Jollepoker Posted October 30, 2006 Share Posted October 30, 2006 Somone should really make Aeris clothes and weapons from FF7 Pic: http://www.womengamers.com/images/articles/dw/aeris.gif Link to comment Share on other sites More sharing options...
Eother Posted October 31, 2006 Share Posted October 31, 2006 dont take in cout that is anime... take ain count that the armors are very atractive....and if the modder wishes...powerful! hope anybody can make a mod about this! Good point...the armors themselves aren't bad, they would just need to be "de-animatized" so that they work in Oblivion. Link to comment Share on other sites More sharing options...
Ryako Posted November 1, 2006 Share Posted November 1, 2006 Theres one mod, a pack of some Magic Spells completly for fun (Hilarity is the name of it: http://www.tessource.net/files/file.php?id=3821 ) I didn't downloaded it cause I like things balanced, BUT the "Failed Levitation" spell made me remember of a D&D(pen and paper and the arcade "Shadows over Mystara" if anyone remember) spell called "Reverse Gravity" that lifted the target and then knocking it down, like this for-fun spell. So, I'd like to ask if such spell on TES4: Oblivion is possible.. I'd love to lift enemies for damage, the spell was pretty cool in D&D and I'm sure it would be nice on Oblivion aswell. Thank you. Link to comment Share on other sites More sharing options...
Jollepoker Posted November 1, 2006 Share Posted November 1, 2006 Hey again :P I think this is my 3-4 request :P I guess im just full of ides :P I would like to request three World Of Warcraft weapons to Oblivion :P First on is Sulfuras Hand Of Ragnaros Pic: http://www.atonementguild.com/sulf.jpghttp://www.goblinworkshop.com/pics/renders/538-1522.jpg And secound one is Corrupted Ashbringer Pic: http://ngacn.com/znuke_upload/zt/0523/ashb...r_corrupted.jpg And the last one is Ashbringer Pics: http://www.gta.igs.net/~mercury7/ashbringe...ringerModel.jpghttp://wow.allakhazam.com/images/fashion/ashbringer.jpg I cant do this myself, cus im not skilled enough as a ''Mesher or Texturer'' (yet). Im can only use the CS to put thigns together, and im still a newb there to :P Link to comment Share on other sites More sharing options...
zolrak Posted November 2, 2006 Share Posted November 2, 2006 Good point...the armors themselves aren't bad, they would just need to be "de-animatized" so that they work in Oblivion. I´m completely with you my friend!!!! I think that in adition to the armors, I think that a big quest to get them is most reasonable. like the gold power rush quest...that shouls be a great geme quest. and about de-animatizing....it is not necessary to look the same but almost identical. we must take in account the skelletons. but I would be nice to have these armors, all 12!!!! hope any talented and crazy modder can find interest. Link to comment Share on other sites More sharing options...
Eother Posted November 5, 2006 Share Posted November 5, 2006 You people should tell me your favorite mods, so that I can download and enjoy them. Link to comment Share on other sites More sharing options...
Stampede Posted November 6, 2006 Share Posted November 6, 2006 You people should tell me your favorite mods, so that I can download and enjoy them. Hi Eother I think making a seperate thread and asking people to list their favourite mods would be a better idea. We are trying to keep this for requests exclusively. Thanks. ;) Link to comment Share on other sites More sharing options...
Lord Furgy Posted November 6, 2006 Share Posted November 6, 2006 My Ideas -Pirate Clothes for Pirate Isles: (Jack Sparrow outfit would be my favorite thing ever!)http://www.myconfinedspace.com/watermark.p..._by_schneef.jpg -Havoc Physics for the Capes and Cloaks Mod -wicked sweet helmet from Gladiator:http://i17.ebayimg.com/02/i/06/15/8a/5c_1_b.JPG Gondorian Armor from LOTR Ability to chop off limbs or heads, or a good gore mod Link to comment Share on other sites More sharing options...
Digital332006 Posted November 7, 2006 Share Posted November 7, 2006 Well...I've pretty much explored everything in the game and one thing that has struck me is that, with bounties, bounty hunters should come too. It wouldn't invovle too much of texture or desgining, mostly scriptting (Although I can omly program in Visual basic, i think the idea is fairly easy compared to a Doppleganger mod lik I've seen) It's involve mostly just a Bounty hunter that would attempt to track you down for your bounty. If you have a bounty of 500 atleast. At 500, he'd take 4 times as mucha s you to get to where you went. (By fast travelling) He'd be 1 level lower than you( Bounty hunter's would be spellswords with bows too, as the player could be anything). After 1000 gold, he'd be 1 level higher than you, track you down 2 times faster (Still being 2X what you took to fast travel) if you kill him, takes up to 48 hours for another oen to go after you. It'd add some suspense into playing, because I noticed that after a while, the guards stop chasing me even if I have a bounty O.o Unless I talk to them. Anyhow, anyone think that's a good idea? =S Link to comment Share on other sites More sharing options...
GBHis Posted November 7, 2006 Share Posted November 7, 2006 I suppose this is the place to ask about some modifications that I 've had in my mind for a while but I can't find anything about. 1. I've tried to to the following but my limited mod-skills were not enough. You know how there's a DETECT LIFE spell that can detect creatures/enemies/npcs etc ? I was wondering if anyone could create a DETECT CONTAINER spell that could detect all possible containers in a certain radius. So no more missed chests or boxes (usually obscurely hidden) for the average dungeon-crawling munchkin. 2. Another idea that I had but don't know if it's ease or even possible is a city coloured map. I've been using a Cyrodii colour map with different colours for different things (ie caves, mines, forts, settlements etc) and I've found it extremely useful. If anyone could modify the city maps so that the varrous shops had different colours (always talking about the doors on the minimap) then that would be great. Even after 200 hours in the game I spend a lot of time looking for certain shops in the imperial city, it would be amazingly convenient to have a yellow door for taverns/inns, a red for anything magical, a blue for armor, red for weapons, green for general goods and so on!! I hope this doesn't fall on deaf ears. Please reply here if you already know of an already existing mod with similar functions.1: Sure! Nice and very original idea! I just wrote the script. Will release, and WILL give credit :) 2: I don't think it's possible. As I've understood it, the maps are generated on-the-fly. I would really like it if someone could create a Blind Mod. I want to roleplay a completely blid character. It would be nice if you could add the danger sense mod to it. Maybe change up the danger sense a bit so that when you are using it you can see a faint wireframe outline to walls and basic objects. Kind of a Daredevil kinda feel. Completely blind but with an extra supersense to see basic things around you. If you can make this mod please email me at [email protected] i would really appreciate this. Too bad there isn't something like the blind spell from Morrowind... I think it could be done in some way. I just don't know how... Being able to see basic things while being blind won't be possible I think. Unless you only want to see NPC's... (Detect Life)Ooops. Double-posting. Very, very sorry, really. It's possible. And it's DEFINITELY a good idea! They've been racing each other's minds the last days... While I was on vacation :)I have a mod that does it (outline), but my blinding isn't very good. Sometimes the player can see clearly ;)Blinding NPCs is a lot easier :( Link to comment Share on other sites More sharing options...
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