BloodRaven666 Posted June 6, 2010 Share Posted June 6, 2010 Greets good people of the nexus forums. :smile: I have few hopefully humble and interesting requests Okay, first one is, since I'm a huge Immersion freak, and just love Oblivion, after seeing a fallen comrade with his eyes open, you just wish that bit of silly RP to close them, I've searched and no results. Looking forward to possible volounteers and general feedback. The second one is, Faster and possibly more responsive deer. I'd really like to see faster deer ingame, and for them to react to player from a larger distance, for general immersion and better and more challange while hunting. That's it, I'd really like to see your thoughts and ideas about this. :happy: Link to comment Share on other sites More sharing options...
coke202 Posted June 6, 2010 Share Posted June 6, 2010 With the deer you can up it's speed attribute to make it faster, as for it's reaction to a player....that might be changed in it's AI window though idk how to do that. Hope this helps (correct me if I'm wrong) Link to comment Share on other sites More sharing options...
TodaY Posted June 6, 2010 Share Posted June 6, 2010 With the deer you can up it's speed attribute to make it faster, as for it's reaction to a player....that might be changed in it's AI window though idk how to do that. Hope this helps (correct me if I'm wrong) You're right about the speed attribute. However, you cant change the range a creature notices the player in the AI window, but I'll look for a way. If I find one, consider this done ;]. I don't know if doing the "close eyes on death thing" is possible ;] The ghost seems to have an ondeath animation, but that's a creature ;| Link to comment Share on other sites More sharing options...
BloodRaven666 Posted June 7, 2010 Author Share Posted June 7, 2010 With the deer you can up it's speed attribute to make it faster, as for it's reaction to a player....that might be changed in it's AI window though idk how to do that. Hope this helps (correct me if I'm wrong) You're right about the speed attribute. However, you cant change the range a creature notices the player in the AI window, but I'll look for a way. If I find one, consider this done ;]. I don't know if doing the "close eyes on death thing" is possible ;] The ghost seems to have an ondeath animation, but that's a creature ;| Thanks for noting, both of you, looking forward to more replies and possibly the deer thing done. I'd do the deer thing myself but I've really no modding experience at all, i believed increasing It's speed was that simple though. NPC's sometime and up on the floor with their eyes open, but mostly with them closed, which is a thing i only saw in Oblivion anyway, therefore there's gotta be something, which applies eyelids to the model trough OBSE or something. Now don't laugh, like I've said, I've no modding experience, just logic, if that :teehee: Link to comment Share on other sites More sharing options...
TheLastIstari Posted June 7, 2010 Share Posted June 7, 2010 With a response like "Thanks for nothing" you just screwed any and all hope you had for getting these requests done. None of us are getting paid to help you, show some courtesy. Making the deer faster is a five minute job, if even that. Simply open the Construction Set, go find the deer in the creatures, and up its speed. In fact, I'm looking at the doe right now, in the CS, as we speak. It is done exactly as Coke says it is. Link to comment Share on other sites More sharing options...
BloodRaven666 Posted June 7, 2010 Author Share Posted June 7, 2010 With a response like "Thanks for nothing" you just screwed any and all hope you had for getting these requests done. None of us are getting paid to help you, show some courtesy. Making the deer faster is a five minute job, if even that. Simply open the Construction Set, go find the deer in the creatures, and up its speed. In fact, I'm looking at the doe right now, in the CS, as we speak. It is done exactly as Coke says it is. Noooooo mate you misunderstood me i meant thanks for NOTING, like... NOTICING. English is not my native language but either way...it was your who is wrong XD Link to comment Share on other sites More sharing options...
kieranfoy Posted June 7, 2010 Share Posted June 7, 2010 ...it was your who is wrong XDThis also sounds rude, just FYI. But lanbguage barriers are annoying. Don't worry, aside from a few things your English is perfectly serviceable. Link to comment Share on other sites More sharing options...
BloodRaven666 Posted June 7, 2010 Author Share Posted June 7, 2010 ...it was your who is wrong XDThis also sounds rude, just FYI. But lanbguage barriers are annoying. Don't worry, aside from a few things your English is perfectly serviceable. Thanks, but the "...it was you who is wrong XD" also did not have intentions of being rude, you see a smilie next to it eh? :P Link to comment Share on other sites More sharing options...
BloodRaven666 Posted June 7, 2010 Author Share Posted June 7, 2010 This post is result of me trying to edit a post, excuse my noobness and just ignore it, since I've no idea how to delete it :no: Link to comment Share on other sites More sharing options...
BloodRaven666 Posted June 9, 2010 Author Share Posted June 9, 2010 Ok, after some adjusting trouble i adjusted the speed of the deer, it was no big deal, thanks for the info guys, I wouldn't know how without the tip :thumbsup: If that's ok I'll be bumping this tread for the first mod, "Close eyes of the dead NPC" Link to comment Share on other sites More sharing options...
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