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FCOM Help


guylfe

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I've been having a problem with my FCOM, which I've tried to struggle with the installation of for the past week or so. (How I envy those who have succeeded and are now playing an even more awesomified version of Oblivion...) What happens is, I start a new game, Either using alternative start or otherwise, and once the hotkey Torch is added to my inventory the game gives me the good ol' CTD I just love... However, while cute the first few times it gets kinda boring eventually, so I would love some help in getting rid of it.

 

Anyway, I figured the largest amount of detail I can produce for the least amount of effort would be to copy-paste my BOSS report (Load Order, mods used, etc.) and point out things in it (And just so you won't have to look for them, I made my comments red)... So here goes.

 

 

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

 

© Random007 & the BOSS development team, 2009-2010

Some rights reserved.

CC Attribution-Noncommercial-No Derivative Works 3.0

http://creativecommons.org/licenses/by-nc-nd/3.0/

v1.51 (2 April 2010)

-----------------------------------------------------------

 

Master .ESM date: Fri Dec 08 12:55:50 2006

FCOM detected.

OOO detected.

Better Cities not detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

Oblivion.esm

. Note: Masterlist Information: $Revision: 902 $, $Date: 2010-05-06 00:21:38 -0700 (Thu, 06 May 2010) $, $LastChangedBy: pacificmorrowind $

 

Francesco's Leveled Creatures-Items Mod.esm

. Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}}

 

Francesco's Optional New Items Add-On.esm

 

Oscuro's_Oblivion_Overhaul.esm

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}

 

Mart's Monster Mod.esm

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_Convergence.esm

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

 

Open Cities Resources.esm

 

Unofficial Oblivion Patch.esp

. Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version).

. Note: Remember to use the 'MOBS' version when using Francesco's or FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

 

UOP Vampire Aging & Face Fix.esp

 

DLCShiveringIsles.esp

 

Unofficial Shivering Isles Patch.esp

. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}}

 

MOBS.esp

. Bashed Patch tag suggestion: {{BASH:Graphics,Stats}}

. Note: Not need if you use MOBS SI.esp

 

MOBS SI.esp

. Bashed Patch tag suggestion: {{BASH:Graphics,Stats}}

 

MOBS Optional Combat Settings.esp

 

MOBS SI Optional Combat Settings.esp

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Quests-SI only.esp

 

Francesco's Optional Leveled Guards.esp

. Requires: Shivering Isles expansion.

 

FCOM_Francescos.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

FCOM_FrancescosItemsAddOn.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

. Requires: Francesco's supplementary addon package.

 

FCOM_FrancescosNamedBosses.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

Akatosh Mount By Saiden Storm.esp

 

RAEVWD Cities.esp

 

RAEVWD New Sheoth.esp

 

RAEVWD Imperial City.esp

 

DLCHorseArmor.esp

 

DLCHorseArmor - Unofficial Patch.esp

 

DLCOrrery.esp

 

DLCVileLair.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

Ranokoas Organized Potions.esp (Not used)

. Bashed Patch tag suggestion: {{BASH:Names,Deactivate}} If not using Wrye Bash load with overrides but then incompatible with most overhauls etc.

 

DLCThievesDen.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Light}}

 

Thievesden_mobs.esp

. Bashed Patch tag suggestion: {{BASH:Stats}}

 

Bob's Armory Oblivion.esp

. Requires: 'FCOM_BobsArmory.esp'.

 

Cheat Bob's Armory Oblivion.esp

 

FCOM_BobsArmory.esp

. Requires: 'Bob's Armory Oblivion.esp'.

 

Oblivion WarCry EV.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}

. Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.

 

FCOM_WarCry.esp

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

Mart's Monster Mod - Additional Enemy NPC Vars.esp

. Note: Can increase the chances of a CTD in a heavily modded game.

 

FCOM_Convergence.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_RealSwords.esp

 

FCOM_DurabilityAndDamage.esp

 

Mart's Monster Mod - Looting NPCs & Creatures.esp

 

Mart's Monster Mod - Zombies for Body Meshes.esp

 

Mart's Monster Mod - Dungeons of MMM.esp

 

Mart's Monster Mod - Gems & Gem Dust.esp

 

Mart's Monster Mod - Hunting & Crafting.esp

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats}}

 

FCOM_DiverseGuardUnity.esp

 

DLCBattlehornCastle.esp

 

Battlehorn_mobs.esp (Not used)

. Bashed Patch tag suggestion: {{BASH:Stats}}

 

DLCFrostcrag.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}}

 

Knights.esp

 

Knights - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:C.Light,Invent,Names,Relev,Stats}}

 

DLC_MOBS.esp (Not using the mentioned esp files, although they are in the directiory)

. Note: Don't use Battlehorn_mobs.esp, Lair_mobs.esp, Mehrunes_mobs.esp, or Thievesden_mobs.esp if using this as this includes all those.

. Note: Use version 1.01 'http://tesnexus.com/downloads/download.php?id=29355' for Bashed Patch

. Bashed Patch tag suggestion: {{BASH:Stats}}

 

RTT.esp

 

OCC-RTTv3 Patch.esp

. Note: Works with RTT 3.0 only.

 

FCOM_Knights.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

. Requires: DLC 'Knights.esp'.

 

FCOM_EnhancedDaedricInvasion.esp (in directory though not used)

 

Open Cities Full + Leyawiin Reborn.esp

 

OCC-OOO-Patch.esp

 

FCOM_UnofficialFranArmorAddon.esp (in directory though not used)

. Requires: 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'.

 

undercover.esp

 

Alternative Start by Robert Evrae.esp

. Bashed Patch tag suggestion: {{BASH:Relations}}

 

MidasSpells.esp

 

OC+Midas Magic Patch.esp

 

No psychic guards v1.2.esp

 

RenGuardOverhaul.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIData}}

 

RenGuardOverhaulShiveringIsles.esp

 

Druid.esp

 

Mart's Monster Mod - Resized Races.esp

. Bashed Patch tag suggestion: {{BASH:Body-M,Body-F,R.Relations}}

 

Bashed Patch, 0.esp

 

Streamline 3.1.esp

 

-----------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using your favourite mod ordering utility.

-----------------------------------------------------------------

 

 

 

-----------------------------------------------------------

Done.

 

 

I realise it is a hefty duty going over this for a complete stranger, so all help would be greatly appreciated!

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A few things I noticed:

 

1. Please use spoiler tags and Wrye Bash to post load order for easier reading

2. Don't use both Bob's Armory and Cheat Bob's Armory at the same time, pick one

3. You have a few FCOM compatibility patches for mods that dont seem to be installed In directory but not used

4. The mods involved in FCOM have many features, some of which should not be installed with FCOM or need specific compatibility patches in order to work (i.e. Fran's leveled quests). Read the install guide carefully for which plugins should be installed.

5. Make sure you have the Fran's compatible unofficial patch for SI

 

Im not sure if these are causing that specific CTD, but cleaning these up may help.

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Please post your load order with Wrye Bash in spoiler tags. The BOSS log contains a lot of extra junk that makes your LO hard to read. That's not even your LO in this case. Please, post through Wrye Bash: Right-click on the File tab, and choose 'List Mods'. Just edit that post. For spoiler tags, after copying the Bash LO, just replace "codebox" with "spoiler".

 

Cheat Bob's Armory Oblivion.esp <-- remove this

 

You should be using OMOBS not MOBS.

 

FCOM Installation Guide - http://sites.google.com/site/oblivionpoinfo/walkthroughs/fcomguide <-- Check what you did against this.

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