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FO3Edit problem


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Hi guys! I installed FO3edit earlier today in hopes of creating a merged patch to make my mods run smoother, and I followed all the instructions. When I opened FO3edit though, it would always load FO3 Wanderer's Edition.esm (Along with MMM's main .esm and Enhanced Weather Rain and Snow's) before CRAFT, which caused me to get this problem here: "FO3 Wanderer's Edition.esm" requires master "CRAFT.esm" to be loaded before it.

 

I went into FOMM and changed my load order to fix the errors, but yet I still get the same error in FO3edit, because FO3 Wanderer's Edition.esm refuses to move down in the FO3edit load order, now matter how many times I try to fix it.

 

Here's my current load order:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

DarNifiedUIF3.esp

Fellout-pipboylight.esp

CRAFT - Activation Perk.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

WeaponModKits.esp

EVE.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Operation Anchorage.esp

EVE - FWE with WeaponModKits.esp

EVE Anchorage - FWE DLC Anchorage.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Radioactive Rain and Snow Plugin.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Fellout-Full.esp

Project Beauty.esm

DUIF3Extras.esp

ConsoleModv3.esp

 

The main reason I'm trying to get the merged patch thing to work is because WMK requires it, and I'd like to play Wanderer's Edition with EVE without having the ammo for my energy weapons appearing as large exclamation marks.

 

Thanks in advance.

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