Jmyers Posted May 31, 2010 Share Posted May 31, 2010 I have been trying to figure out how to spawn a creature at the point that I shoot at but yet I have no Idea how to script it. Is it even possible to spawn a creature at the point where you shoot a rocket or can I get the rocket to explode at a certain distance or time then spawn a creature? Is there any kind of tutorials or examples that show how to spawn creatures at specific points? Link to comment Share on other sites More sharing options...
BadPenney Posted May 31, 2010 Share Posted May 31, 2010 If you mean that you want to spawn a creature wherever you may happen to lob a missile while in-game, then you may be boldly going where no tutorial has gone before. Link to comment Share on other sites More sharing options...
Dyadya_Fedor Posted May 31, 2010 Share Posted May 31, 2010 You need to look at Projectile properties (Explosion) and Explosion properties (Placed Impact Object - you need GECK v 1.5 for this), Link to comment Share on other sites More sharing options...
Jmyers Posted June 1, 2010 Author Share Posted June 1, 2010 Thanks for the help people, I just think I need to update the GECK to 1.5 and then Ill be set. Turns out I had 1.1 which always crashed all the time… forgot all about updating the Geck. Thanks Link to comment Share on other sites More sharing options...
Jmyers Posted June 2, 2010 Author Share Posted June 2, 2010 I finally got the launcher to work as it should thanks for the help. http://www.fallout3nexus.com/downloads/file.php?id=12904 Link to comment Share on other sites More sharing options...
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