Dusty7777 Posted May 13, 2010 Share Posted May 13, 2010 I am very impressed with some exterior houses mods, like Vince's Mountain Shack. Now, I am going to address a problem that arises with exterior house mods in general: rainfall through the roof (I am NOT talking about the mountain shack in this case as it handles the rain issue by scripting the weather so it does not rain in its area). I am making this thread (and I've pm'd Vince my suggestions) and want every modder's feedback here. The following is my thought proccess, based on a simple concept of one house (one room, one door and one window, nothing else) and how such an exterior house might stop rain/snow from going through the roof. I make 3 points outlining possible ideas for ensuring rain doesn't go into the house itself. I want discussion and feedback as I believe exterior houses in oblivion (where you can see in and out of the windows) is a must. In fact, one day I hope to even create a small cabin just for the heck of it. OK: 1. When it rains in Oblivion, and you are in water, I'm pretty sure the rain doesn't penetrate through it. So, there MUST be something in the game mechanics to ensure rain doesn't always go through an object, i.e. the roof of an exterior house. Is there a way you could make the game ''think'' the roof is like the top of the water? So that no rain or snow penetrates it? 2. I also want to add is there a way to simulate rain? i.e. give each raindrop a value of, say, a physical object like an arrow, so that it hits the roof of the house but doesn't go through it? Perhaps each raindrop (classified as an arrow and modded to look like rain) could disappear on impact? 3. Or maybe commanding that the weather ONLY falls AROUND the house. I know that if you go XX miles south of Bruma, the snow stops, so scripting the weather may be a way to work around the issue too! Like making the rain fall everywhere exepct a scripted circle that surrounds the house, a ''weather shield'' if you like. Could this be a possibility? Let me know your thoughts. Link to comment Share on other sites More sharing options...
alonsomartinez Posted May 13, 2010 Share Posted May 13, 2010 I am very impressed with some exterior houses mods, like Vince's Mountain Shack. However, the weather is an issue, because rain falls through the roof. I am making this thread (and I've pm'd Vince my suggestions) and want every modder's feedback here. The following is my thought proccess, based on a simple concept of one house (one room, one door and one window, nothing else) and how such an exterior house might stop rain/snow from going through the roof. I make 3 points outlining possible ideas for ensuring rain doesn't go into the house itself. I want discussion and feedback as I believe exterior houses in oblivion (where you can see in and out of the windows) is a must. In fact, one day I hope to even create a small cabin just for the heck of it. OK: 1. When it rains in Oblivion, and you are in water, I'm pretty sure the rain doesn't penetrate through it. So, there MUST be something in the game mechanics to ensure rain doesn't always go through an object, i.e. the roof of an exterior house. Is there a way you could make the game ''think'' the roof is like the top of the water? So that no rain or snow penetrates it? 2. I also want to add is there a way to simulate rain? i.e. give each raindrop a value of, say, a physical object like an arrow, so that it hits the roof of the house but doesn't go through it? Perhaps each raindrop (classified as an arrow and modded to look like rain) could disappear on impact? 3. Or maybe commanding that the weather ONLY falls AROUND the house. I know that if you go XX miles south of Bruma, the snow stops, so scripting the weather may be a way to work around the issue too! Like making the rain fall everywhere exepct a scripted circle that surrounds the house, a ''weather shield'' if you like. Could this be a possibility? Let me know your thoughts. I made a reply on the other topic about exterior houses below yours check it out I ll create an exterior home model and give it to you can you see if it still rains inside ? And I also tried to pm him and never even got through his inbox was full Link to comment Share on other sites More sharing options...
Dusty7777 Posted May 13, 2010 Author Share Posted May 13, 2010 I am very impressed with some exterior houses mods, like Vince's Mountain Shack. However, the weather is an issue, because rain falls through the roof. I am making this thread (and I've pm'd Vince my suggestions) and want every modder's feedback here. The following is my thought proccess, based on a simple concept of one house (one room, one door and one window, nothing else) and how such an exterior house might stop rain/snow from going through the roof. I make 3 points outlining possible ideas for ensuring rain doesn't go into the house itself. I want discussion and feedback as I believe exterior houses in oblivion (where you can see in and out of the windows) is a must. In fact, one day I hope to even create a small cabin just for the heck of it. OK: 1. When it rains in Oblivion, and you are in water, I'm pretty sure the rain doesn't penetrate through it. So, there MUST be something in the game mechanics to ensure rain doesn't always go through an object, i.e. the roof of an exterior house. Is there a way you could make the game ''think'' the roof is like the top of the water? So that no rain or snow penetrates it? 2. I also want to add is there a way to simulate rain? i.e. give each raindrop a value of, say, a physical object like an arrow, so that it hits the roof of the house but doesn't go through it? Perhaps each raindrop (classified as an arrow and modded to look like rain) could disappear on impact? 3. Or maybe commanding that the weather ONLY falls AROUND the house. I know that if you go XX miles south of Bruma, the snow stops, so scripting the weather may be a way to work around the issue too! Like making the rain fall everywhere exepct a scripted circle that surrounds the house, a ''weather shield'' if you like. Could this be a possibility? Let me know your thoughts. I made a reply on the other topic about exterior houses below yours check it out I ll create an exterior home model and give it to you can you see if it still rains inside ? And I also tried to pm him and never even got through his inbox was full Thanks for the reply. He's commented already at my other thread, here (you may want to comment over there as he already knows about that thread) : http://forums.bethsoft.com/index.php?/topic/1092300-exterior-houses-suggestions-where-you-can-see-cyrodiil-through-the-windowsdoorways/ Link to comment Share on other sites More sharing options...
VinceBly Posted May 13, 2010 Share Posted May 13, 2010 Dusty' and Alonso', If you are not ready to model an exterior home from scratch, you can make one using objects available in the CS from vanilla Oblivion. I made the Top of the World that way. You can do a bit better using the House Modder's Tool Kit. It allows you to create things like walls, roofs, columns, etc. without learning 3D modeling. If you want to keep out the weather, you are welcome to study the weather scripts from my exterior homes. Just give credit if you use them. Vince Link to comment Share on other sites More sharing options...
Dusty7777 Posted May 13, 2010 Author Share Posted May 13, 2010 Hi Vince, thanks for replying here :-) I have a request if I may: have you (or would you consider) giving a step by step tutorial for creating a basic, single-roomed shack that explains to the novice modder how he/she should get started. I'm not sure if you have given one in your Modder's Toolkit as I haven't yet downloaded it, so this is why I'm asking out of curiosity. Now, I have given it a go several times, but I must admit, the whole task has had me tearing my hair out in frustration. If you haven't written one, do you know of anyone who has? And how did you first learn this stuff? Are you self taught? Thanks, Dusty :-) Link to comment Share on other sites More sharing options...
alonsomartinez Posted May 13, 2010 Share Posted May 13, 2010 If you are willing to learn Blender I can teach you easily I have created many exterior homes that I put in game I just deleted them all several weeks ago becasue my textures looked horrible but now that I am waaaaay better at texturing I will make one again i disabled rain in my INI so I had no probelsm with rain inside but If I create a model will you test it out for me ? Link to comment Share on other sites More sharing options...
VinceBly Posted May 14, 2010 Share Posted May 14, 2010 Dusty', the best way to start is with the CS and vanilla Oblivion objects. Some really amazing mods have been made with nothing more than that. To get started, try the CS Wiki and the beginner's tutorial. I believe you start by creating a small dungeon. Once you've done that, say, add a fence and shed. After than, find a nice place for a house and use one of the vanilla Oblivion houses. There is an exterior and an interior shell that you can fix up and furnish. I'm sure you realize that if you want to achieve something challenging, it's not going to happen overnight. But, if that's what you really want, plot a realistic path, with intermediate milestones, that will eventually lead to your goal. Link to comment Share on other sites More sharing options...
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