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CTD Problems (Lots of mods installed)


TCIK

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Okay, since I'm completely at a loss, I come asking your advice, community!

 

I am having a peculiar CTD problem that is 100% repeatable. In fact, I have a save right before it!

 

Whenever I encounter a Frost Imp, and it attempts to cast something on me, I CTD. Using the debug text, I found that it was casting Ice Bolt, so I added it to my character to test. I seem to be able to cast it without crashing just fine, but the moment that it aggros on me and casts it, boom - instant fail train to the desktop. I use Wrye Bash, and the patch building feature of it. I also use BAIN to install most packages and OBMM to install OMODs (obviously) as well as change load order when necessary (never.) I'm also using BOSS to auto sort my load order, and I'm actually going to cut and paste its output in this thread for scrutinizing.

 

Of the ones that won't be listed in this would be texture replacements, like QTP3 (Full, not Reduced or anything else,) RAEVD, the LOD texture packs and probably others that have slipped my mind.

 

Anyway, I hope you can help me! Here's my mod list:

 

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

 

© Random007 & the BOSS development team, 2009-2010

Some rights reserved.

CC Attribution-Noncommercial-No Derivative Works 3.0

http://creativecommons.org/licenses/by-nc-nd/3.0/

v1.51 (2 April 2010)

-----------------------------------------------------------

 

Master .ESM date: Mon Jan 01 09:11:00 2001

FCOM detected.

OOO detected.

Better Cities detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

Oblivion.esm

. Note: Masterlist Information: $Revision: 963 $, $Date: 2010-05-28 23:30:48 -0700 (Fri, 28 May 2010) $, $LastChangedBy: pacificmorrowind $

 

All Natural Base.esm

 

Francesco's Leveled Creatures-Items Mod.esm

. Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}}

 

Francesco's Optional New Items Add-On.esm

 

Cobl Main.esm

. Note: Do not use Tamrielic Ingredients and COBL at the same time.

 

Oscuro's_Oblivion_Overhaul.esm

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}

 

Mart's Monster Mod.esm

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_Convergence.esm

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

 

Better Cities Resources.esm

 

BetterMusicSystem.esm

 

Unofficial Oblivion Patch.esp

. Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Music,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version).

. Note: Remember to use the 'MOBS' version when using Francesco's or FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

 

DLCShiveringIsles.esp

 

Unofficial Shivering Isles Patch.esp

. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}}

 

Better Cities .esp

. Note: Dummy file to load Better Cities .BSA

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Quests-SI only.esp

 

Francesco's Optional Leveled Guards.esp

. Requires: Shivering Isles expansion.

 

FCOM_Francescos.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

FCOM_FrancescosItemsAddOn.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

. Requires: Francesco's supplementary addon package.

 

FCOM_FrancescosNamedBosses.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

Natural_Habitat_by_Max_Tael.esp

 

All Natural - Real Lights.esp

. Bashed Patch tag suggestion: {{BASH:Scripts}}

. Note: Do not use with original Real Lights mod.

 

All Natural.esp

. Note: Required for All Natural.

. Bashed Patch tag suggestion: {{BASH:C.Climate}}

 

All Natural - SI.esp

. Note: Required for All Natural SI support.

. Bashed Patch tag suggestion: {{BASH:C.Climate}}

 

All Natural - EW + NW + AWS.esp

. Note: Only use one All Natural weather plugin.

 

Enhanced Water v2.0 HDMI.esp

. Bashed Patch tag suggestion: {{BASH:C.Water}}

 

Storms & Sound.esp

. Note: Use only one Storms and Sound mod file.

 

Rainbows.esp

 

WindowLightingSystem.esp

 

Item interchange - Extraction.esp

. Bashed Patch tag suggestion: {{BASH:Filter,Deactivate}}

 

BetterMusicSystem(SI).esp

 

RAEVWD New Sheoth.esp

 

DLCHorseArmor.esp

 

DLCHorseArmor - Unofficial Patch.esp

 

DLCOrrery.esp

 

DLCOrrery - Unofficial Patch.esp

 

DLCVileLair.esp

 

DLCVileLair - Unofficial Patch.esp

 

DLCMehrunesRazor.esp

 

DLCMehrunesRazor - Unofficial Patch.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

DLCSpellTomes - Unofficial Patch.esp

. Conflicts with: 'CDM-CGO Compatibility plugins'.

 

DLCThievesDen.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Light}}

 

DLCThievesDen - Unofficial Patch.esp

 

DLCThievesDen - Unofficial Patch - SSSB.esp

 

Cobl Glue.esp

. Note: Make sure to install the FCOM patch 'FCOM_Cobl.esp'.

 

Cobl Si.esp

. Requires: Shivering Isles expansion.

 

OOO 1.32-Cobl.esp

 

FCOM_Cobl.esp

. Requires: 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.

. Note: Do not use COBL and Tamerielic Ingredients at the same time.

 

Bob's Armory Oblivion.esp

. Requires: 'FCOM_BobsArmory.esp'.

 

FCOM_BobsArmory.esp

. Requires: 'Bob's Armory Oblivion.esp'.

 

Oblivion WarCry EV.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}

. Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.

 

FCOM_WarCry.esp

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}}

 

FCOM_Convergence.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_RealSwords.esp

 

FCOM_DurabilityAndDamage.esp

 

FCOM_SaferRoads.esp

 

Mart's Monster Mod - Less Bone Loot.esp

 

Mart's Monster Mod - Dungeons of MMM.esp

 

Mart's Monster Mod - Hunting & Crafting.esp

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats}}

 

FCOM_DiverseGuardUnity.esp

 

FCOM_BobsGuardUnity.esp

. Requires: 'Bob's Armory Oblivion.esp'.

 

FCOM_HungersUnitySI.esp

. Bashed Patch tag suggestion: {{BASH:Factions,Graphics,Invent,Relev}}

. Requires: Shivering Isles expansion.

 

FCOM_Archery.esp

. Bashed Patch tag suggestion: {{BASH:NoMerge,Stats}}

 

FCOM_FriendlierFactions.esp

. Bashed Patch tag suggestion: {{BASH:NoMerge,Relations}}

 

Mart's Monster Mod - Shivering Isles.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

MMM-Cobl.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Invent}}

 

LordKain_Adash_World.esp

. Note: German mod.

 

MountainTower.esp

 

DLCBattlehornCastle.esp

 

DLCBattlehornCastle - Unofficial Patch.esp

 

DLCFrostcrag.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}}

 

DLCFrostcrag - Unofficial Patch.esp

. Note: Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur.

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} and remove the C.Climate tag

 

Knights.esp

 

Knights - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:C.Light,Invent,Names,Relev,Stats}}

 

DLC_MOBS.esp

. Note: Don't use Battlehorn_mobs.esp, Lair_mobs.esp, Mehrunes_mobs.esp, or Thievesden_mobs.esp if using this as this includes all those.

. Note: Use version 1.01 'http://tesnexus.com/downloads/download.php?id=29355' for Bashed Patch

. Bashed Patch tag suggestion: {{BASH:Stats}}

 

FCOM_Knights.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

. Requires: DLC 'Knights.esp'.

 

P1DkeyChain.esp

 

Enhanced Vegetation [100%].esp

. Note: Use only one Enhanced Vegetation plugin.

 

Storms & Sound - Better Cities.esp

. Note: Using any of the Storms & Sound patches Storms & Sounds.esp. If using any other Storms & Sound file (OBSE-Storms & Sound.esp, EW-Storms & Sound.esp, etc.), it must be renamed to Storms & Sound.esp.

. Note: Better Cities patch is based off Better Cities.esm and can load above all Better Cities esps.

 

Toggleable Quantity Prompt.esp

 

Alternate Start Revamped.esp

 

MidasSpells.esp

 

Midas OscuroGems.esp

 

Midas Betterholy.esp

 

Midas Reduced Costs Half.esp

. Note: Use only one Reduced Costs module at a time

 

Mart's Monster Mod - Midas Creature Ingredients.esp

 

Midas PowDur2x.esp

. Note: Use only one PowDur modifier at a time. Load after midasspells.esp

 

Midas Eldrich Power 2.5x.esp

. Note: Use only one Eldrich Power modifier at a time. Load after PowDur modifiers.

 

Midas Tigernolevel OBSE.esp

. Note: Pick either the Non OBSE version or this one. But not both. Do not run without Oblivion Script Extender.

 

Midas BeastFortify Fix OBSE.esp

. Note: Pick either the Non OBSE version or this one. But not both. Do not run without Oblivion Script Extender.

 

Oblivion XP.esp

 

Item interchange - Placement for FCOM.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Filter,IIM,Invent,Relev,Deactivate}}

. Requires: Bashed Patch

 

Item interchange - Placement for Frostcrag.esp

. Bashed Patch tag suggestion: {{BASH:Filter,IIM,Invent,Deactivate}}

. Requires: Bashed Patch

 

Item interchange - Option, Ingredients in Bulk, reduced.esp

. Requires: Bashed Patch

 

Cobl Races.esp

. Bashed Patch tag suggestion: {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F,R.Description,R.Skills,R.Attributes-F,R.Attributes-M,R.ChangeSpells}}

. Note: Do not use with RBP.

 

Cobl Races - Balanced.esp

. Bashed Patch tag suggestion: {{BASH:Body-F,Body-M,Eyes,Hair,R.Relations,R.Description,R.Skills,R.Attributes-F,R.Attributes-M,R.ChangeSpells}}

. Note: Do not use with RBP.

 

Better Cities - Full City Defences.esp

 

Better Cities Full.esp

 

Better Imperial City.esp

 

Better Imperial City FPS Patch.esp

. Note: Only use if using Better Imperial City.esp

 

Better Cities - COBL.esp

 

Better Cities Full FPS Patch.esp

 

Cobl Filter Late MERGE ONLY.esp

. Bashed Patch tag suggestion: {{BASH: Filter,Deactivate}}

 

All Natural - Indoor Weather Filter For Mods.esp

. Bashed Patch tag suggestion: {{BASH:Filter,C.Climate,Deactivate}}

 

Bashed Patch, 0.esp

 

Streamline 3.1.esp

 

-----------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using your favourite mod ordering utility.

-----------------------------------------------------------------

 

Unknown mod file: Expanded Hotkeys and Spell Delete V2a.esp

 

 

-----------------------------------------------------------

Done.

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Oh, I should probably add, I use the following OBSE plugins:

 

Streamline

FastExit2

Oblivion Stutter Removal

Enhanced Music Control

Sound Commands

 

I tried the Oblivion Crash Preventer plugin, but it did absolutely nothing for me.

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