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Castle Light, Why so fn Green?


Fad3away

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I'm making a dungeon mod, and I'm using castlelight02 or even AnvilCastlelight orange yellow etc. and some are green colored wtf. Or sometimes only green when the light ranges come together, but the lights I placed together earlier don't turn green. so annoying, anyone know whats wrong or how to fix it?
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Create a new ID with your favoured light, making your own. Now color it the way you like to.

Indeed, the lighting is always a bit off, as it's too hard on the engine. Which is why it can shine through walls and such..

 

Oh hey you again, thanks. I forgot, I should've asked you in the first place lol, thanks I'll try it out. But its weird, everything was going fine at first then afterwards the lights I started putting up were lighting up green.

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did you change the ambient colors under interior data for that cell? it works best if the 3 colors are all black or close to it, unless you are going for a certain color dungeon. I made a puke green dungeon once, it was pretty awesome, but if you want the lighting to look normal I suggest you change the colors to black, or a very dark gray/grey. [seriously, which one is it? Damn the English language and its ambiguities!]
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