DirectorKane Posted October 1, 2014 Author Share Posted October 1, 2014 lol, the NCCS reinforcements mod is 60+ companions in one mod Link to comment Share on other sites More sharing options...
dangman4ever Posted October 2, 2014 Share Posted October 2, 2014 lol, the NCCS reinforcements mod is 60+ companions in one modOk. If that's what you want ot do with your modding, then it's just fine as long as it makes YOU happy. But if you actually want to make a mod that's going be downloaded or praised quite a bit, then a single companion mod is best. If you actually want to challenge yourself, make a single decent companion mod that doesn't require NCCS. These days, people tend to have a lot of mods in their load orders so having one less mod to load makes a difference. There are many articles and forum threads on how to make a companion mod with a companion wheel. I even linked two of those to one of your threads. If you must have NCCs, then you must make companions that would justify NCCS in people's load orders. A unique gimmic perhaps. Link to comment Share on other sites More sharing options...
DirectorKane Posted October 2, 2014 Author Share Posted October 2, 2014 (edited) i understand that.. also i am removing NCCS from all my mods, already removed from the one you linked in also NCCS Reinforcements is badreaper001's modhttp://www.nexusmods.com/newvegas/mods/39079/? i only merged them for the point of only having one in the load orderhttp://www.nexusmods.com/newvegas/mods/52224/? Edited October 2, 2014 by DirectorKane Link to comment Share on other sites More sharing options...
DirectorKane Posted October 2, 2014 Author Share Posted October 2, 2014 Frankly... I have got lots of ideas for companions (just not sure what you meant with unique). http://www.thesaurus.com/browse/unique That 'bodyguard' could be indeed good start - no idea what bodyguard your talking about.. Link to comment Share on other sites More sharing options...
DirectorKane Posted October 2, 2014 Author Share Posted October 2, 2014 (edited) You know why no one is willing to post ideas on the mod page? Because they think that 27 companions seams to be enough and there is absolutly no point in even bother about even more ideas. I cannot get better without feedback, kind of modding 101 there.. a single companion mod is best. If you actually want to challenge yourself, make a single decent companion mod that doesn't require NCCS. These days, people tend to have a lot of mods in their load orders so having one less mod to load makes a difference. There are many articles and forum threads on how to make a companion mod with a companion wheel. I even linked two of those to one of your threads. already did.. but since i came late to the modding world it will never be praised/endorsed like the others, not what i'm looking for though, just looking for feedback.. lolhttp://www.nexusmods.com/newvegas/mods/56962/? <-- no NCCS - female sniperhttp://www.nexusmods.com/newvegas/mods/52430/? <-- has NCCS - Daryl Dixon from Walking Deadhttp://www.nexusmods.com/newvegas/mods/52400/? <-- has NCCS - Alice and Jill from Resident Evilhttp://www.nexusmods.com/newvegas/mods/52022/? <-- has NCCS - three children http://www.nexusmods.com/newvegas/mods/52135/? <-- has NCCS - raiders Edited October 2, 2014 by DirectorKane Link to comment Share on other sites More sharing options...
DirectorKane Posted October 2, 2014 Author Share Posted October 2, 2014 (edited) Have you thought about making a super mutant cowboy named Big Hoss or just Hoss for short I think it would be cool to have Raul dressed in the Mexican Bandito Outfit mod and a super mutant cowboy dressed as a gun slinger as companions. hm, i probably could :laugh: which of the super mutant models would you like? P.S. for the Admins.. we need a quote to edit post option :smile: Edited October 2, 2014 by DirectorKane Link to comment Share on other sites More sharing options...
Morgwynn Posted October 3, 2014 Share Posted October 3, 2014 The one in the picture with the sledge hammer on his back. http://i912.photobucket.com/albums/ac330/Morgwynn/SuperMutants_zps53c93a03.jpg Link to comment Share on other sites More sharing options...
Morgwynn Posted October 3, 2014 Share Posted October 3, 2014 I think he would be the best type. I think he is just a plain old super mutant, Mind you I didn't I'm not very good at identifying the various types of super mutants cause I'm usually too busy fighting for my life against them Lol. Link to comment Share on other sites More sharing options...
DirectorKane Posted October 3, 2014 Author Share Posted October 3, 2014 (edited) it looks like the normal super mutant anyway, hm, now to see if i can put armor or weapons on him, lol also do you want him to be essential? see, wasn't that hard to give an idea that would keep me busy in off hours found something to fix most of the problems i was having :smile:http://www.nexusmods.com/newvegas/mods/44617/? alright, i get the general idea of cowboyish dialogue but, can you get me some lines? lol (23 is all i need) also, where do you want him placed? Me with Big Hoss by DirectorKane, on Flickr Big Hoss by DirectorKane, on Flickr he is kind of small for a super mutant, will fix :laugh: Big Hoss -bigger then a standard mutant- by DirectorKane, on Flickr Me with -Bigger- Big Hoss by DirectorKane, on Flickr there we go, much better, let me know if you want him smaller then that! Edited October 3, 2014 by DirectorKane Link to comment Share on other sites More sharing options...
DirectorKane Posted October 3, 2014 Author Share Posted October 3, 2014 (edited) @telepfenioni'd make more complex companions if i could, but i only have experience with the basic topics scripting which is the main focus of a companion mod the rest of the quest script i have no idea what to do with Edited October 3, 2014 by DirectorKane Link to comment Share on other sites More sharing options...
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