McMutton Posted May 15, 2010 Share Posted May 15, 2010 I'm not sure what it is that I did to cause this. The eyes were working fine until I redid the order of my DMC Stylish/Mayu's Animation Overhaul/Amazing Jump/Natural Walk mods. This problem only seems to be affecting my player character, who is an Imperial, as well as every other Imperial. Since my damnable game doesn't want to let me take screenshots, I drew a picture of the problem:http://i93.photobucket.com/albums/l43/Marshal_banana/Obliv_Eye_Prob.jpgI've tried removing all of that Ren's Beauty Pack/Beautiful People/Elaborate Eyes stuff, but none of it is working. Anyone know what could be the problem? Link to comment Share on other sites More sharing options...
zany chimp Posted May 15, 2010 Share Posted May 15, 2010 Did your character have the vanilla eyes or from a mod? Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 15, 2010 Share Posted May 15, 2010 When you removed them, did you uninstall them or just deactivate them? Please post your load order. Do you use the Oblivion Mod Manager? If so, try using the Data File Browser to see what OMOD OBMM thinks owns the eye meshes in the data folder. That should tell you which mod you have overlooked. Link to comment Share on other sites More sharing options...
McMutton Posted May 15, 2010 Author Share Posted May 15, 2010 My character had eyes from a mod, but the default eyes are affected as well. I had merely deactivated the suspect mods, and also opened up the game's BSAs and extracted the meshes and textures for the eyes, which didn't work. OBMM doesn't list any of them, either. And load order:Oblivion.esmEnhancedWeather.esmnpc with jobs.esmCobl Main.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmHorseCombatMaster.esmBetter Cities Resources.esmShieldOnBack.esmUnofficial Oblivion Patch.espNatural_Habitat_by_Max_Tael.espEnhancedWeather.espEnhancedWeather - Darker Nights, 50.espNatural_Water_by_Max_Tael.espAmbientTownSounds.espAtmospheric Oblivion.espPCSoundValygar.espPJs Lightning Strikes.espCampfireBehavior.espBook Jackets Oblivion.espChaseCameraMod.espClocksOfCyrodiil.espkuerteeSittableRocks.espLock Bash Omega.espMedic!.espNWJtamriel.espTryBeforeYouBuy.espScarves!.espFrancesco's Optional Leveled Quests.espFrancesco's Optional Leveled Arena.espFrancesco's Optional Files 2.espFrancesco's Optional Files 3.espFrancesco's Optional Files 4.espCobl Tweaks.espEnhanced Quest Roleplaying.espArmageddon.espLetThePeopleDrink.espTona's_ModsStore.espVOILA.espVOILA - Soldiers of Empire.espCliff_RankDependantArenaSpectators.espConsequences.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espNatural_Vegetation_by_Max_Tael.espOblivifall - Closing Time.espOblivifall - Let's Talk!.espOblivifall - Something's Not Right.espPersuasionOverhaul.espRandomEncounters.espRing of console.espSetsunaDummyTraining.espSkycaptainsBloodTime.espQuest Award Leveling.espAlternative Start by Robert Evrae.espNoBackwardsRunning_fran.espNatural Hunger v2_1 by QF.espRealSleepExtended.espSM Combat Hide.espNo psychic guards v1.2.espEnhanced Grabbing.espDeadly Reflex 5 - Timed Block with no damage or durability changes.espDeadlyReflex 5 - Combat Moves.espDuke Patricks - Actors Can Miss Now.espIDFQR, Cobl.esptkHairPack01.espBetter Cities Full.espBCBravilFULL-Barrowfields patch.espBCChorrol-ChorrolHinterland fix.espBCCheydinhalFULL-CheydinhalFalls patch.espCoreRandmonClothing4Npcs.espMovement and Travel v1.1b.espClanfear_Tweak.espLevel 4x Slower.espZweihanderRequiem.espDoomsigns and Birthstones.espShortLayeredHair.espArena No Rainment Mod.espCombatMod.espKeith Starting Equipment.espWarriorBandages_V2.0.espFrancesco's Optional Files.espSuperjumpspell.espGTAesgaard.espShield on Back 3.1.espBetter Imperial City.espArynnsDrowWitchHGEC.espUnderworld Armor.espDMCDanteClothes.espBetter Cities - Full City Defences.espplayerhouse.espBetter Cities .espKobu's Character Advancement System.espDaedra_Shrine_Level_Requirement_Remover-2011.espUFF & ROBERT Assassin Elite Armor.espNightshade_Armor.espBlackSwordsmanStuff.espMayu's Animation Overhaul.espMaleBodyReplacerV3.espCSC RM CW EL.espCSC.espCSC RM.espCSC RM CW.esp_Ren_BeautyPack_onlyhairs.espDMCWeapons.espRagna Parry V2.esp Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 15, 2010 Share Posted May 15, 2010 If you use OBSE, you can set Darker Night in EW's INI instead of using this plugin: EnhancedWeather - Darker Nights, 50.esp You need to uninstall those mods. Do not just deactivate them. A mesh problem will not be resolved by deactivation. The problem sounds like you still have the Elaborate Eyes meshes installed. Uninstall all of your cosmetic mods. Load Ordering - http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder <-- Use BOSS to fix your LO, and use the template on this page to place the plugins it does not recognize in more appropriate locations. Ren's mod uses the Vanilla eye mesh, so you can reinstall her mod after making sure to uninstall the other cosmetic mods (affecting the vanilla races.) That plugin of Ren's conflicts with Robert's mod. I have written some instructions for patching Ren's plugin for use with his mod. Remove Robert's plugin afterward. Make Ren's Mod Compatible with Robert's Male Body Replacer - http://sites.google.com/site/oblivionpoinfo/walkthroughs/renrobert Link to comment Share on other sites More sharing options...
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