guylfe Posted May 23, 2010 Share Posted May 23, 2010 I've been having a problem with my FCOM, which I've tried to struggle with the installation of for the past week or so. (How I envy those who have succeeded and are now playing an even more awesomified version of Oblivion...) What happens is, I start a new game, Either using alternative start or otherwise, and once the hotkey Torch is added to my inventory the game gives me the good ol' CTD I just love... However, while cute the first few times it gets kinda boring eventually, so I would love some help in getting rid of it. Anyway, I figured the largest amount of detail I can produce for the least amount of effort would be to copy-paste my BOSS report (Load Order, mods used, etc.) and point out things in it (And just so you won't have to look for them, I made my comments red)... So here goes. ----------------------------------------------------------- Better Oblivion Sorting Software Load Order Utility © Random007 & the BOSS development team, 2009-2010 Some rights reserved. CC Attribution-Noncommercial-No Derivative Works 3.0 http://creativecommons.org/licenses/by-nc-nd/3.0/ v1.51 (2 April 2010) ----------------------------------------------------------- Master .ESM date: Fri Dec 08 12:55:50 2006FCOM detected.OOO detected.Better Cities not detected. ------------------------------------Recognised and re-ordered mod files:------------------------------------ Oblivion.esm . Note: Masterlist Information: $Revision: 902 $, $Date: 2010-05-06 00:21:38 -0700 (Thu, 06 May 2010) $, $LastChangedBy: pacificmorrowind $ Francesco's Leveled Creatures-Items Mod.esm . Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}} Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm . Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}} Mart's Monster Mod.esm . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} FCOM_Convergence.esm . Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}} Open Cities Resources.esm Unofficial Oblivion Patch.esp . Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710 . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version). . Note: Remember to use the 'MOBS' version when using Francesco's or FCOM. . Note: Newest MOBS and non-MOBS versions have the same name. UOP Vampire Aging & Face Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp . Note: Remember to use the 'MOBS' version when using Francesco's and FCOM. . Note: Newest MOBS and non-MOBS versions have the same name. . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}} MOBS.esp . Bashed Patch tag suggestion: {{BASH:Graphics,Stats}} . Note: Not need if you use MOBS SI.esp MOBS SI.esp . Bashed Patch tag suggestion: {{BASH:Graphics,Stats}} MOBS Optional Combat Settings.esp MOBS SI Optional Combat Settings.esp Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Quests-SI only.esp Francesco's Optional Leveled Guards.esp . Requires: Shivering Isles expansion. FCOM_Francescos.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. FCOM_FrancescosItemsAddOn.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. . Requires: Francesco's supplementary addon package. FCOM_FrancescosNamedBosses.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. Akatosh Mount By Saiden Storm.esp RAEVWD Cities.esp RAEVWD New Sheoth.esp RAEVWD Imperial City.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCVileLair.esp DLCSpellTomes.esp . Bashed Patch tag suggestion: {{BASH:Relev}} Ranokoas Organized Potions.esp (Not used) . Bashed Patch tag suggestion: {{BASH:Names,Deactivate}} If not using Wrye Bash load with overrides but then incompatible with most overhauls etc. DLCThievesDen.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Light}} Thievesden_mobs.esp . Bashed Patch tag suggestion: {{BASH:Stats}} Bob's Armory Oblivion.esp . Requires: 'FCOM_BobsArmory.esp'. Cheat Bob's Armory Oblivion.esp FCOM_BobsArmory.esp . Requires: 'Bob's Armory Oblivion.esp'. Oblivion WarCry EV.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}} . Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'. FCOM_WarCry.esp . Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} Mart's Monster Mod - Additional Enemy NPC Vars.esp . Note: Can increase the chances of a CTD in a heavily modded game. FCOM_Convergence.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} FCOM_RealSwords.esp FCOM_DurabilityAndDamage.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Zombies for Body Meshes.esp Mart's Monster Mod - Dungeons of MMM.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Hunting & Crafting.esp . Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats}} FCOM_DiverseGuardUnity.esp DLCBattlehornCastle.esp Battlehorn_mobs.esp (Not used) . Bashed Patch tag suggestion: {{BASH:Stats}} DLCFrostcrag.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} Knights.esp Knights - Unofficial Patch.esp . Bashed Patch tag suggestion: {{BASH:C.Light,Invent,Names,Relev,Stats}} DLC_MOBS.esp (Not using the mentioned esp files, although they are in the directiory) . Note: Don't use Battlehorn_mobs.esp, Lair_mobs.esp, Mehrunes_mobs.esp, or Thievesden_mobs.esp if using this as this includes all those. . Note: Use version 1.01 'http://tesnexus.com/downloads/download.php?id=29355' for Bashed Patch . Bashed Patch tag suggestion: {{BASH:Stats}} RTT.esp OCC-RTTv3 Patch.esp . Note: Works with RTT 3.0 only. FCOM_Knights.esp . Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}} . Requires: DLC 'Knights.esp'. FCOM_EnhancedDaedricInvasion.esp (in directory though not used) Open Cities Full + Leyawiin Reborn.esp OCC-OOO-Patch.esp FCOM_UnofficialFranArmorAddon.esp (in directory though not used) . Requires: 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'. undercover.esp Alternative Start by Robert Evrae.esp . Bashed Patch tag suggestion: {{BASH:Relations}} MidasSpells.esp OC+Midas Magic Patch.esp No psychic guards v1.2.esp RenGuardOverhaul.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIData}} RenGuardOverhaulShiveringIsles.esp Druid.esp Mart's Monster Mod - Resized Races.esp . Bashed Patch tag suggestion: {{BASH:Body-M,Body-F,R.Relations}} Bashed Patch, 0.esp Streamline 3.1.esp -----------------------------------------------------------------Unrecognised mod files: Reorder these by hand using your favourite mod ordering utility. ----------------------------------------------------------------- -----------------------------------------------------------Done. I realise it is a hefty duty going over this for a complete stranger, so all help would be greatly appreciated! Link to comment Share on other sites More sharing options...
SkullKnight Posted May 23, 2010 Share Posted May 23, 2010 A few things I noticed: 1. Please use spoiler tags and Wrye Bash to post load order for easier reading2. Don't use both Bob's Armory and Cheat Bob's Armory at the same time, pick one3. You have a few FCOM compatibility patches for mods that dont seem to be installed In directory but not used4. The mods involved in FCOM have many features, some of which should not be installed with FCOM or need specific compatibility patches in order to work (i.e. Fran's leveled quests). Read the install guide carefully for which plugins should be installed.5. Make sure you have the Fran's compatible unofficial patch for SI Im not sure if these are causing that specific CTD, but cleaning these up may help. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 23, 2010 Share Posted May 23, 2010 Please post your load order with Wrye Bash in spoiler tags. The BOSS log contains a lot of extra junk that makes your LO hard to read. That's not even your LO in this case. Please, post through Wrye Bash: Right-click on the File tab, and choose 'List Mods'. Just edit that post. For spoiler tags, after copying the Bash LO, just replace "codebox" with "spoiler". Cheat Bob's Armory Oblivion.esp <-- remove this You should be using OMOBS not MOBS. FCOM Installation Guide - http://sites.google.com/site/oblivionpoinfo/walkthroughs/fcomguide <-- Check what you did against this. Link to comment Share on other sites More sharing options...
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