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Very Rough Mod List and Install Order List


runlvlzero

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Good to hear.

 

 

Happy gaming!

- Tomlong54210

 

P.S. I spend most of my online time hanging around the BethSoft forums, so drop a post in the site's thread there with questions and feedback about the site's content. Otherwise, I will probably float by your other sorts of posts here eventually. :)

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Good to hear.

 

 

Happy gaming!

- Tomlong54210

 

P.S. I spend most of my online time hanging around the BethSoft forums, so drop a post in the site's thread there with questions and feedback about the site's content. Otherwise, I will probably float by your other sorts of posts here eventually. :)

 

I will do that =) Thank you ma'am =) Anyway I have an early day tomorrow so It will probably be a day or two before I can post the results of all this =) I am only through omodding the adventures section so far =)

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I edited out a very few mods that were giving me some trouble or that I was just to lazy to package properly. I also decided to add in a bunch more item/item texture/armor mods. (The game has to look good) and I like options... even if some are a little overpowered... (again I'm not going for a medieval pain and suffering simulator).

 

So I added "Item Interchange" HOPING I can get this working with my mod choices... It should provide a nice stand in for Frans Leveled lists merging with armormentium etc...

 

I think I'm going to use Qarls QT3 full as my machine is not bottle necked on VRam, just 2gigs of regular ram, 512mb vid card and its true bottle neck is CPU, I don't think textures will bottleneck CPU really...

 

Think by tomorrow I will begin installing and troubleshooting any problems I have wish me luck =)

 

This will be soooo great If it all runs smoothly together first try =) Ive been waiting for awhile to disappear back into oblivion for a bit =)

 

Installing all these mods is a bit like setting up an enterprise level website... lol.

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I edited out a very few mods that were giving me some trouble or that I was just to lazy to package properly. I also decided to add in a bunch more item/item texture/armor mods. (The game has to look good) and I like options... even if some are a little overpowered... (again I'm not going for a medieval pain and suffering simulator).

 

So I added "Item Interchange" HOPING I can get this working with my mod choices... It should provide a nice stand in for Frans Leveled lists merging with armormentium etc...

 

I think I'm going to use Qarls QT3 full as my machine is not bottle necked on VRam, just 2gigs of regular ram, 512mb vid card and its true bottle neck is CPU, I don't think textures will bottleneck CPU really...

 

Think by tomorrow I will begin installing and troubleshooting any problems I have wish me luck =)

 

This will be soooo great If it all runs smoothly together first try =) Ive been waiting for awhile to disappear back into oblivion for a bit =)

 

Installing all these mods is a bit like setting up an enterprise level website... lol.

I do not recommend installing QTP3 on that machine. QTP3Redimized can eat up 400mb in some areas, and it is not the only thing taking up VRAM. You will be pushing the limits of your video card. You should get the Redimized Reduced version if you want QTP3. The amount of RAM you have matters a lot too.

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Ok running TES4Lodgen got me a bunch of gunk like below

 

[03:52] LOD Generator: <Error while processing [REFR:7A0115DA] (places TreeWhitePineFree [TREE:0000087F] in GRUP Cell Visible Distant Children of [CELL:00012156] (in Tamriel [WRLD:0000003C] at 65,-34)): Could not convert variant of type (Null) into type (Double)>
[03:52] LOD Generator: <Error while processing [REFR:7A01162C] (places TreeSnowGumFree [TREE:00022C50] in GRUP Cell Visible Distant Children of [CELL:7A00794B] (in Tamriel [WRLD:0000003C] at 72,-34)): Could not convert variant of type (Null) into type (Double)>
[03:52] LOD Generator: <Error while processing [REFR:7A011652] (places TreeWhitePineFree [TREE:0000087F] in GRUP Cell Visible Distant Children of [CELL:00003EAE] (in Tamriel [WRLD:0000003C] at 57,-33)): Could not convert variant of type (Null) into type (Double)>
[03:52] LOD Generator: <Error while processing [REFR:7A011674] (places TreeWhitePineFree [TREE:0000087F] in GRUP Cell Visible Distant Children of [CELL:00003EB0] (in Tamriel [WRLD:0000003C] at 59,-33)): Could not convert variant of type (Null) into type (Double)>

 

I'm guessing the above is from missing LOD meshes ? maybe need to install some extra's out of RAEVWD or w/e

 

It did output a bunch of tamerial worldspace stuff so i'm guessing that is good

 

Fixing salmo the baker, then rebuilding patch, then gonna post what my load order output is... then gonna try and see if this thing works =)

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I figured out the above error http://forums.bethsoft.com/index.php?/topic/959683-relzbeta-tes4lodgen/page__st__140__p__15770370__fromsearch__1entry15770370 explains it. Apparently some height maps for areas outside of tamreil are broken... and kinda have to be that way. Not sure if this actually effects anything so far.

 

just for anyone that might be curious...

 

= Check Mods
This is a report on your currently active/merged mods.

=== Mergeable
Following mods are active, but could be merged into the bashed patch.
* ArmamentariumLL.esp
* ArmamentariumLLArmaVendor.esp
* ArmamentariumLLMagic.esp
* Artifacts - ArmaCompleteAddon.esp
* ArtifactsFemaleArmor.esp
* EVE_StockEquipmentReplacer.esp
* EVE_StockEquipmentReplacer4MMM.esp
* Fransfemale.esp
* Mart's Monster Mod - Diverse Imperial Armor.esp
* Mart's Monster Mod - Diverse Runeskulls Loot.esp
* Mart's Monster Mod - Knights.esp
* Mart's Monster Mod - Less Bone Loot.esp
* Mart's Monster Mod - Less Rats.esp
* Mart's Monster Mod - Less Reavers.esp
* Mart's Monster Mod - Looting NPCs & Creatures.esp
* Mart's Monster Mod - Resized Races.esp
* Mart's Monster Mod - Shivering Isles.esp
* Mart's Monster Mod - Slof Horses Complete.esp

=== Active Mod Files:
* 00  Oblivion.esm
* 01  GTAesgaard_2.esm
* 02  Zedar.esm
* 03  Cybiades.esm  [Version 2.0]
* 04  TR_OoT_Main.esm
* 05  Jog_X_Mod.esm
* 06  All Natural Base.esm  [Version 0.9.9]
* 07  Francesco's leveled creatures-items mod.esm
* 08  Francesco's Optional New Items Add-On.esm
* 09  MD_Saddle_Master.esm
* 0A  Cobl Main.esm  [Version 1.72]
* 0B  Mart's Monster Mod.esm  [Version 3.7b3p3]
* 0C  TamrielTravellers.esm  [Version 1.39c]
* 0D  Armamentarium.esm  [Version 1.35]
* 0E  Artifacts.esm  [Version 1.1]
* 0F  Kvatch Rebuilt.esm
* 10  Better Cities Resources.esm
* 11  CM Partners.esm
* 12  HorseCombatMaster.esm
* 13  UnnecessaryViolence.esm
* 14  Birthsigns Changed.esp
* 15  Air Island.esp
* 16  Alexandriav3.esp
* 17  Dwemer_Skyship_1_1_0_noQuest.esp
* 18  UnlimitedTraining.esp
* 19  Unofficial Oblivion Patch.esp  [Version 3.2.0]
* 1A  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
* 1B  DLCShiveringIsles.esp
* 1C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
* 1D  Atmospheric Loading Screens - Random Quotes.esp
* 1E  All Natural - Real Lights.esp  [Version 0.9.9]
* 1F  All Natural.esp  [Version 0.9.9]
* 20  All Natural - SI.esp  [Version 0.9.9]
* ++  All Natural - EW + NW + AWS.esp  [Version Final]
* 21  Enhanced Water v2.0 HD.esp
* ++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.1]
* 22  Storms & Sound.esp
* 23  Rainbows.esp
* 24  WindowLightingSystem.esp
* 25  Carcernus Prison.esp
* ++  Item interchange - Extraction.esp  [Version 0.78]
* 26  Poisonous Apple for poison fix.esp
* 27  QQuix - Rock, rock, rock your ship - V3.esp
* ++  Regrowing Nirnroot - Dissappear Reappear.esp  [Version 1.01]
* 28  Zedar.esp
* 29  DLCHorseArmor.esp
* 2A  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
* 2B  DLCOrrery.esp
* 2C  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
* 2D  DLCVileLair.esp
* 2E  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
* 2F  DLCMehrunesRazor.esp
* 30  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
* 31  DLCSpellTomes.esp
* ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
* 32  EVE_StockEquipmentReplacer.esp
* 33  ArtifactsFemaleArmor.esp
* 34  KDDwemerSpectacles.esp
* 35  Armamentium female.esp
* 36  MD Saddlebags v3.0.esp
* 37  DLCThievesDen.esp
* 38  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
* 39  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
* 3A  Fran Armor Add-on.esp
* 3B  Fran_Lv30Item_Maltz.esp
* 3C  Francesco's Optional Chance of Stronger Bosses.esp
* 3D  Francesco's Optional Chance of Stronger Enemies.esp
* 3E  Francesco's Optional Dungeon Chest Loot.esp
* 3F  Francesco's Optional Dungeon Chest Locks.esp
* 40  Francesco's Optional House Chest Loot.esp
* 41  Francesco's Optional Leveled Quests.esp
* 42  Francesco's Optional Leveled Arena.esp
* 43  Cobl Glue.esp  [Version 1.72]
* 44  Cobl Si.esp  [Version 1.63]
* ++  Cobl Tweaks.esp  [Version 1.44]
* 45  ArmamentariumLL.esp  [Version 1.35]
* 46  ArmamentariumLLMagic.esp  [Version 1.35]
* 47  ArmamentariumArtifacts.esp  [Version 1.35]
* 48  ArmamentariumLLArmaVendor.esp  [Version 1.35]
* 49  Mart's Monster Mod for Fran.esp  [Version 3.7b3p3]
* 4A  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
* 4B  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
* 4C  Mart's Monster Mod - Diverse Imperial Armor.esp  [Version 3.7b3p]
* 4D  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
* 4E  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
* 4F  Mart's Monster Mod - Fran's leveled quests.esp  [Version 3.7b3p3]
* 50  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
* 51  Mart's Monster Mod - Less Rats.esp  [Version 3.7b3p3]
* 52  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]
* 53  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
* 54  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.7b3p3]
* 55  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
* 56  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
* 57  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
* 58  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
* 59  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.7b3p3]
* ++  TamrielTravellerAdvscript.esp  [Version 1.39c]
* 5A  TamrielTravellers4MMM.esp  [Version 1.39c]
* 5B  TamrielTravellersItemsCobl.esp  [Version 1.39c]
* 5C  ShiveringIsleTravellers.esp  [Version 1.39c]
* ++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]
* 5D  Fransfemale.esp
* ++  MMM-Cobl.esp  [Version 1.69]
* 5E  EVE_StockEquipmentReplacer4MMM.esp
* 5F  AdenseEpicDungeon1_5.esp
* 60  Artifacts.esp  [Version 1.1]
* 61  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
* 62  Auriel's_Retreat.esp  [Version 1.1]
* 63  Bandit Hideouts.esp
* 64  Castle_Dunkerlore_V1.esp
* 65  (DC) Sutch Reborn.esp
* 66  Sutch Reborn Spawn Patch.esp
* 67  DSPirateIsleBeta.esp  [Version 0.7]
* 68  GTAesgaard.esp
* 69  GTAesgaard_2.esp
* 6A  Gates To Aesgaard 2 Delayer.esp  [Version 1.0]
* 6B  Hammerfell.esp
* 6C  Kvatch Rebuilt.esp
* ++  Kvatch Rebuilt Weather Patch.esp
* 6D  Malevolent.esp
* 6E  Side's Sailing Ships.esp
* 6F  Side's Sailing Ships (COBL).esp
* 70  Solace.esp
* 71  sunk ships.esp
* 72  TheUndercity.esp
* 73  thievery.esp
* 74  Trail  South East.esp
* 75  Trail  WEST.esp
* 76  Trail  EAST.esp
* 77  Trail  Central.esp
* 78  TR_Stirk.esp
* 79  Apachii_Goddess_Store.esp
* 7A  Apachii_Heroes_Store.esp
* 7B  Villages1.1.esp
* 7C  White Gold Top.esp
* 7D  DLCBattlehornCastle.esp
* 7E  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
* 7F  DLCfrostcrag.esp
* 80  FrostcragRebornCobl.esp
* 81  Knights.esp
* 82  Knights - Unofficial Patch.esp  [Version 1.0.9]
* **  EVE_KnightsoftheNine.esp
* 83  Mart's Monster Mod - Knights.esp  [Version 3.7b3p3]
* 84  Cybiades.esp  [Version 2.1]
* 85  CybiadesDungeon.esp  [Version 2.1]
* 86  TOTF.esp
* 87  RTT.esp
* 88  The Lost Spires.esp
* 89  AFK_Weye.esp
* 8A  Blood&Mud.esp
* 8B  Blackmarsh.esp
* 8C  Valenwood.esp
* 8D  Summerset.esp
* 8E  SummersetLandscapes.esp
* 8F  ElsweyrAnequina.esp
* ++  ElsweyrAnequina - Races HGEC-Robert.esp
* 90  Valenwood_Anequina_Patch.esp
* 91  Walkabout.esp
* 92  road+bridges.esp  [Version 4.5.5]
* 93  xuldarkforest.esp  [Version 1.0.4]
* 94  LostSpires-DarkForest patch.esp
* 95  xulStendarrValley.esp  [Version 1.2.2]
* 96  xulTheHeath.esp
* 97  XulEntiusGorge.esp
* 98  xulFallenleafEverglade.esp  [Version 1.3.1]
* 99  LostSpires-Everglade patch.esp  [Version 1.2]
* 9A  Anequina-Fallenleaf-Patch.esp
* 9B  xulColovianHighlands_EV.esp  [Version 1.2.1]
* 9C  xulChorrolHinterland.esp  [Version 1.2.2]
* 9D  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
* 9E  Cybiades-Lost Coast patch.esp
* 9F  SutchReborn-LostCoast patch.esp
* A0  xulBravilBarrowfields.esp  [Version 1.3.2]
* A1  xulLushWoodlands.esp  [Version 1.3]
* A2  xulAncientYews.esp  [Version 1.4.2]
* A3  xulAncientRedwoods.esp  [Version 1.6]
* A4  xulCloudtopMountains.esp  [Version 1.0.3]
* A5  xulArriusCreek.esp  [Version 1.1.3]
* A6  xulPatch_AY_AC.esp  [Version 1.1]
* A7  xulRollingHills_EV.esp  [Version 1.3.2]
* A8  xulPantherRiver.esp
* A9  Blood&Mud-PantherRiver patch.esp
* AA  xulRiverEthe.esp  [Version 1.0.2]
* AB  xulBrenaRiverRavine.esp  [Version 1.0.2]
* AC  xulImperialIsle.esp  [Version 1.6.3]
* AD  xulBlackwoodForest.esp
* AE  xulCheydinhalFalls.esp  [Version 1.0.1]
* AF  Blood&Mud-CheydinhalFalls patch.esp
* B0  TearsOfTheFiend-CheydinhalFalls patch.esp
* B1  KvatchRebuilt-CheydinhalFalls patch.esp
* B2  Villages-CheydinhalFalls patch.esp
* B3  xulAspenWood.esp  [Version 1.0.1]
* B4  xulSkingradOutskirts.esp
* B5  NRB4+UL-II Patch.esp  [Version 5.0.1]
* B6  West Roads.esp
* B7  WR Villages Addon.esp
* B8  bartholm.esp
* B9  Bartholm-Panther River Patch.esp  [Version 1.0]
* BA  PersonalPackGuars.esp  [Version 0.56]
* BB  BarrowFields-Blood&Mud-Patch.esp  [Version 1.3]
* BC  Harvest [Flora].esp  [Version 3.0.0]
* ++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
* ++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
* BD  DropLitTorchOBSE.esp  [Version 2.4]
* BE  Alchemy Pocket.esp  [Version 1.1]
* ++  goblin_war_party.esp
* BF  Salmo the Baker, Cobl.esp  [Version 3.08]
* ++  ScriptIcon_Replacer.esp
* ++  Short Grass V3.esp
* C0  Enhanced Vegetation [150%].esp
* C1  Storms & Sound - AFK_Weye.esp
* C2  Storms & Sound - Bartholm.esp
* C3  Storms & Sound - Blood&Mud.esp
* C4  Storms & Sound - The Lost Spires.esp
* C5  Storms & Sound - Better Cities.esp
* C6  StarX Vampire Deaths.esp
* C7  Toggleable Quantity Prompt.esp
* C8  kuerteeAlternativesToDeathAndReload.esp
* C9  Quest Award Leveller.esp
* ++  Quest Award Leveller - Battlehorn Castle.esp
* ++  Quest Award Leveller - Vile Lair.esp
* ++  Quest Award Leveller - Mehrunes Razor.esp
* ++  Quest Award Leveller - Knights of the Nine.esp
* CA  Alternative Start by Robert Evrae.esp
* CB  GalerionUnarmoredAcrobatics.esp
* CC  LTDVampireOverhaul.esp
* CD  MidasSpells.esp
* CE  Poison Arrows.esp
* CF  RshAlchemy.esp
* D0  Lightweight Potions.esp  [Version 1.1]
* D1  EnchantmentRestore.esp
* ++  EnchantmentRestore_Wells.esp
* D2  RenGuardOverhaul.esp
* D3  RenGuardOverhaulShiveringIsles.esp
* D4  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
* D5  DeadlyReflex 5 - Combat Moves.esp
* D6  Oblivion XP.esp  [Version 4.1.5]
* D7  Let There Be Darkness - Cyrodiil + SI.esp
* D8  Let There Be Darkness - Knights.esp
* D9  Let There Be Darkness - Mehrunes Razor.esp
* ++  Item interchange - Placement.esp  [Version 0.78]
* ++  Item interchange - Placement for Frostcrag Reborn.esp  [Version 0.78]
* ++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.78]
* ++  EVE_KhajiitFix.esp
* DA  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]
* DB  CM Partners.esp
* DC  CM Partners Special NPCs.esp
* DD  CM Partners NPC.esp
* DE  CM Partners More NPCs.esp
* DF  CM Partners Marker NPCs.esp
* E0  CM Partners Extra NPCs.esp
* E1  TrailsOfCyrodiil-UL merged patch.esp
* E2  CastleDunkerlore-BlackwoodForest patch.esp
* E3  brumaguild.esp
* E4  Better Cities Full - B&M Edition.esp
* E5  Better Cities - Unique Landscape Barrowfields.esp
* E6  Better Cities - Ruined Tail's Tale.esp
* E7  Better Cities - Unique Landscape Chorrol Hinterland.esp
* E8  Better Cities - Tears of the Fiend.esp
* E9  Better Cities - Unique Landscape Cheydinhal Falls.esp
* EA  Better Cities - Unique Landscape Skingrad Outskirts.esp
* EB  Better Cities - Thievery.esp
* EC  Better Cities - VWD of the IC.esp
* ED  Better Cities Full - B&M Edition FPS Patch.esp
* EE  Better Imperial City.esp
* EF  Better Imperial City FPS Patch.esp
* F0  Better Cities - COBL.esp  [Version 2]
* F1  Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
* F2  lumi_enchantments.esp
* ++  Real Lava 1.3.esp
* F3  UnnecessaryViolence.esp
* F4  NRB4 Standard Road Record.esp
* **  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9]
* F5  Bashed Patch, 0.esp
* F6  Streamline 3.1.esp

= Cobl Rules
This ruleset covers Cobl (Common Oblivion) and related mods.

 

Thats 247 mods... =) lets see if it works...

 

Very very long load time when the game starts up, then an instant, very fast CTD right after I hit "New game" couldn't find any logs... the OBSE logs I did find didn't say anything bad. Moved deadly reflex combat moves to last bumped streamline up and moved bash patch 2cnd to last did not fix... wonder what it could be... I guess I need to disable mods 1 at a time till i figure it out? anyone have any troubleshooting pointers?

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Wow looks like its back to the drawing bored, this is what I get for not loading and testing each mod individually lol.. =P well I guess that next ( some reordering and disabling of a few "potential culprits") did not net me a solution... anyway i'm dead tired... at least I'm familiar enough now with the mods to probably get them installed right one by one =)
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