bioshards Posted September 6, 2014 Share Posted September 6, 2014 is there a way to make the same chems stack?like make it so if you take two buffouts you get +6 strength instead of no matter how many times to consume it, it makes no diffrenceive fiddled around with the geck and i couldnt find a way to make them stack. ive tried messing around with the chem, tried messing around with the effect itself, ive tried messing around with the settings but to no avail Link to comment Share on other sites More sharing options...
Ladez Posted September 6, 2014 Share Posted September 6, 2014 The same base effect cannot be applied multiple times with a stacking effect, there's no way around that. That doesn't necessarily mean that what you're suggesting is impossible. Theoretically, you could have chems apply a different base effect, depending on if you have the original base effect applied (use a condition with HasMagicEffect). Using a different base effect would allow stacking. You could make as many new 'levels' of base effects as you want, but each one increases the amount of work you need to do. So you would have to accept a limit of a few uses in order to prevent a lot of grunt work. Link to comment Share on other sites More sharing options...
bioshards Posted September 6, 2014 Author Share Posted September 6, 2014 Theoretically, you could have chems apply a different base effect, depending on if you have the original base effect applied (use a condition with HasMagicEffect). can you give me an example so i can replicate it? Link to comment Share on other sites More sharing options...
Ladez Posted September 7, 2014 Share Posted September 7, 2014 Well, I tried doing it for myself and I couldn't get it to work, sorry. I'll let you know if I think of something else. Link to comment Share on other sites More sharing options...
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