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Trying to convert an armor from Oblivion to Fallout 3 - having some pr


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I've been working on my first armor conversion for Fallout 3. I managed to edit the mesh in Blender to fit the FO3 body mesh and now I'm trying to export it as a .nif but Blender is giving me this error:

 

http://i40.tinypic.com/24wswh2.jpg

 

This is what the armor looks like in Blender.

 

Anyone know what I'm doing wrong here? I noticed that if I exported the armor when it was in several different parts, it would export just fine but in game the legs wouldn't be properly animated, so I tried joining the objects with Ctrl-J and I got this error.

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