Jump to content

Adding custom area music to oblivion


ApocNizmith

Recommended Posts

Hey guys I am working on my first mod and it may take a while. It will have a few new meshes and a quest line, but right now I am having a issue. I want the interior to play music I made instead of the basic default, dungeon etc WITHOUT overwriting the music that exists. I want it to be unique to the interior of my mod, and I was wondering if anyone knew how to accomplish this?

Any help given would be FANTASTIC and immensely appreciated!!!

 

This is the "Citadel of Souls" [WIP]

 

http://i1134.photobucket.com/albums/m618/TribeVengeance/2014-08-25_00001.jpg

 

 

 

http://i1134.photobucket.com/albums/m618/TribeVengeance/2014-08-25_00002.jpg

Link to comment
Share on other sites

UPDATE!!! LOL I was using stereo .wav files, they MUST BE MONO!!! If you want them to play when a event occurs you must have a simple script to play that sounds...

Scriptname *insert new sound name here*

 

Short PlayOnce

 

Begin OnActivate

if [PlayOnce ==0]
PlaySound *blah*

Set PlayOnce to 1

EndIf

End

 

If you want it to be continual it must be created using a MONO .wav file... Sorted XD!!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...