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Attaching Activators to objects.


valdosa

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After asking around, I've learn that what i'm trying to get my mod to do, relays on an activator.

 

Um...Let's try explaining this again. I'm trying to mount a weapon onto an object, which, would actually be a Activator in the model of the item. (Very similar to the way J3X Drivable Motorcycle Mod uses the activators to attach the weapons to the side of the motorcycle, and in fact, asking him was how I learned about the activators.)

 

What I'm wondering is what do I need to do, add, ect, to the model in order for the activator to exists so that something might be attached to it.

 

I'm using Autodesk Maya 2009, G.I.M.P, FO3Archive Utility, and anything elts you think I'll need, plenty of space and time to learn how to do this (Modding in general).

 

Any help on this is much appreciated.

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Finished creating the model, and the texture for it, may need to go back, but, I'm still lost about attaching the activators, any help would be much appreciated.
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