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Changing crippled effects


Geeves83

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Hey everyone

 

Wondering if anyone could give me some advice on how to change crippled effects. I'm working right from MechanicalPirate's awesome A.C.E. (amplified crippled effects) mod .esp, since I love what it does. I'm just trying to add other effects as well. Specifically, I'm trying to add a 'paralyze' effect to npc's when they have their head crippled to simulate being knocked out, as well as an effect that drains health steadily for a crippled torso (both player and npc). I'm trying to use the vanilla 'paralyze' (the same used in the paralyzing palm perk, i believe) and 'poison' effects, respectively, and add them to the actor effect forms for the repesctive injuries in the geck, but they don't seem to be taking. I've tried setting them up just like the other effects currently working as far as i can tell, and changing the base effect stats so that you can select "self" rather than "target" or "touch", thinking that that might be the problem, but still no dice. I've done a bit of modding, but just basic stuff like tweaking equipment and some very minor scripting, but i've never had much luck with changing effects in general.

 

Would these kind of effects be possible to pull off, either this way or maybe with a more elegant solution, or am I way off base? If anyone has any helpful advice, suggestions or ideas it would be greatly appreciated.

 

Cheers!

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