KottonKing Posted May 31, 2010 Share Posted May 31, 2010 I am working on a new mod. It requires that I use the crate in which megaton is built on. Or to create a new crater. How do i duplicate the crater without all the objects of megaton in it? I tried to duplicate megaton 1-7, entrance and plaza. But it would not dupe. The purposed mod is a town some what like megaton but a lot of differences. Any help would be greatly appreciated. Thank you. Or if any one knows how I can create a new crate please do share. Thank you. Link to comment Share on other sites More sharing options...
KottonKing Posted May 31, 2010 Author Share Posted May 31, 2010 I am working on a new mod. It requires that I use the crate in which megaton is built on. Or to create a new crater. How do i duplicate the crater without all the objects of megaton in it? I tried to duplicate megaton 1-7, entrance and plaza. But it would not dupe. The purposed mod is a town some what like megaton but a lot of differences. Any help would be greatly appreciated. Thank you. Or if any one knows how I can create a new crate please do share. Thank you. Bump please. Link to comment Share on other sites More sharing options...
BadPenney Posted May 31, 2010 Share Posted May 31, 2010 Are you still trying to duplicate the Megaton worldspace or are you trying to create a new one now? Link to comment Share on other sites More sharing options...
KottonKing Posted May 31, 2010 Author Share Posted May 31, 2010 Are you still trying to duplicate the Megaton worldspace or are you trying to create a new one now? Either, Which ever is easiest. But the geck isn't allowing me to dupe the megaton world space. Any of the megaton world spaces. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted May 31, 2010 Share Posted May 31, 2010 To make a crater, go to the landscape editor. Set the radius and falloff that you want, then just click and drag in the render window. Up makes a hill, down makes a crater. Link to comment Share on other sites More sharing options...
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