Jump to content

Hunger Overhaul/Balanced Diet mod Aid requested!


archiusPendragon

Recommended Posts

HOBD is a mod I'm currently working on that will heavily alter food in Fallout: New Vegas. Rather than just eating food as one would normally, you require managing what foods you've eaten - eating any food more than 3 times out of the last 10 makes it worthless.



However, it isn't released yet, as I'm running into some small (quite large, actually) issues:

I have no idea how to dynamically set the values for saturation on ingestables, and there seems to be no documentation on really interacting with ingestables. The values look fixed-on-creation, which may require me to do some work arounds (meaning I'd need to check that particular ingestable's starvation/saturation/hunger-refil and just add/subtract it from your current total).

I'm using NVSE for arrays (oh, does this make it easier), so I'm wondering if there are ways to pull the ingestables starvation value?

I already have logic setup that (in theory) should allot me to know what foods the player has eaten within the last ten.

Link To the Script~!

If anyone has any support, it'd be greatly appreciated. I am new to modding, but I've been fiddling around with Java/C/C++ for a while ( about 4 years or so). Figured I'd work on something for Fallout: New Vegas and do something rather (or, what I thought would be) simple.

Also, I'm considering making the amount 1/3'd of a configurable 'last eaten' quantity. Any aid on any fronts would be much appreciated!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...