teklanika Posted June 3, 2010 Share Posted June 3, 2010 I'm on a mission to create a new guild, but I lack the skill and knowhow to retexture my own equipment for the mod. The mod is something close to the Dark Brotherhood, but my mission is more to bring back the Morag Tong from Morrowind. I believe there are already a few mods that do this, but I didn't like the feel of them. I would like it if some people (good or bad) could retexture some of the vanilla Oblivion meshes (use your imagination, I'll implement it somehow!) for me, for use in my mod. Anything you want really; retextured clutter, weapons, armor, clothing, anything you want. I just want some fresh items for me to use in this mod. I would appreciate if they are more cynical, dark, evil, etc though. Thanks ahead of time for the help, send me links to wherever you uploaded your content! :) Link to comment Share on other sites More sharing options...
TodaY Posted June 3, 2010 Share Posted June 3, 2010 It would help if you could give me some examples of what you want, colout scheme ect, what armor, what weapons ect. If you do that, I'll make it for you Link to comment Share on other sites More sharing options...
teklanika Posted June 3, 2010 Author Share Posted June 3, 2010 Oh that'd be awesome! For clutter, it could honestly be anything. Use your imagination, be creative. Gold, silver, all that stuff is fine, but with your own twist added. For instance, maybe... tarnished gold? Silver? For armor, the darker the style, the better. Nothing flat though, as in... no matte colors, it's too dull. (more metallic, gloss, etc is preferred) Charcoal black, forest green, blood red; these colors would be fantastic. Iron, Ebony, Steel, Leather, Fur, and the Dark Brotherhood armor are all the armor types that I would love to be retextured. I wouldn't bother with anything Deadric though, as I don't like the intricacy of this particular set. For weapons, again, the darker the better. Retextured hilts is what I'm looking for mostly, though. Iron, Silver, Steel, Fine Steel, Ebony (you can retexture the blade on this one if you'd like), Glass, etc. Any color is fine as long as it contrasts well and isn't solid and ugly. (I.E. a solid black silver sword or something, nothing like that please) Your best bet is just playing around with what looks good to you, and keep a more gothic, medieval look in mind. Use the default Oblivion meshes if at all possible please, unless you want to edit some to your liking. (I don't know if you're a modeler as well as texture-er) Hopefully this is enough to get you started on some cool stuff, and I look forward to seeing your results! Thanks again for the help, ~ Steven Link to comment Share on other sites More sharing options...
teklanika Posted June 3, 2010 Author Share Posted June 3, 2010 One thing I forgot; It would be fantastic if you could retexture the Dark Brotherhood tapestry (that hangs in the sanctuaries) and door (the one to the sanctuary, with the hand on it) to signify something unique to the Morag Tong. Here is a link to the official seal of the Morag Tong, I don't know how helpful it will be though... http://www.uesp.net/wiki/File:Morag_Tong_Seal.jpg Link to comment Share on other sites More sharing options...
TodaY Posted June 3, 2010 Share Posted June 3, 2010 Ok, Ill get busy ;] Link to comment Share on other sites More sharing options...
teklanika Posted June 3, 2010 Author Share Posted June 3, 2010 Awesome! I'm happy I found someone so quickly, and I'm really excited for the whole thing. So excited I've been working for 5 hours straight just to make the sanctuary perfect, haha. So far, there are 5 total cells: A homeA home basementSanctuaryTraining RoomLiving Quarters I'm going to build the mod in close resemblance to the Dark Brotherhood, mainly because DB is a division of the Morag Tong anyway. I've lightened up, and richened up, the clutter/atmosphere though. In an effort to make the Morag Tong less dark and illegal, and more... well, LEGAL. Lore tells us that the Morag Tong is the only legal guild of assassins, so I figure I shouldn't make them so dark and brooding like the DB. Any ideas you have let me know, my specialty is mainly the creation of atmosphere. Whether it be lighting, placement of clutter and objects, etc. I'm alright with scripting and quest making, but I really shine when it comes to creativity. Creation of names, stories, bla bla bla. Link to comment Share on other sites More sharing options...
TodaY Posted June 3, 2010 Share Posted June 3, 2010 http://i806.photobucket.com/albums/yy348/0xxTodaYxx0/Naamloos.jpgWhat does it think?Edit - the image seems to be quite lowres, there's more detail in the real version Link to comment Share on other sites More sharing options...
teklanika Posted June 3, 2010 Author Share Posted June 3, 2010 O.O.... That, is some amazing work. Wow... I LOVE IT! I can't stop looking at it, that looks so fantastic. :) I can't wait to implement it!!! Link to comment Share on other sites More sharing options...
TodaY Posted June 3, 2010 Share Posted June 3, 2010 good ^^ expect that, plus a fitting weapon set, to be finished today (today where I live - it 8.49 am here) Link to comment Share on other sites More sharing options...
teklanika Posted June 3, 2010 Author Share Posted June 3, 2010 Oh wow, you're a long ways ahead of me in time, haha. It's 11:53 PM where I'm at, but no worries, I stay up late. I can't wait to use that armor on some NPC's soon! I am currently working some house interiors, to make them more fancy and inviting. The Sanctuary is nearing completion, but I'm going to extend the cell and include more rooms. After I've completed all of the buildings, I'll begin work on the NPC's, and creating custom stats for the armor and weapons you contribute to me. :) Once that's all complete, I'll release a beta to you, so you can walk around and check all the stuff out etc etc. After THAT... well, then comes the creation and insertion of lore, quests, and the like. All in all it will take a few weeks I project, but in the end it should be a nice, finely tuned mod! Edit: House interior and basement is done, going to work on expanding the Sanctuary, and refining rooms. Link to comment Share on other sites More sharing options...
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