Rlburgendy Posted May 12, 2010 Share Posted May 12, 2010 Need help. I recentley capped the mod limit and decided i would get Wyre Bash to bash all my UL compatibility patches. After i downloaded it asked " Disable lock times " and i accidentley pushed no. After that i turned off, uninstalled, then reinstalled. Checked OBMM and my load order was in tact, after reinstalling Wyre Bash ( didnt ask that time but i turned it off manually ) the load order is completley alphabetical in Wyre Bash but in OBMM its still the way i left it. Witch load order will the game use OBMM or Wyre. Also...(before wyre bash) When i started reaching my mod limit my game would crash on startup. At first i didnt know what was going on so i tried disabling some mods through OBMM, at first it started working after i disabled a mod or 2 and i went on playing. After getting a few more mods ( didnt know i had 2 many ) and activating them the game started crashing on startup. I tried disabling all of the new mods, but it still crashed. Disabled about 2 extra mods and it worked. Thinking that I had 1 mod that was screwing me over i activated each file 1 by 1 ( activated a file... waited... started oblivion to check for a crash ) I ended up activating all my files again with no crashes ( i found out later i had about 258 mods going at 1 time, not counting textures and other sound / mesh replacers ) and my game started and played with no crashes for a whole day.. even when i turned it off and came back for a hour it worked. But for some reason when i restart my computer oblivion crashes on start up again and i had to repeat the process. Exept this time ( after wyre ) my game wont seem to start no matter what i do. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 12, 2010 Share Posted May 12, 2010 You need to sort your LO by load order in Wrye Bash. Click on the appropriate tab. You do not understand what is going on...one problem at a time. You do not understand how to use Wrye Bash. Wrye Bash - http://sites.google.com/site/oblivionpoinfo/prep/wrye-bash <-- read all of it (though there is no reason to concern yourself with BAIN)Bash Mod's Tab - http://sites.google.com/site/oblivionpoinfo/prep/wrye-bash/bashmodstab <-- You NEED to read thisFinishing the Installation - http://sites.google.com/site/oblivionpoinfo/finishinstall <-- do not skip anything Link to comment Share on other sites More sharing options...
Rlburgendy Posted May 12, 2010 Author Share Posted May 12, 2010 You need to sort your LO by load order in Wrye Bash. Click on the appropriate tab. You do not understand what is going on...one problem at a time. You do not understand how to use Wrye Bash. Wrye Bash - http://sites.google.com/site/oblivionpoinfo/prep/wrye-bash <-- read all of it (though there is no reason to concern yourself with BAIN)Bash Mod's Tab - http://sites.google.com/site/oblivionpoinfo/prep/wrye-bash/bashmodstab <-- You NEED to read thisFinishing the Installation - http://sites.google.com/site/oblivionpoinfo/finishinstall <-- do not skip anything I just fixed it some how by uninstalling wyrebash deactivating all my mods ( with the reg oblivion launcher, .. this didnt work when i disabled with OBMM ) then reactivating all of them exept for around 12 to stay away from load limit. I downloaded Wyre Bash fine that wasnt the problom i used auto installer. The main thing im looking out for is if i restart my computer will oblivion start crashing on load up again ( been doing that for the last 2 days ) or will it be fine with less then maximum mods. Another thing it would be nice to know is how exactley do i " combine mods " or " bash " or however u say it so i wont take up all my mod list.thats the only reason i got Wyre Bash in the first place, planing on just combining all my compatibility patches for UL's witch will free up like 20 mod spaces. ( If u can do that? ). Also wanna combine lots of building add ons if that will work. My game is bugging out on launch sometimes but it NEVER crashes or does anything weird at all in game. I do have the crash preventer tho. If any one can tell me how to get my mods to work without crashing on startup after restarts.. Witch happens even without Wyre Bash installed. ( And do i need to set up my whole load order in Wyre Bash all over again if i already have it in OBMM? ) Link to comment Share on other sites More sharing options...
Rlburgendy Posted May 12, 2010 Author Share Posted May 12, 2010 K more weird things... re-activated my mods works again... works again... download a new mod in OMOD format ( assassins creed 2 armor revised ) started it up and a crash on start up. Well oviousley the mod wont work for me disable mod... start up oblivion Crash! again... damn ... time to restart the process Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 12, 2010 Share Posted May 12, 2010 Crashing on load is usually do to missing masters. It sounds like you are dealing with a large mess that you do not really know how to manage. Do you even know that your load order is okay? Edit: I do not think you have fixed anything. You do not know what the problem is, and neither do I. A number of things can cause loading to fail. If it is failing randomly, you should check your load order. Please read the linked information. Load Ordering - http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder <-- You need to fix this. Link to comment Share on other sites More sharing options...
zany chimp Posted May 12, 2010 Share Posted May 12, 2010 Listen to tomlong! A startup crash sounds like a load order problem. Don't rush things. Link to comment Share on other sites More sharing options...
Rlburgendy Posted May 12, 2010 Author Share Posted May 12, 2010 Crashing on load is usually do to missing masters. It sounds like you are dealing with a large mess that you do not really know how to manage. Do you even know that your load order is okay? Edit: I do not think you have fixed anything. You do not know what the problem is, and neither do I. A number of things can cause loading to fail. If it is failing randomly, you should check your load order. Please read the linked information. Load Ordering - http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder <-- You need to fix this. I use BOSSI know it sounds like a load order but let me start out by saying. I just started oblivion squeky clean and fine nothing happened no crashes... then i loaded Visual Enchantments ( newer version ) and crash on start up. Then i disable Visual Enchantments in OBMM, then i uninstall it, everything should be fine, but NO it still crashes on start up with the exact same load order and mods it ran perfectley litralley 5 minutes ago? This has been a ring around with any mod in my load order its not that there causing it to crash thats why i want to know whats going on. This has happened 5 times ive fixed it every time by dissabling all my mods in Original Oblivion launcher disabling 3-4 random mods then reactivating them all and starting up oblivion (after i start it up with no mods running, because it doesnt work if i dont launch it inbatween, WEIRD? ya exactley why im posting) Sometimes this wont work either so ill disable .. as a example 6 more small mods repeate the process and it works... sweet there we go... then i try to activate my mods again 1 by 1 i activate and launch looking for a crash but i end up activating all 10 with no crashes and can play.. then i stretch it and activate another 2 mods 1 by 1 and still working then i keep going usally between 2-4 mods activated after that it crashes on startup.. and EVEN IF i deactivate the mod i just activated that causes a crash it still crashes and i have to do all this over again. Sometimes i even get another 10 mods going but again a random number of mods and a random type of mod later it crashes on start up and i have to do it all over again. This ISNT a single mod conflicting and NONE of these mods im activating need a master i dont have these mods im testing this weirdness with are things like Dreadweave Complete, Tyreal Armor, C and C blackwood, Conted Prisoner, Nascstose isles, Castle of Night. And to make things even WEIRDER i have gotten every single one of those mods to work.. ive even goten all of those mods to work TOGETHER... but if i add another ( on a random amount not the mod cap ) it will crash and keep crashing even after removing that mod and i have to do my usual anoying fix. And most of these mods have caused crashes on activating. Ive never head of any one having these probs but ill put a few things i use if this has ever happened before... FCOM, Script Optimizer, Deadly Reflex, Adrenalen fuled Combat, Supreme Magicka, Midas Magick... those are some of the biggys. If any one has any ideas whats going on ill try whatever fix u have in mind, and im making a new game any way because i was planning on getting Shivering Isles so dont worry about game breaking saves. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 12, 2010 Share Posted May 12, 2010 The script optimizer is buggy. Do not use it. Please post your LO with Wrye Bash. You should spend hours testing the FCOM setup before adding to it. Right-click on the File tab in Wrye Bash and choose "list mods." Link to comment Share on other sites More sharing options...
Rlburgendy Posted May 13, 2010 Author Share Posted May 13, 2010 sry double post Link to comment Share on other sites More sharing options...
Rlburgendy Posted May 13, 2010 Author Share Posted May 13, 2010 The script optimizer is buggy. Do not use it. Please post your LO with Wrye Bash. You should spend hours testing the FCOM setup before adding to it. Right-click on the File tab in Wrye Bash and choose "list mods." Ok reinstalled wyre bash Uninstalled script optimizer i have tested FCOM many hours. This load order is very big sorry about that. I also have Stutter reducer but ive configured it to work with Streamline. The UL patch says im missing fules snails racing master but it didnt work with it either ill add it back in because my patches are in one OMOD that is not the reason for the crashing tho.. i just took that out like 1 min ago. Same thing goes for Black wood company all this was taken out 1 minut ago as im still trying to do my usual fix 00 Oblivion.esm01 GTAesgaard_2.esm02 Cybiades.esm [Version 2.0]03 Windfall.esm04 Jog_X_Mod.esm05 Francesco's Leveled Creatures-Items Mod.esm06 Francesco's Optional New Items Add-On.esm07 Children Of Rourken.esm08 Cobl Main.esm [Version 1.72]09 Qarls_Harvest.esm0A Oscuro's_Oblivion_Overhaul.esm [Version 1.34]0B Mart's Monster Mod.esm [Version 3.7b1]0C TamrielTravellers.esm [Version 1.39c]0D FCOM_Convergence.esm [Version 0.9.9MB3]0E Kvatch Rebuilt.esm0F AFC v2 Core.esm10 Progress.esm [Version 2.0]11 DA Run Fatigue.esm12 HorseCombatMaster.esm13 Unofficial Oblivion Patch.esp [Version 3.2.6]14 Francesco's Optional Chance of Stronger Bosses.esp15 Francesco's Optional Chance of Stronger Enemies.esp16 FCOM_Francescos.esp [Version 0.9.9]17 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]18 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]19 LoadingScreens.esp1A LoadingScreensAddOn.esp1B Natural_Weather_HDR_with_darker_Nights_by_Max_Tael_RD.esp1C Natural_Habitat_by_Max_Tael.esp1D Enhanced Water v2.0 HD.esp1E Better Bell Sounds.esp1F Symphony of Violence.esp20 MIS.esp21 MIS Low Wind.esp22 Cities Alive At Night.esp23 WindowLightingSystem.esp24 AFC v2 Combo Chains.esp25 AFC v2 Combat Moves.esp26 AFC v2 Damage Text.esp27 Book Jackets Oblivion.esp28 ClocksOfCyrodiil.esp29 DaggerfallBooks.esp2A ES4_Alchemists Reference.esp2B Oblivion Collectible Cards.esp2C Qarls_Harvest.esp2D Regrowing Nirnroot - Dissappear Reappear.esp [Version 1.01]2E Reznod_Mannequin.esp2F Wyverex's - Runes.esp30 Landmarks, w Wells.esp [Version 1.11]31 HouseMapMarkersOnlyBought.esp32 Expanded Hotkeys and Spell Delete V2.esp33 Ancient Silver Armor.esp34 DMACArmor.esp35 ElegantVests.esp36 HelmetCollection.esp37 KDDwemerSpectacles.esp38 M.O.E. - New Staffs, Blight and Ashstorms.esp [Version 2]39 New Frostmourne Sword by Jojjo v1_0.esp3A PTArtifacts.esp3B SentientWeapon.esp [Version 3]3C SilverwareWeapons.esp3D tda_ScytheModv1.2.esp3E Tyrael Armor.esp3F VA_UniqueKatana1.esp40 VA_UniqueKatana1Replace.esp41 Thieves Arsenal.esp42 Dude Wheres My Horse.esp43 ExnemRuneskulls.esp44 FCOM_ExnemRuneskulls.esp [Version 0.9.9]45 Cobl Glue.esp [Version 1.72]46 OOO 1.32-Cobl.esp [Version 1.72]47 FCOM_Cobl.esp [Version 0.9.9]48 Bob's Armory Oblivion.esp49 FCOM_BobsArmory.esp [Version 0.9.9]4A Oblivion WarCry EV.esp4B FCOM_WarCry.esp [Version 0.9.9MB3]4C Oscuro's_Oblivion_Overhaul.esp [Version 1.34]4D FCOM_Convergence.esp [Version 0.9.9Mb3]4E FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]4F FCOM_RealSwords.esp [Version 0.9.9]50 FCOM_DurabilityAndDamage.esp [Version 0.9.9]51 FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3]52 FCOM_NoReaversInGates.esp [Version 0.9.9]53 FCOM_NoAdventurersInGates.esp [Version 0.9.9]54 Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b1]55 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b1]56 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b1]57 TamrielTravellers4OOO.esp [Version 1.39c]58 FCOM_TamrielTravelers.esp [Version 0.9.9]59 FCOM_Archery.esp [Version 0.9.9]5A FCOM_FriendlierFactions.esp [Version 0.9.9]5B FCOM_MoreRandomSpawns.esp [Version 0.9.9]5C FCOM_MoreRandomItems.esp [Version 0.9.9]5D LoadingScreens-OOO.esp5E C&C - The Blackwood Company - OOO.esp----> MISSING MASTER: C&C - The Blackwood Company.esp5F KnightlyArmory.esp60 Castle Ravenpride.esp [Version 1.01]61 Ivellon.esp [Version 1.8]62 Amajor7 Imperial Furniture.esp63 Artefacts of the Ancestors.esp64 AyleidArrows.esp [Version 1.8]65 Better Dark Brotherhood Sanctuary.esp66 BHC_Expanded.esp [Version 1.2]67 BravilSeaDomes.esp68 castleofnight.esp69 COR-Episode1 Secret of Enourk.esp6A Demonhunter.esp6B DexwoodsHideout.esp6C Dwemer_Skyship_1_1_0.esp6D GTAesgaard.esp6E GTAesgaard_2.esp6F Gates To Aesgaard 2 Delayer.esp [Version 1.0]70 HauntedHouse.esp71 Jagnot- Imperial City Library V1.3.esp72 Kvatch Rebuilt.esp73 Kvatch Rebuilt - OOO Compatibility.esp74 Kvatch Rebuilt - Leveled Guards - FCOM.esp75 GlenvarCastle.esp76 LetThePeopleDrink.esp [Version 2.5]77 LostSwordOfTheAylied.esp78 LostSwordOfTheAylied - OBSE Add-On.esp79 M.O.E. - Tools of Kagrenac - The Secret of White Gold Tower.esp [Version 6]7A MadMagesTower.esp7B Malevolent.esp7C ME_DAEDRIC_RECON.esp [Version 1.4]7D MountainTower.esp [Version 6.0]7E Museum.esp7F Quest For The Elements.esp80 ScarletMonastery.esp81 Septim Mansion.esp82 Servant of the Dawn.esp83 The Ayleid Steps.esp [Version 3.3.2]84 TheForgottenShields.esp85 TheStorytellersBrotherQuest.esp86 Thievery.esp87 VaultsofCyrodiil.esp88 VHBloodlines 1.2.esp [Version 1.4]89 WOTFH_1.3.esp8A Windfall.esp8B za_bankmod.esp8C 24HrArenaAliveV2.esp8D M.O.E. - Visit Valen Dreth Topic.esp [Version 1]8E Cybiades.esp [Version 2.1]8F CybiadesDungeon.esp [Version 2.1]90 TOTF.esp91 The Lost Spires.esp92 Mighty Umbra.esp93 Ungarion1TheWelkyndSword.esp [Version 1.51]94 Blood&Mud.esp95 Lost Paladins of the Divines.esp96 MannimarcoRevisited.esp97 MannimarcoRevisitedOOO.esp [Version 0.1]98 Shadowcrest_Vineyard_COBL.esp99 FCOM_MightyUmbra.esp [Version 0.9.9]9A FCOM_WelkyndSwordBlood&Mud.esp [Version 0.9.9]9B BrewHouse.esp9C xuldarkforest.esp [Version 1.0.5]9D LostSpires-DarkForest patch.esp9E xulTheHeath.esp9F XulEntiusGorge.espA0 xulFallenleafEverglade.esp [Version 1.3.1]A1 LostSpires-Everglade patch.esp [Version 1.2]A2 Anequina-Fallenleaf-Patch.espA3 mythsandlegends.espA4 xulLushWoodlands.esp [Version 1.3]A5 xulAncientYews.esp [Version 1.4.2]A6 SentientWeaponII-AncientYews patch.espA7 xulAncientRedwoods.esp [Version 1.6]A8 xulCloudtopMountains.esp [Version 1.0.3]A9 MadMagesTower-CloudtopMountains patch.espAA xulRollingHills_EV.esp [Version 1.3.2]AB NakedNord.espAC xulImperialIsle.esp [Version 1.6.5]AD Fuses Snail Racing Unique Landscapes Imperial Isle patch.esp----> MISSING MASTER: FuseSnailRacing.espAE xulCheydinhalFalls.esp [Version 1.0.1]AF Blood&Mud-CheydinhalFalls patch.espB0 GiftOfKynareth-CheydinhalFalls patch.espB1 TearsOfTheFiend-CheydinhalFalls patch.espB2 KvatchRebuilt-CheydinhalFalls patch.espB3 CastleRavenpride-CheydinhalFalls patch.espB4 DungeonsOfIvellon-CheydinhalFalls patch.espB5 bartholm.espB6 Moriarcis.espB7 Natural_Vegetation_by_Max_Tael.espB8 Harvest [Flora].esp [Version 3.0.0]B9 Bag of Alchemy.espBA Bottled_Explosions.espBB M.O.E. - Travel Services.esp [Version 3]BC M.O.E. - Icons for Mythic Dawn Armour - Fix.esp [Version 1]BD M.O.E. - Lycanthropy and Lichcraft.esp [Version 7]BE M.O.E. - New Classes.esp [Version 1]BF Salmo the Baker, Cobl.esp [Version 3.08]C0 Toggleable Quantity Prompt.esp [Version 3.1.1]C1 Werewolf-Legends.espC2 Quest Award Leveller.esp [Version 2.0.1]C3 M.O.E. - Hunger Effects.esp [Version 1]C4 DA Fatigued Running.espC5 DA Sprint.espC6 M.O.E. - Vampire Clan Raelu.esp [Version 6]C7 M.O.E. - Vampire Players Scarier.esp [Version 2]C8 M.O.E. - Ethereal State Spell.esp [Version 1]C9 M.O.E. - Mythic Dawn Powers.esp [Version 1]CA M.O.E. - Teleportation Magic and Icarian Flight.esp [Version 2]CB PJs Spell Compendium - Spell Requirements.espCC SupremeMagicka.esp [Version 0.89]CD SM_OOO.esp [Version 0.89]CE SM_MMM.esp [Version 0.89]CF SM_COBL.esp [Version 0.86]D0 SM_EnchantStaff.esp [Version 0.80]D1 SM_UnlockSpells.esp [Version 0.70]D2 SM_NoSpellLights.esp [Version 0.70]D3 SM_Scrolls.esp [Version 0.84]D4 SM_SigilStone.esp [Version 0.83]D5 MidasSpells.espD6 Midas OscuroGems.espD7 Midas Betterholy.espD8 Mart's Monster Mod - Midas Creature Ingredients.espD9 Midas Tigernolevel OBSE.espDA Midas BeastFortify Fix OBSE.espDB LightSpellWhiteDimmer.espDC Faster Spells.espDD EnchantmentRestore.espDE StealthOverhaul.espDF M.O.E. - Realistic Law Enforcement - Part One.esp [Version 1]E0 M.O.E. - Realistic Law Enforcement - Part Two.esp [Version 2]E1 No psychic guards v1.2.espE2 JM's Bar Fights.espE3 Longer_KnockOut-6523.espE4 Deadly Reflex 5 - Timed Block with no damage or durability changes.espE5 DeadlyReflex 5 - Combat Moves.espE6 SM_DeadlyReflex.esp [Version 0.86]E7 Deadly Reflex Bow Sway.espE8 Smarter Mercantile Leveling - Multi.espE9 ProgressMBSP.esp [Version 2.0]EA ProgressSBSP.esp [Version 1.0]EB ProgressRacial.espEC ProgressArmorer.esp [Version 1.0]ED RealisticLeveling.espEE All+5AttributeModifiers.espEF Legendary Abilities-Fortify Health MOJ.espF0 Dark Dungeons.espF1 M.O.E. - Unlocked Hairstyles.esp [Version 1]F2 Beautiful People.espF3 Francesco's 10 days respawn time - 1-20 day lenght rescale.espF4 [GFX]_Initial_Glow-self.espF5 Chameleon-NoRefraction-2411.espF6 Detect Life Shader.espF7 Bashed Patch, 0.espF8 CybBPcompatibility.espF9 Streamline 3.1.espFA Assassin's Creed 2 Revisited.esp Link to comment Share on other sites More sharing options...
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