overlee Posted September 3, 2014 Share Posted September 3, 2014 Hi all---I'm trying to create a static Ballistic Fist armor piece for my character to wear. The ballistic fist is actually two separate meshes that I'm trying to combine into one mesh in NifSkope. When I select this combined mesh in the GECK it loads just fine - both meshes are there. However, when I view it in-game, only the glove is visible - the remaining mesh which I copied over is not visible. Here's my edited file if anyone would be willing to take a look and tell me what I'm doing wrong. http://s000.tinyupload.com/index.php?file_id=52577842769864743247 Thanks in advance. Link to comment Share on other sites More sharing options...
Ladez Posted September 3, 2014 Share Posted September 3, 2014 There's no need to combine them at all. There's a feature in the GECK called armor addons, that lets you add additional pieces to an armor from a form list.First, create the actual armor and use one of the meshes as the biped model. Now create an armor addon and use the second mesh as the biped model. Now add the armor addon to a new formlist, and choose that formlist as the biped model list on the armor. Link to comment Share on other sites More sharing options...
luthienanarion Posted September 6, 2014 Share Posted September 6, 2014 There's no need to combine them at all. There's a feature in the GECK called armor addons[...] This is how all gloves are handled, if you want to see how it's done with the vanilla armors. Link to comment Share on other sites More sharing options...
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