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Enemies Kill Each Other Within The Same Faction...


AltreU

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I'm trying to get back into modding FO3, but it's been a while and I'm not quite sure of what issues I had before I quit playing. One persistent issue that makes it difficult to advance my character is that enemies have infighting and wind up dead by the time I reach them, leaving me with about one enemy to get XP from instead of 3+ enemies. I would very much appreciate any advice anyone can give me on what to do. I've tried removing mods that modify enemy behavior, damage, and factions with no success. The only thing that worked was disabling all mods and enabling ones that I thought caused the problem, but none of them ended up being the issue.

 

 

Fallout3.esm=1

Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
HairPack.esm=1
UCO-UrbanCombatOverhaul.esm=1
CALIBR.esm=1
Mart's Mutant Mod.esm=1
Unofficial Fallout 3 Patch.esm=1
Abbreviated Effects.esm=1
RWD-PowerArmorFix(The Pitt).esp=0
RWD-PowerArmorFix.esp=1
RWD-PowerArmorFix(BrokenSteel).esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
CALIBRxMerchant.esp=1
UPP - Original Perks.esp=1
UPP - Experience Perks.esp=1
UPP - Quest Perks.esp=1
UPP - Beverage Perks.esp=1
WeaponModKits.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
PowerArmorTraining.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
NAPA.esp=0
BLTC.esp=1
BLTC Immersion Patch.esp=0
BLTC Less Addictions.esp=1
BLTC No Visual Effects.esp=0
BLTC No Overdosing.esp=0
CrossRepairArmor.esp=0
Slower Degradation (-80%).esp=1
MTC Wasteland Travellers.esp=1
CMF-NewStart.esp=1
SP Auto Health Regen.esp=1
ACE2-1b.esp=1
Max Level 99 V2.esp=1
Melee-UnarmedPACKeng.esp=1
Error Fixes V1.5.esp=1
QZ Perks Pack 1.esp=1
QZ No VATS Radial Blur.esp=1
QZ Perks Redux.esp=1
QZ Traits.esp=1
RealPhysicsWithCarExplosions.esp=1
WeightRebalance.esp=0
VendorCapsIncreased20X.esp=0
MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1
F3ProjectRealityMkI.esp=1
1PipboyPDA.esp=0
pater_NoTrace.esp=1
pater_NoTraceNoBullet.esp=1
VATS - MCE.esp=1
vmce uninstall.esp=0
Accurate Sniper Rifles.esp=0
Big and Small.esp=1
Realistic Stealth Overhaul.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
BLTC Hypo Fix.esp=1
UCOHotfix1.esp=1
CaravanUpgrades.esp=1
Explosive Entry.esp=1
Error Fixes V1.5 - Unofficial Fallout 3 Patch.esp=1
Fallout Safe Exit v1.1.esp=1
Skill_Points_Increase.esp=1
Stealth Kills Enabled - Pitt Compatibility.esp=0
Stealth Kills Enabled.esp=1
VATS Normal Weapon Degradation.esp=1
RWD-ThePitt.esp=1
RWD-PointLookout.esp=1
RWD-MothershipZeta.esp=1
RWD-BrokenSteel.esp=1
RWD.esp=1
Sprint Mod.esp=0
Dree Perks.esp=1
Dree Perks Anchorage.esp=1
Dree Perks Pitts.esp=1
Dree Perks Broken Steel.esp=1
Dree Perks Point Lookout.esp=1
Dree Perks Mothership Zeta.esp=1
Dree Perks Requested by Fans .esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Bashed Patch, 0.esp=1
hair_add_npc.esp=0
CombatEnhanced-Package.esp=1
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I'm trying to get back into modding FO3, but it's been a while and I'm not quite sure of what issues I had before I quit playing. One persistent issue that makes it difficult to advance my character is that enemies have infighting and wind up dead by the time I reach them, leaving me with about one enemy to get XP from instead of 3+ enemies. I would very much appreciate any advice anyone can give me on what to do. I've tried removing mods that modify enemy behavior, damage, and factions with no success. The only thing that worked was disabling all mods and enabling ones that I thought caused the problem, but none of them ended up being the issue.

 

 

Fallout3.esm=1

Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
HairPack.esm=1
UCO-UrbanCombatOverhaul.esm=1
CALIBR.esm=1
Mart's Mutant Mod.esm=1
Unofficial Fallout 3 Patch.esm=1 <---------Loading twice, see bellow.
Abbreviated Effects.esm=1
RWD-PowerArmorFix.esp=1
RWD-PowerArmorFix(BrokenSteel).esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
CALIBRxMerchant.esp=1
UPP - Original Perks.esp=1
UPP - Experience Perks.esp=1
UPP - Quest Perks.esp=1
UPP - Beverage Perks.esp=1
WeaponModKits.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
PowerArmorTraining.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
BLTC.esp=1
BLTC Less Addictions.esp=1

Slower Degradation (-80%).esp=1
MTC Wasteland Travellers.esp=1
CMF-NewStart.esp=1
SP Auto Health Regen.esp=1
ACE2-1b.esp=1
Max Level 99 V2.esp=1
Melee-UnarmedPACKeng.esp=1
Error Fixes V1.5.esp=1 <------------------------------In conflict with bellow, loading twice.
QZ Perks Pack 1.esp=1
QZ No VATS Radial Blur.esp=1
QZ Perks Redux.esp=1
QZ Traits.esp=1
RealPhysicsWithCarExplosions.esp=1

MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1
F3ProjectRealityMkI.esp=1 <--------------------------------------Goes last, it's a weather mod.
pater_NoTrace.esp=1
pater_NoTraceNoBullet.esp=1
VATS - MCE.esp=1
Big and Small.esp=1
Realistic Stealth Overhaul.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
BLTC Hypo Fix.esp=1
UCOHotfix1.esp=1
CaravanUpgrades.esp=1
Explosive Entry.esp=1
Error Fixes V1.5 - Unofficial Fallout 3 Patch.esp=1 <---- Goes above as stated by author's and is in conflict "Duplicating data."
Loading twice, see above Redundant.
Fallout Safe Exit v1.1.esp=1
Skill_Points_Increase.esp=1
Stealth Kills Enabled - Pitt Compatibility.esp=0
Stealth Kills Enabled.esp=1
VATS Normal Weapon Degradation.esp=1
RWD-ThePitt.esp=1 <---------------------------------------------------
RWD-PointLookout.esp=1 <-------------------------------------------
RWD-MothershipZeta.esp=1 <----------------------------------------
RWD-BrokenSteel.esp=1 <---------------------------------------------Out of order
RWD.esp=1
Dree Perks.esp=1
Dree Perks Anchorage.esp=1
Dree Perks Pitts.esp=1
Dree Perks Broken Steel.esp=1
Dree Perks Point Lookout.esp=1
Dree Perks Mothership Zeta.esp=1
Dree Perks Requested by Fans .esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1 <----------------All MMM data goes together.
Bashed Patch, 0.esp=1
CombatEnhanced-Package.esp=1

 

clean that up then try again. start over.

kitty

Edited by Purr4me
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