tombo89 Posted August 18, 2014 Share Posted August 18, 2014 (edited) So I have the meshes and textures completed and ready, and I've also created a bsa and bsl archive as well (never hurts to have options for installation) now I'm completely stumped as I know how to create an empty esp but I cannot for the life of me figure out how to get the esp to work with my textures and meshes. How do I get the meshes and textures (or even the bsa) to load into the CK to edit? Edited August 18, 2014 by tombo89 Link to comment Share on other sites More sharing options...
PsychoSlammer Posted January 1, 2018 Share Posted January 1, 2018 ah the exact same question im asking. did you ever figure it out? Link to comment Share on other sites More sharing options...
agerweb Posted January 2, 2018 Share Posted January 2, 2018 You must create an 'Armor' and 'ArmorAddon' for each Armour you adding into the CK. The 'Armor' will reference the 'ArmorAddon'. The best way is to look at an existing 'Armor' and 'ArmorAddon' pair to see which models go where. Link to comment Share on other sites More sharing options...
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