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Load order issue for mmue, Fook and project nevada


TheZenGamer

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hey there, been having problems with using fook pn and mmue at the same time. I'm fairly new so this might be a stupid problem but i'm stumped. My current load order is as follows:

 

FalloutNV.esm

CaravanPack.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

DeadMoney.esm

HonestHearts,esm

OldWorlBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

FOOK - New Vegas.esm

FOOK - New Vegas DLCs.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Project Nevada - Cyberware.esm

Mission Mojave - Ultimate Edition.esp

FOOK - New Vegas.esp

FOOK - New Vegas DLCs.esp

FOOK-PN Convergence.esp

MMUE-CP-Convergence.esp

MMUE-CP-FOOK.esp

MMUE-CP-PNCore.esp

MMUE-CP-PNEquipment.esp

 

I've tried playing around with the load order, but I can't seem to figure out. Thanks in advance.

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Just curious, did you type out your loadorder manually? Cause there's a few errors there that shouldn't be, like OldWorldBlues spelled wrong and a comma instead of a dot in HonestHearts.esm.

 

Anyways, download FNVEdit and run it. It'll load your current load order and tell you if you're missing files.

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Can I just ask something related? What should I do if there are conflicts between mods that I want to activate? Which should be given priority? For example, with YUP and FOOK, they both have files that might be overridden by the other depending on how they're loaded. How can I make sure they're arranged properly and won't cause a mess if some files get replaced? :S

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