OgreSamanosuke Posted September 4, 2014 Share Posted September 4, 2014 I've looked through the few mods I use to modify spells and enchantments, and can't seem to find any logic to this. I put 25% Fortify Destruction on my helm, chest, ring and neck, but only two show up in my passives section of Skills page. When I hover over the helm/chest that show up due to their other enchants, it shows those as the only enchants they have. If I take off my ring/neck, the helm/chest will populate, but then ring/neck won't apply. It's kind of maddening. Link to comment Share on other sites More sharing options...
Xelan255 Posted September 4, 2014 Share Posted September 4, 2014 (edited) that shouldn't be happening. I don't do something like that with combat skills, but I play with more then two pickpocket/movement/a few more enchants.Don't know what could cause this though. Edited September 4, 2014 by Xelan255 Link to comment Share on other sites More sharing options...
OgreSamanosuke Posted September 5, 2014 Author Share Posted September 5, 2014 It only does it with Fort Destruction anyway. I have 3 +health enchants and 3 magic resist enchants, and those all show stacking fine along with my other sources of them like Lord standing stone. Link to comment Share on other sites More sharing options...
DemongelRex Posted September 5, 2014 Share Posted September 5, 2014 I think Skyrim itself has a soft limit to the passive Stat boost you can have invested into one stat. It won't necessarily tell you that you do, but you'll notice stuff like this in game. Link to comment Share on other sites More sharing options...
OgreSamanosuke Posted September 5, 2014 Author Share Posted September 5, 2014 I know you can reach 100% Fortify Destruction, as that's been a long standing trick to get free weapon enchants. One of my friends was the one that reminded me, as he just did it in his game so his Blade of Woe never ran out of charge, and we're both using USKP so it wasn't ever changed in that. To my knowledge, the only stat that is passively capped is Magic Resist never being able to exceed 80%, and probably the same of the other resists. Health, magicka, and stam have no limits as with the old Fort Resto pot trick you could give yourself 2.7 billion health. Link to comment Share on other sites More sharing options...
Xelan255 Posted September 5, 2014 Share Posted September 5, 2014 armor and resists are capped, both @80% in vanilla, as far as I know. I don't know about any other cap, but what DemongelRex wrote sounds like something Skyrim would do :pirate: Link to comment Share on other sites More sharing options...
OgreSamanosuke Posted September 5, 2014 Author Share Posted September 5, 2014 Armor has no cap, at least not in the function of amount of armor you can get. Maybe it can only reduce damage to 20% if that's what you mean, but I'm walking around with like 600 armor. Link to comment Share on other sites More sharing options...
Xelan255 Posted September 6, 2014 Share Posted September 6, 2014 UESPWiki Physical damage reduction is capped at 80%. This occurs at 567 displayed armor rating when wearing all four pieces of armor, 667 when not wearing any pieces of armor, or 542 if wearing 4 pieces of armor and a shield.Same goes for resist magic @85%, as well as the elemental specific resistances. Both are applied seperatly, leading to even more damage reduction. SourceBut we're going offtopic. I'll try to reproduce the issue in my game. In the meatime it would be nice to know if you're using any enchantment related mods. A complete mod list (created by LOOT and writen in spoiler tags) could be helpful too. Link to comment Share on other sites More sharing options...
OgreSamanosuke Posted September 6, 2014 Author Share Posted September 6, 2014 Only enchanting related mod is Enchanting Freedom. And I've toggled it on and off to see if it made a difference, which it didn't. How can I get LOOT to spit out a modlist dump? Couldn't find that option. (Using 0.7.3 PR) Link to comment Share on other sites More sharing options...
Xelan255 Posted September 6, 2014 Share Posted September 6, 2014 run loot, sort plugins, wait for it to finish, then click on "apply" and in the report viewer on "details" (tab on top of the window). Should be a list starting with Skyrim.esm, Update.esm etc. Copy that and put it into spoiler tags (like text [ /spoiler] just without the space between the "[" and the "/". Link to comment Share on other sites More sharing options...
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