midsidion Posted August 19, 2014 Share Posted August 19, 2014 anyone happen to know how to write a script that would assign a projectile from a spell to explode after however many seconds. Say for the sake of argument, we wanted a spell that summon a cheese wheel(since these seem to be popular to summon we will just go with that) and have it bounce around and reactive with havoc and all, but after say like 5 or 10 seconds it explodes. Any help would be awsome Link to comment Share on other sites More sharing options...
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