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Face Texture Request


kieranfoy

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Well, folks, I'm making an Exalted mod for Oblivion, and I was hoping you might be so kind as to make me a new face texture for an NPC. It should be exatly the same as the Breton face texture, except that it would have this symbol http://images3.wikia.nocookie.net/__cb20090106000516/whitewolf/images/2/20/DaybreakCaste.png in the middle of the forhead, dead-black.

 

Also, a second version, the same as the first, but with the mark bleeding, would also be very. very appreciated.

 

Any help would be greatly appreciated.

 

Oh, in case you don't know, Exalted is a pen and paper roleplaying game, where the characters are the chosen of the gods. This symbol is the mark of the Daybreak Caste of the Abyssal Exalted.

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Here's a better image of the symbol: http://s784.photobucket.com/albums/yy121/Kieranfoy/Exalted%20Test/?action=view&current=Untitled.jpg

 

And an image of the size and placement: http://s784.photobucket.com/albums/yy121/Kieranfoy/Exalted%20Test/?action=view&current=Untitled2.jpg

 

Sorry, don't know why I didn't throw these together in the first place. My bad.

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I'm back!

 

Good to see you're still going strong as ever, my old friend.

 

I've decided to try and take a stab at this. Tell me though, is this for NPCs or the player character?

 

What body texture do you want it done for? Vanilla, a certain body replacer?

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Your'e back! Oh, thank the Void.

 

It's good to see you. We all missed you terribly, and not just for your skills. You're an awesome modder, but an awesome-er dude.

 

Speaking of, do you have the BATTF stuff lying around? L33 lost his hard-drive and has been having apoplectic fits because he's lost all the dagger models.

 

 

 

And I intended it for a playable race, for both NPC and PC use. I do use HGEC with the Ozmo's face texture replace, but I'm not sure if that makes any difference.

 

It really did my heart good to see you posting. I literally jumped for joy.

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Yes, I do still have the Blackadder stuff, just recently found where I stashed it. I'll sort through it and get back to you and L33.

 

As for the body replacer the main reason I ask is because the face texture is so blasted small it's about impossible to make any details look right.

 

Hopefully the face texture replacer uses a larger texture.

 

It's good to be back. :happy:

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Good to see you too, L33! :laugh:

 

(I think our chat conversation already covered your questions.)

 

@kieran

 

Having a little difficulty, the UV map is stretching the forehead making it look a little diamond shape. I'll get the right mix eventually.

 

Here's what I have so far (using HGEC's facial texture):

http://i816.photobucket.com/albums/zz84/zprospero/faceTex.jpg

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All right, not really that much of an improvement. The UV map is proving amazingly difficult to work with.

 

I went ahead and created the race in the meantime:

 

http://i816.photobucket.com/albums/zz84/zprospero/testExalt001.jpg

 

 

I don't know anything about this particular role-playing game, so I have no idea if this would be appropriate, but I was experimenting and created this:

 

 

http://i816.photobucket.com/albums/zz84/zprospero/testExalt002.jpg

 

 

I tried making it look like they were burned onto their foreheads. Can't really see the detail well though.

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Wow. The first one actually looks really, really good so far, Z! Thank you.

 

As for the second, doesn't really fit. The Abyssal Exalted's caste marks are sort of magical symbols; not burned in. But thank you for making it.

 

Hope it goes easier, and thanks for taking the time.

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