moosrus Posted November 8, 2006 Share Posted November 8, 2006 Dunno if this has been posted yet ( haven't looked through all 30 or so pages :wacko: ) A. A Legend of Zelda Mega-Mod that would include #1 New equipment, mostly from Ocarina of time. Master sword: only slightly weaker than umbra ( blade ) Hyrulian Shield: As powerful as dwarven Shield ( light armor ) Megaton Hammer: Strongest single-hit blunt weapon in the game ( Blunt ) Fairy Bow/ Slingshot; Slingshot would be better, but i'll still settle for bow ( Bow ) Mirror Shield: Single strongest piece of defensive armor in the game, comes with a shock- shield enchantment, (Light Armor) Link's tunic basic green one with no enchantment ( light armor, full set) Goron Tunic, red tunic with 50% resist fire enchantment with full set ( light armor, Full set) Zora Tunic, blue tunic with water breathing enchantment and 20% resist frost ( light armor, Full set) #2 Epona as a rideable horse, brown, white mane fast as white horse with 50% more hitpoints ( horse ) #3 Hyrulians as a playable race Strength 40 Skill Bonus: Alchemy +5, Armorer +5, Marksman +5, Blade +10, Light Intell. 50 Armor +10, Athletics +10 Willpower 30 Agility 40 Speed 50 Endurance 40 luck 50personality 40 Greater power: Triforce of Power: Strength + 70, health - 40 ( semi- permanent) once a day, last for 15 sec Triforce of Wisdom: Intell. + 30, Willpower + 30 Magicka +50, Strength - 30, Endurance, 30 once a day, lasts for 25 sec Triforce of Courage: All atributes + 5 for 60sec once a day Many many more i could add, but it would take hours. Link to comment Share on other sites More sharing options...
Jollepoker Posted November 8, 2006 Share Posted November 8, 2006 Dunno if this has been posted yet ( haven't looked through all 30 or so pages :wacko: ) A. A Legend of Zelda Mega-Mod that would include #1 New equipment, mostly from Ocarina of time. Master sword: only slightly weaker than umbra ( blade ) Hyrulian Shield: As powerful as dwarven Shield ( light armor ) Megaton Hammer: Strongest single-hit blunt weapon in the game ( Blunt ) Fairy Bow/ Slingshot; Slingshot would be better, but i'll still settle for bow ( Bow ) Mirror Shield: Single strongest piece of defensive armor in the game, comes with a shock- shield enchantment, (Light Armor) Link's tunic basic green one with no enchantment ( light armor, full set) Goron Tunic, red tunic with 50% resist fire enchantment with full set ( light armor, Full set) Zora Tunic, blue tunic with water breathing enchantment and 20% resist frost ( light armor, Full set) #2 Epona as a rideable horse, brown, white mane fast as white horse with 50% more hitpoints ( horse ) #3 Hyrulians as a playable race Strength 40 Skill Bonus: Alchemy +5, Armorer +5, Marksman +5, Blade +10, Light Intell. 50 Armor +10, Athletics +10 Willpower 30 Agility 40 Speed 50 Endurance 40 luck 50personality 40 Greater power: Triforce of Power: Strength + 70, health - 40 ( semi- permanent) once a day, last for 15 sec Triforce of Wisdom: Intell. + 30, Willpower + 30 Magicka +50, Strength - 30, Endurance, 30 once a day, lasts for 25 sec Triforce of Courage: All atributes + 5 for 60sec once a day Many many more i could add, but it would take hours. Why here it is! http://www.tessource.net/files/file.php?id=7416 Link to comment Share on other sites More sharing options...
Eother Posted November 9, 2006 Share Posted November 9, 2006 You people should tell me your favorite mods, so that I can download and enjoy them. Hi Eother I think making a seperate thread and asking people to list their favourite mods would be a better idea. We are trying to keep this for requests exclusively. Thanks. ;) Yeah, I didn't put too much thought into it. Feel free to move it! :) Link to comment Share on other sites More sharing options...
Runekaster Posted November 10, 2006 Share Posted November 10, 2006 I've got an idea for a cool mod, how about a Green Arrow mod with the costume he wears in Smallville. Maybe even a bow and arrows that look like his from the show. Link to comment Share on other sites More sharing options...
phampa Posted November 11, 2006 Share Posted November 11, 2006 hey i was wondering if anyone could make a japanese styled mod. im aware of some japanese mods eg katanas and samurai armour but i was wondering if anyone could make one that can: Include a new race for a more japanese face (would look awesome if combined with rens beauty pack mod) include japanese katana sheathing where the sword is slid across the top of the scabbard horizontally (from left to right ) then is slid in. also some japanese clothing, especially this set of clothing im not sure what they are called but they look like a dress thats has many folds and dont forget the sandals! also new animation for traditional japanese stances and strikes would be cool but im unsure if mods can go that far. oh oh and japanese voices would be MAD!thanks for reading thus far! :happy: please post for any additional ideas, interest in such a project so u can make this a reality! thanks. p.s if any of this idea for a mod is unclear plz post and i will clear things up. Link to comment Share on other sites More sharing options...
fireball16 Posted November 11, 2006 Share Posted November 11, 2006 i want to know if it is possible to alter the combat ai of some npcs so that they can use military tactics and march in file. i really want to have a follower system that allows me to have a real ingame army at my command that doesnt lag up the game and also obeys commands i give. i want to know if it is possible to give oblivion the feel of an rpg strategy game. Link to comment Share on other sites More sharing options...
supergothmailboxstalker Posted November 12, 2006 Share Posted November 12, 2006 wow, too many good ideas to read unless yelled at. id think this might be easy, but you never know: mod that increases depth at which arrows peirce. im tired of never seeing larger creatures turn into pin cushins. its like with medals: make 'em stick! ps, @ fireball, im sorry,but unless you can find something that significantly decreases ALL graphical effects in game, once you reach that 20 ppls onscreen, your fps WILL drop. Link to comment Share on other sites More sharing options...
Zeinder Posted November 14, 2006 Share Posted November 14, 2006 Well, I attempted to locate some Hellsing related mods, and didn't find any. I would like to request mostly just Alucard's clothes maybe glasses and hat and such. Link to comment Share on other sites More sharing options...
Wartt Hog Posted November 15, 2006 Share Posted November 15, 2006 OK, I've been searching all over, but I can't find the mod I'm looking for. It may be simple to do, it may be impossible. Whatever the case, I don't have the time to try it. Could anyone help me out? I'd like to see a levelling system almost identical to the original, but skill levels that you don't "use" (i.e. convert to attribute points) will be carried over to the next level. For example, let's say every player level you level up enough skills to allow a +2 bonus to Strength, Agility, Intelligence, and Willpower. Level 1 -> 2:Strength +2 (chosen)Agility +2 (chosen)Intelligence +2 (chosen)Willpower +2 Level 2 -> 3:Strength +2 (chosen)Agility +2 (chosen)Intelligence +2 (chosen)Willpower +4 Level 3 -> 4:Strength +2Agility +2 (chosen)Intelligence +2 (chosen)Willpower +5 (chosen) Level 4 -> 5:Strength +4Agility +2Intelligence +2Willpower +3 Now, I'm not 100% sure how the skill level-ups correspond to attribute boost points, but the idea would be that every time you level up a skill, you get a credit of some kind that can be spent on the appropriate attribute. When your player levels up (10 major skills leveled then a sleep, as normal) then you can spend the credits of three attributes, up to a maximum of 5 attribute points each (i.e. 10 skill level credits), as usual. The credits you don't use, carry on to the next player level. I haven't figured out what to do with Luck yet, but otherwise I think this would keep the spirit of the system, but eliminate the feeling that you're missing something when you accidently level up the wrong skill. Players can still choose to focus on a couple of attributes per level, but hopefully won't need to do demented things to make their character live up to its potential. What do yall think? Wartt Hog Link to comment Share on other sites More sharing options...
forral87 Posted November 19, 2006 Share Posted November 19, 2006 hopefully some one will see this all the way back here but iv been looking high and low for a simple mod that just adds more creachers to the outside world and/or dungeonsim not asking for brand new monsters and bandits im happy with the ones that are in the game i just find the world to be pretty much empty i ran from anvil to bruma and only saw like one bear. but another way i want to walk into a camp and find 5 bandits not 2 or a forest full of wolves or ogers rather than 1 wolf. if any one can make this mod or knows where it can be found email me at [email protected] thanks Link to comment Share on other sites More sharing options...
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