Orcalink Posted May 14, 2010 Share Posted May 14, 2010 Doesn't Tenpenny Towers seem a little empty to you? I mean I like that each resident is, let's say of a certain caliber, but, especially with so many guards around, doesn't the lobby, and hey the entire building just seem too empty? I mean there's only a handful of residents, and for a building so large only a couple of floors are accessible. So, just for immersion, and to justify ending Megaton I am thinking of solving this. I intend to do this by literally adding another apartment floor and linking it appropriately. I can do this by copying and playing with the current apartment floor, no problems. But then I'd need to populate it, where in is my problem. I am useless at creating believable NPC's and I would not even know where to start with AI. Is there any interest for this mod out there and is there anyone who could assist/point me in the right direction? Orca Link to comment Share on other sites More sharing options...
Deadzen Posted May 15, 2010 Share Posted May 15, 2010 Sounds like a good idea, but could you do me a favor? Brighten the place up a little, its so yellow and gloomy. Its like its submerged in urine. Link to comment Share on other sites More sharing options...
Nadin Posted May 15, 2010 Share Posted May 15, 2010 You could just copy/paste the generic "Tenpenny tower resident" And give them unique names. It doesn't really matter--I usually end up slaughtering the lot anyhow. Link to comment Share on other sites More sharing options...
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