Sledder Posted August 21, 2014 Share Posted August 21, 2014 So in Fallout 3's GECK, there in "Actor Data>Quest>PlayerDialogue>Topics".. there are many topics to choose from. I'm not really trying to be in a true dialogue with an NPC but rather have them just speak out loud as you see most unimportant NPCs do from time to time. The GREETING topic initiates a true dialogue with an NPC for example. I don't want this. I know there is the PLAYERFIREWEAPON and the PLAYERJUMP topics that make NPCs speak out loud generically like this, but is there a topic that allows the player to choose to talk to the NPC without initiating true dialogue?(Like encounters with random Megaton settlers or Rivet City residents) Link to comment Share on other sites More sharing options...
Sledder Posted August 22, 2014 Author Share Posted August 22, 2014 Got it. For anyone who may stumble upon this topic at some point or another, simply check the "Goodbye" box when making an NPC's GREETING topic. Link to comment Share on other sites More sharing options...
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