Rlburgendy Posted May 22, 2010 Author Share Posted May 22, 2010 Problom fixed, problom totally fixed... WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! How do i mark races unplayable? Maybe ill try that mod even tho it ruined a day for me, should work as long as i disable those races, also got to disable the mannimarco race any way. Thanks man if i could give u more kudos i would. Ill try All Natural one more time, this time weather only, ill let u know how things go. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 22, 2010 Share Posted May 22, 2010 AN is a great mod. Use whatever you want of it. Just make sure to install it properly, haha. I will check on the races thing. It will be easier if I find the exact record you need to modify. I am testing a set of cosmetic mods right now, actually. It's taking forever, playing with tags and rebuilding the bashed patch, over and over... Edit: Double cheers...finally got the configuration I wanted to see, geez...like the tenth time I rebuilt the bashed patch, and I even downloaded the v284 release candidate for this mess... I had TES4View open instead of TES4Edit, makes it kind of hard to find a flag-changing record, give me a sec... Edit: Oh, well, looks like there isn't such a flag for races, only everything else that you'd want it for (i.e., eyes, hairs.) That mod probably needed the vanilla eyes though. There is a way you can make it compatible with Elaborate Eyes, but that takes more explanations than I have brain power for at the moment. I hope this works for you. Before I go... Merging Plugins - http://sites.google.com/site/oblivionpoinfo/tunesetup/merging <-- see the threads, the resources, linked at the bottom of the page, you'll probably find answers to your questions there Link to comment Share on other sites More sharing options...
Rlburgendy Posted May 22, 2010 Author Share Posted May 22, 2010 Alright cool gonna go check out all natural .... i just hope i still have a bridge, lets see what happens and ill hold off one that shadows mod unless i can stop it from making my game retarded. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 22, 2010 Share Posted May 22, 2010 The bridge missing has nothing to do with AN. AN does not touch those things. Make sure you have the plugins properly imported into the bashed patch, however. Also, remember the darker nights settings in the INI file AN puts in your data folder. Merging plugins will reduce your plugin count, and that will help you avoid the random wackiness from too many plugins and BSAs. Good night and happy gaming!- Tomlong54210 Link to comment Share on other sites More sharing options...
Rlburgendy Posted May 22, 2010 Author Share Posted May 22, 2010 Hey man, really really dont know why or what im doing rong, but All Natural barley works ill get a crash notice ( with the sound ) from crash preventer then the sky turns purple and i cant activate things or push hotkeys or escape, only really happens when i use All Natural im just gonna avoid that mod Hey its probley from too many plugins any way so ill merge some plugins thanks for the help man. probley just from too many things running at once ill merge plugins and come back to it later Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 22, 2010 Share Posted May 22, 2010 Adding AN probably is pushing you further into the red. It adds at least two plugins and a BSA. Edit: You'll definitely have to drop some things or reduce your plugin and BSA count to fit it. Good luck. Link to comment Share on other sites More sharing options...
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