kieranfoy Posted May 10, 2010 Share Posted May 10, 2010 I'm trying to learn how to script a bound armor spell so as to affeect my transformation spell (turns hands into claws) and I was wondering if anyone could give me a hand. How do I script a custom bound armor spell? And, yes, I checked the CS wiki. It has nothing for summons SPELLS, just rings, which no doubt work diferently. Link to comment Share on other sites More sharing options...
krimzin Posted May 10, 2010 Share Posted May 10, 2010 You are in luck, because while I have hardly ANY modding knowledge; I in fact DO know how to do this. It's very simple. It can be done two ways. One is probably more preferable to you as you can actually use the spell at spellmaking altars. Do you already have a model of your desired claws? Link to comment Share on other sites More sharing options...
kieranfoy Posted May 10, 2010 Author Share Posted May 10, 2010 I do, indeed. However, as I understand it, making the spell usable at an altar would require changing a vanilla effect, and messing with overhauls. I don't really want to do that, Link to comment Share on other sites More sharing options...
krimzin Posted May 10, 2010 Share Posted May 10, 2010 That would, however, Bethesda generously left a few Extra Summons in the magic effects list for adding things like this. It's really useful. There are some for armor, weapons, and creatures. Changing these has no effect on vanilla oblivion. Actually, I just realized that probably won't work. The spell would have to equip gauntlets (the visual claws) on you and let you do damage (invisible weapon that lets you cause damage when swinging claws). So unless you made some genuinely clever claws that appear as your hands but fill your weapon slot and not your gauntlet slot, it will have to be a script effect. Which is easy, possibly easier, but you won't be able to make it at altars. Link to comment Share on other sites More sharing options...
krimzin Posted May 10, 2010 Share Posted May 10, 2010 Ok, well I tested it with slof's claws. Here's how to do it:1.Make a weapon with no nif file that is one handed, has a reach of about 0.6 and a speed of about 1.5, make the baseID whatever you want, I'll call it BoundClaw.2.Make a clothing item using the nif for your claws, make it for the hand slot. uncheck playable. baseID is your choice again, I'll call it VisibleClaw.3.open a new script, make sure you select magic effect as your type. Your script should read like this: scn [whatever you name the script]Scriptbegin scripteffectstartplayer.additem BoundClaw 1player.additem VisibleClaw 1player.equipitem BoundClaw 1player.equipitem VisibleClaw 1end begin scripteffectfinishplayer.removeitem BoundClaw 1player.removeitem VisibleClaw 1end Ok, now you have your script. Make a new spell, name it whatever. add a new effect and go to script effect on the list of effects. In the script box, find the script you made. In the textbox where it says Script Effect, type in something like Bound Claws [it will show up in game as Bound Claws on self, instead of Script Effect on self] of course, make sure it's set for cast on self, set a duration. Save it, give it to a spell vendor. Buy it, kill stuff. Link to comment Share on other sites More sharing options...
kieranfoy Posted May 10, 2010 Author Share Posted May 10, 2010 Cool, thanks! Link to comment Share on other sites More sharing options...
krimzin Posted May 10, 2010 Share Posted May 10, 2010 You're quite welcome. Link to comment Share on other sites More sharing options...
kieranfoy Posted May 11, 2010 Author Share Posted May 11, 2010 Yeah. Thou hast been kudo-ed. Link to comment Share on other sites More sharing options...
40teeth Posted July 16, 2010 Share Posted July 16, 2010 Hi, can you advise how do remove the bound weapon upon unequipping? Link to comment Share on other sites More sharing options...
Fiuzo Posted February 28, 2012 Share Posted February 28, 2012 Hi, there is the function for re-equip original player item after bound spell finish? Link to comment Share on other sites More sharing options...
Recommended Posts