pointiac Posted August 19, 2014 Share Posted August 19, 2014 So, I screwed something up while fiddling with the mods I have installed over the course of past few days, and I somehow managed to set base skill points to 20 (nope, my character does not have any SPECIAL stat at 10), and I'm searching for a way to set it back to default 11.And some questions:1. Is there any console command that can change the value handling skill points?2. Can I find this setting somewhere in game files (I'm talking about INI, ESP and ESM files, maybe saves)?3. Is there any mod that can let me to control base amout of skill points?If anyone is interested, here's my load order. [x] Fallout3.esm[x] ThePitt.esm[x] Anchorage.esm[x] PointLookout.esm[x] BrokenSteel.esm[x] Zeta.esm[x] RH_IRONSIGHTS.esm[x] CALIBR.esm[x] xCALIBR.esm[x] Mart's Mutant Mod.esm[ ] CINEMATECH.esm[x] Arwen_Core.esm[x] UCO-UrbanCombatOverhaul.esm[x] 90SK1.esp[x] 90SK2.esp[x] RI_Core.esm[x] RI_PNeeds2S.esp[x] RI_Alcohol.esp[x] RI_PNMMM.esp[x] RI_FOSE.esp[ ] RI_LootTablePN.esp[x] RI_PNAnchorage.esp[x] Auto Aim Fix v1.1.esp[x] Dragonskin Tactical Outfit.esp[x] DragonskinBonusPack.esp[x] Dad's Outfit Weight Fix.esp[ ] Fellout-pipboylight.esp[x] M1911-CALIBR.esp[ ] Fellout-BrokenSteel.esp[ ] Fellout-Anchorage.esp[ ] Fellout-Zeta.esp[x] FO3 Error Fixes.esp[ ] M1911.esp[x] 1PipboyPDA.esp[x] Slower Degradation (-50%).esp[x] Backpedal.esp[x] WearableDogtags.esp[x] RH_IronSights_Basic_VanillaPlugin.esp[x] RH_IronSights_Basic_PittPlugin.esp[x] RH_IronSights_Basic_BrokenSteelPlugin.esp[x] RH_IronSights_Basic_PointLookoutPlugin.esp[x] RH_IronSights_Basic_ZetaPlugin.esp[x] RH_IronSights_Basic_AnchoragePlugin.esp[x] RH_IronSights_Pitt_NewRifleSights.esp[x] RH_IronSights_PL_NewItems.esp[x] CombatEnhanced-Package v02.esp[x] dismemberment_4%.esp[x] exploding_parts_4%.esp[x] FasterWaiting.esp[x] DogmeatBSHPFix.esp[x] xCALIBRammo_override.esp[ ] xCALIBRammo_FWE.esp[x] dad_Head.esp[x] ACE2-0.esp[x] BlackBandana.esp[x] bltc.esp[x] BLTC Immersion Patch.esp[ ] BLTC No Visual Effects.esp[ ] BLTC No Overdosing.esp[x] BLTC Less Addictions.esp[x] ImmersiveHealth.esp[x] BetterMedicine.esp[x] mzgeigercounter.esp[x] Facemask.esp[x] BetterGamePerformance.esp[x] CombatModeEffect.esp[x] CALIBRxMerchant.esp[ ] 20th Century v5 ALIVE (Consequences).esp[x] Mart's Mutant Mod.esp[x] Mart's Mutant Mod - DLC Anchorage.esp[x] Mart's Mutant Mod - DLC The Pitt.esp[x] Mart's Mutant Mod - DLC Point Lookout.esp[x] Mart's Mutant Mod - DLC Broken Steel.esp[x] Mart's Mutant Mod - DLC Zeta.esp[x] Mart's Mutant Mod - Natural Selection.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[x] Mart's Mutant Mod - Master Menu Module.esp[x] Arwen_MMM_Patch.esp[x] combatmusicfix.esp[x] Level50BrokenSteel.esp[x] CoD Health Regeneration.esp[ ] Arwen_Brahamin_Med-Tec_Patch.esp[ ] Arwen_EVE_Patch.esp[ ] Directors Chair - Fallout 3.esp[x] RH_IronSights_RemoveReticule.esp[x] BrutalEncumberance.esp[x] Deadly Explosions.esp[x] Arwen_RH_IronSights_GOTY_Patch.esp[x] More bloody mines!!!.esp[x] Bear Trio.esp[x] Harsher Radiation.esp[x] RHKFollowerXP.esp[ ] Arwen_Realism_Core.esp[ ] Arwen_Realism_GOTY_Patch.esp[x] Arwen_OneLife.esp[ ] Arwen_OneLife_Lite.esp[ ] Arwen_Full_GOTY_Patch.esp[ ] Arwen_Med-Tec.esp[ ] Arwen_MMM_Med-Tec_Patch.esp[ ] Arwen_RH_IronSights_Patch.esp[x] HelplessFalling.esp[x] Hardcore Drugs.esp[x] Rude Awakening.esp[x] Rude Awakening - MMM.esp[ ] ModernWarfare.esp[x] Responsive Kill Reactions.esp[x] Hard Disk Drives.esp[x] RadiationEffects-white.esp[x] ZZ_TP.esp[x] TFH Rugged Race.esp[x] UCO-The Mall.esp[x] UCO-FOBs.esp[x] Revamped Leveling - Unaltered Bobbleheads.esp[x] Revamped Leveling.esp[x] mzsilentkiller.esp[ ] Obscurum - Unnatural Selection.esp[x] BlachhawkToDesertEagle.esp[x] TheInfiltratorOnlyM&T.esp[ ] ColtM4Carbines.esp[x] ColtM4Carbines_RHIronSights.esp[ ] Fellout-PointLookout.esp[x] Merc Caps.esp[x] Desert Theme.esp[x] PSG-1_replacerv1_2.esp[x] Fellout-Full.esp[x] lived.esp[x] Millenia_C96_replacer.esp[x] Millenia_AK47_replacer.esp[x] Gloveless Readius.esp[x] S&W 5906 DLC02 10mm Pistol replacer.esp[ ] S&W 5906 10mm Pistol replacer.esp[x] S&W 5906 10mm Pistol replacer extended.esp[x] Triage.esp[x] TiesThatBind.esp Thanks in advance for any advice. Link to comment Share on other sites More sharing options...
Recommended Posts