportation spell. I will have to go clean it.

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It is quite simple.

 

Open the mod in the CS making it the active file. In the Object window, go to Actors> NPC>Player.

 

Double click to open it. Go to Inventory. Remove things by highlighting and pushing the delete button. Add things by dragging and dropping from menus such as Armor and Weapons.

 

When you are done, click the floppy disk icon to save.

 

WAIT A MINUTE!

 

I just downloaded and tested this mod, and it is broken. I can't think what else it could be conflicting with. I must have a dirty mod somewhere. In my copy, you arrive outside Leyawiin in wrist irons, jail clothes and with no weapons. I opened the CS and it has you with a bow, sword, middleclass clothes, torches, lockpicks, and gold.

 

So if yours is broken like mine is, it won't matter what you change because it is unchangeable. I guess I could put this mod last in my load order. That might work.

 

The alt start mod I use is at:

http://elderscrolls.filefront.com/file/Mod_Alternative_Start_Arrive_by_Boat_Version_10;113467

 

EDIT:

I found the problem. "Spider Pig's House" turns out to be a dirty mod. I keep it in my load order because I like the teleportation spell. I will have to go clean it.

 

Thank you for the reply!

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