vyrelis Posted August 20, 2014 Share Posted August 20, 2014 (edited) The disable command doesn't work for any object related to Hearthfire. Not the build tables outside, or the stuff I place indoors, even vanilla items just laying around.The only thing that I can get to disable, for some weird reason, is the outside wall of the second floor Do they have some kind of weird flag in their code? Dawnguard and Dragonborn objects don't seem to have an issue going away. Works on npcs though, such as Gregor Edited August 20, 2014 by vyrelis Link to comment Share on other sites More sharing options...
carpetbulge Posted August 20, 2014 Share Posted August 20, 2014 Due to the modular nature of the houses, to activate their components as needed, each building block is divided into groups of objects that inherit their enable state from a particular parent object.Doubleclick on an object in the Creation Kit, scroll to the "Enable Parent" tab in the Reference window, and you'll see a "Reference" dropdown list that shows the parent object. Or use "getparentref" in the game console. You should be able, for example, to disable the big fireplace in a house's main hall (select the stone structure, not the fire) and observe that all the associated clutter will disappear along with it. Dunno if or how it's possible to 'disinherit' and manipulate specific objects from those groups. Link to comment Share on other sites More sharing options...
vyrelis Posted August 20, 2014 Author Share Posted August 20, 2014 How would one go about making the drafting table, carpenter's workbench, anvil, chest, and log pile removable? Link to comment Share on other sites More sharing options...
carpetbulge Posted August 20, 2014 Share Posted August 20, 2014 Unless someone comes along with proper console commands (if any exist) that can force-disable or redefine the hierarchical status of an object, my best guess would be that you make a custom plugin.You'd have to find the offending objects in the CK and clear their individual "Enable Parent" references, then it should be possible to en/disable them from the game console as usual. Link to comment Share on other sites More sharing options...
carpetbulge Posted August 24, 2014 Share Posted August 24, 2014 Nope, seems like it's a hardcoded limitation of the game engine that no command or script can change. So I made a mod.Here you go. http://www.nexusmods.com/skyrim/mods/57462 Link to comment Share on other sites More sharing options...
Recommended Posts