OutTake609 Posted August 24, 2014 Share Posted August 24, 2014 (edited) So I just added the pipboy readius to my FO3 game and it worked great. I added a pistol and rifle animation mod and everything still worked great. Then I turned on my xbox controller and when I went to bring up the pipboy, its invisible. If I turn off my controller and bring up the pipboy with my keyboard it works just fine. I'm not sure if its due to one of the mods I installed along with the readius or what the deal is, but I've never seen anything like this in any of the fallout games or skyrim. Has anyone else encountered this? Is there a way to fix it? Granted I can still play the game with a controller just fine, but if I want to use my pipboy I have to use my keyboard. Not game breaking, but certainly inconvenient. The mods I installed along with the readius are:Assault and Sniper Rifle Hold Animations Revised Ver2Modern Combat Pistol ShootingThe Groovatron Those are the only mods I installed after the readius, so they would be the only ones that would most likely interfere with something. Any help is appreciated. EDIT: I found that its the readius itself that's causing the problems. With the mod installed, I force-ably equipped the pipboy. I got it to show up with the controller, but I couldn't get the actual pipboy menu to come up (meaning all the important stuff). So my best guess is there's something in the code that won't allow the popboy to properly show up when using a controller. So does anyone know if this can be fixed in the ini file or something? Edited August 24, 2014 by OutTake609 Link to comment Share on other sites More sharing options...
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