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Adding Vanilla Magic Effects via Scripting


geisttgih

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In the Magic Effect script of a spell, is it possible to add a magic effect (i.e. Soul Trap, Fire Damage) to the NPC target during the script? I ask mainly because, although my custom spell carries out the script on NPCs just fine, it does not carry out Soul Trap, or at least does it at the "wrong time" (rather than as the NPC dies). So I'm looking towards whether it'd be possible to add or combine one or more vanilla spell effects to be placed on the target in the script of a spell.

 

Thank you!

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