Jump to content

T.I.E mod conflict help


Relowyn

Recommended Posts

Um I use several mods some I couldn't because seems T.I.E was red in my conflict report with obmm no harm there didn't really need them but encase some of them included Alienslofs horse mod,dog mod all her work is always top notch,and a shame they couldnt be used so i disabled them...All my mods are black now which I figure means good a few green minor..but the dlc knights of the nine and T.I.E are red is it a thing with the knights of the nine? load order etc? because T.I.E is loaded quite further down from it...if so I can uncheck that I have played oblivion before awhile back but I must say this mod makes it a more fun experience,the world seems more alive.Thank you for your time
Link to comment
Share on other sites

Black is not good... Red is just a data file conflict. That does not mean you cannot run those mods together. You should read the ReadMe so that you do not come to so many erroneous conclusions.

 

Oblivion Mod Manager - http://sites.google.com/site/oblivionpoinfo/prep/obmm

Load Ordering - http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder <-- You need to fix this

Link to comment
Share on other sites

Black is not good... Red is just a data file conflict. That does not mean you cannot run those mods together. You should read the ReadMe so that you do not come to so many erroneous conclusions.

 

Oblivion Mod Manager - http://sites.google.com/site/oblivionpoinfo/prep/obmm

Load Ordering - http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder <-- You need to fix this

Link to comment
Share on other sites

Thank you TomLong least I know now why my game was acting up so badly...I confess not to be so program savvy and probably should have read the read me better if it mentions that..cannot recall but thank you for your reply ..Ill delete reinstall stuff..Thank you very much.Be safe
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...