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My male Khajiit textures are extremely patchy and odd looking!


tawney

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I don't know what mod did this, but now the textures for my male Khajiits (not female) are completely messed up. They look horrible and patchy. Some parts of their torso are solid orange while others actually have the Khajiit fur pattern. Is there anything I can use to correct this for males only? I don't want to replace the textures for female Khajiits because I'm using a mod for that. But the males are the only problem. Argonian males and females aren't splotchy so I can't imagine why only the male Khajiits are... And they're my favorites! :confused:
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Are you using a body replacer? Post your load order, please.

 

Post Your Load Order - http://sites.google.com/site/oblivionpoinfo/troubleshooting/postlo

 

Oblivion.esm

CM Partners.esm

BetterImperfectWater.esp

RD-HeavensWrath-v1-1-Realistic.esp

CM Partners.esp

cidnothump.esp

CM Partners NPC.esp

CM Partners Special NPC.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPC.esp

LithiansNatureOfTheBeastMod.esp

MaleBodyReplacerV4.esp

Akatosh Mount By Saiden Storm.esp

CurseOfHircine.esp

babehair_EV.esp

Elves Of Lineage II.esp

AliveWaters.esp

Polymorphself.esp

AliveWaters - Koi Addon.esp

Druid.esp

AliveWaters - Slaughterfish Addon.esp

SetBody.esp

AsharasSirensAndTritons.esp

Natural_Weather_HD_by_Max.esp

Natural_Vegetation_by_Max.esp

Natural_Habitat_by_Max.esp

Natural_Water_by_Max.esp

Spell Delete And Item Remove.esp

Natural_Weather_by_Max.esp

DLCVileLair.esp

Clamshell_Cottage_v1.5.esp

MidasSpells.esp

Bashed Patch, 0.esp

DAMerpeople.esp

Better Abandoned House.esp

RealWalk.esp

CM Partners More NPCs.esp

Apachii_Goddess_Store.esp

Servant of the Dawn.esp

 

This is only my load order in the mod manager, but I have other texture replacers installed that aren't a plug-in esp. They just remove and replace the meshes and textures for certain races and genders.

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That's the problem. You are using Robert's body mod and you have to use race mods that support your body replacers (or get patches to make them compatible.) Please post your load order with Wrye Bash. (Right-click on "File" and choose List mods.)
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That's the problem. You are using Robert's body mod and you have to use race mods that support your body replacers (or get patches to make them compatible.) Please post your load order with Wrye Bash. (Right-click on "File" and choose List mods.)

 

Bash isn't working for me at the moment. But shouldn't it be the same list anyway? I think it shows the same mods except alphabetized or something. How come it's only the male Khajiits and not the other beast races with this problem?

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Robert gives them new tail meshes. You will have an easier time using Robert's mod and other cosmetic mods with Wrye Bash working.

 

Wrye Bash - http://sites.google.com/site/oblivionpoinfo/prep/wrye-bash <-- follow the setup steps here to start over

 

Make sure Oblivion is installed outside of the Program Files folder if you are not using WinXP as well.

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The tail works fine and actually has all the texture on it. The problem is the torso and back skin, and some of the leg skin is all patchy. But it isn't this way for male Argonians. :ermm:
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You have mods overwriting Robert's changes though... Uninstall Babe hair.

 

Get your load order straight - http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder

 

Get Wrye Bash working. You probably need to rebuild your bashed patch. (Deactivate it until you get Wrye Bash working.)

 

What are these texture mods you installed? They have to be compatible with Robert's body (and HGEC...?)

 

Popular Outdated Mods - http://sites.google.com/site/oblivionpoinfo/stabilization/outdatedmods <-- You are using a few, replace or get rid of them\

 

Uninstall Set Body for now

 

Make sure you have BSA Redirection set in OBMM (Utilities > Archive invalidation.)

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The problem lies with Roberts Male Body and a female replacer such as Exnems or HGEC fighting for the same meshes. In vanilla Oblivion, Khajiit males and females both use the FootFemale.DDS texture for the feet. I think originally Exnems body replacer modified both the footmale.dds and the footfemale.dds to be used as a plugingless replacer but that created problems when installing a male body replacer as well. Long story short, Roberts Male v4 includes an RTfootmale.dds that should be used for the male body parts.

 

Here's how it breaks down:

 

Male hands, feet, legs, torso all use RTFootMale.DDS

 

Female feet, legs, and torso use FootFemale.DDS

Female hands use HandsFemale.DDS

 

You'll either have to make an .esp that changes these settings or modify your MaleBodyReplacerV4.esp to use these textures properly. Bash won't help you here. I had the same problem when I installed Roberts and now it works like it should. If you don't know how to edit this in the construction set, PM me and I'll help you out.

 

-Razorpony

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The problem lies with Roberts Male Body and a female replacer such as Exnems or HGEC fighting for the same meshes. In vanilla Oblivion, Khajiit males and females both use the FootFemale.DDS texture for the feet. I think originally Exnems body replacer modified both the footmale.dds and the footfemale.dds to be used as a plugingless replacer but that created problems when installing a male body replacer as well. Long story short, Roberts Male v4 includes an RTfootmale.dds that should be used for the male body parts.

 

Here's how it breaks down:

 

Male hands, feet, legs, torso all use RTFootMale.DDS

 

Female feet, legs, and torso use FootFemale.DDS

Female hands use HandsFemale.DDS

 

You'll either have to make an .esp that changes these settings or modify your MaleBodyReplacerV4.esp to use these textures properly. Bash won't help you here. I had the same problem when I installed Roberts and now it works like it should. If you don't know how to edit this in the construction set, PM me and I'll help you out.

 

-Razorpony

If you have Robert's mod merged, deactivated and tagged with Body.M (as BOSS tags) it, those extra steps should not be necessary. Many users use Robert's male replacer and HGEC together. If all of them had to make this modification, the HGEC docs would mention it. Since HGEC and Exnem are plugin-less replacers, and Robert does not modify the paths for female textures, it should not cause problems. Plus, the OP is having trouble with male characters. I do not understand your response... Also, the FootFemale.dds file is not just for the feet. If you look at it in a DDS viewer or editing program, it contains textures for the whole body. Khajiit male and females do not both use that texture.

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