StonersCharm Posted June 2, 2010 Share Posted June 2, 2010 I'm a newb at modding and i need help. i am working on a mod and trying to use a xmarker. Ive placed the xmarker and changed the id to make it a new form. Im trying to use it as a reference in some script, but when i compile, CS says it is an invalid reference. I have it marked it as a persistent reference. This also happens when i use map markers. Im sure im just an idiot and this is an easy fix. Thank you for any help. Link to comment Share on other sites More sharing options...
TodaY Posted June 2, 2010 Share Posted June 2, 2010 I'm a newb at modding and i need help. i am working on a mod and trying to use a xmarker. Ive placed the xmarker and changed the id to make it a new form. Im trying to use it as a reference in some script, but when i compile, CS says it is an invalid reference. I have it marked it as a persistent reference. This also happens when i use map markers. Im sure im just an idiot and this is an easy fix. Thank you for any help. Did you edit the Base ID or the reference ID? Cuase Im guessing you did the first one, which isnt going to work ;p Link to comment Share on other sites More sharing options...
StonersCharm Posted June 2, 2010 Author Share Posted June 2, 2010 That's exactly what i did. thank you Link to comment Share on other sites More sharing options...
StonersCharm Posted June 4, 2010 Author Share Posted June 4, 2010 What does it mean when CS says "GetDistance requires explicit reference in quest script" Link to comment Share on other sites More sharing options...
StonersCharm Posted June 5, 2010 Author Share Posted June 5, 2010 Oh no, don't worry. You've helped more than you know. Turns out, that was the problem Link to comment Share on other sites More sharing options...
TodaY Posted June 5, 2010 Share Posted June 5, 2010 It means that you have to add a reference to the script, like Ref.getdistance player > 1000 Link to comment Share on other sites More sharing options...
Recommended Posts