crazyflyingpanda Posted August 30, 2014 Share Posted August 30, 2014 (edited) Hello I just recently reinstalled my FNV and decided to remod it and download a couple of new mods and get the necessary compatibility patches yesterday. The issue I ran into yesterday is that when I left goodsprings and came back some textures that were working perfectly before were now malfunctioning (a tree from wasteland flora had weird textures, along with a retextured armor, and a guy had a purplish-pink face) meanwhile other objects that had edited textures were fine. From what I heard this is because of having to many plugins at one time, although I could be misinformed. Since I didnt want to delete anthing since I have found my prefered configuration I decided to have look into merging plugins (I have around 144). the issue is even after looking through some helpers ims till a bit lost and had some questions. 1. Is the issue I'm having even related to having too many plugins? 2. Which tool is better for merging FNV Plugin or edit? 3. I have the merge plugins script that was designed for skyrim but works for FNV installed what has peoples experience been with that for FNV? 4. In terms of modding jargon a merged plugin is two or mods being put into the same plugin and a merged patch is a seperate plugin designed to make two mods work together? 5. Also what has been particularly confusing is how do you know which mods to merge? 6. Off topic question but does editing the fallout_default.ini resolve the fallout.ini overwrite problem (by putting your preffered settings into fallout_default.ini?) 7. And I guess I'll ask this while I'm here whats the better load order manager LOOT or BOSS? Thanks any help would be grealty appreciated even if it's just a link to a guide or something I've just been having some difficulty sorting out what to do here. Edited August 30, 2014 by crazyflyingpanda Link to comment Share on other sites More sharing options...
crazyflyingpanda Posted August 30, 2014 Author Share Posted August 30, 2014 Decided not to be a lazy ass and tried to do a bit more myself. I managed to merge a dozen or so singualr weapons mods into a single plugin and all them function normally so I guess I have a good portion of it down, I'll keep trying to work at more complicated merges though but for now I'm at least below the max limit. Link to comment Share on other sites More sharing options...
dangman4ever Posted September 2, 2014 Share Posted September 2, 2014 1. Yes as you have now seen for yourself. 2. MOst people use FNVEdit. I use FNVEdit for really complicated mod merges and the TESSnip tool found in Fallout Mod Manager for simple mod merges. 3. N/A 4. Pretty much that. 5. Like with like. So clothing mods in one, weapons mods in one, etc. I generally merge weapon, outfit, and simple mods and leave the rest separate. 6. N/A 7. Neither work very well in my experience. I've found that you're better off learning and researching things on your own to find the right load order. Link to comment Share on other sites More sharing options...
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