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Crashing When Leaving Sewers


barkera

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My game has been crashing when I'm trying to leave the sewers where you start the game. I'm assuming it is a mod conflict. Here's my list:

 

Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

AWS-Core.esm

Open Cities Resources.esm

Francesco's Optional New Items Add-On.esm

Francesco's Optional New Creatures Add-On.esm

No psychic guards v1.2.esp

Book Jackets Oblivion.esp

MIS Low Wind.esp

Cities Alive At Night.esp

Weather Inside.esp

Unofficial Oblivion Patch.esp

Unofficial Shivering Isles Patch.esp

Knights.esp

DLCShiveringIsles.esp

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

Francesco's Slower skills x1.5.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Files 4.esp

Francesco's Optional Files 1.esp

Francesco's Optional Files 2.esp

AliveWaters.esp

Quest Award Leveller.esp

Dungeon Actors Have Torches 1.6 DT.esp

Quest Award Leveller - Knights of the Nine.esp

DropLitTorchOBSE.esp

Growlfs Animated Hair.esp

Argent Iron Armor.esp

Natural_Vegetation_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

R18PN - Amy Armor Set.esp

Let There Be Darkness - Cyrodiil + SI.esp

Let There Be Darkness - Knights.esp

ImprovedSigns.esp

Hentai Mania.esp

P1DseeYouSleep.esp

Underworld Armor.esp

AWS-ShiveringIsles.esp

AWS-Main.esp

Better_Water-1830.esp

xulAncientRedwoods.esp

xulAncientYews.esp

xulArriusCreek.esp

xulAspenWood.esp

xulBlackwoodForest.esp

xulBravilBarrowfields.esp

xulBrenaRiverRavine.esp

xulCheydinhalFalls.esp

xulChorrolHinterland.esp

xulCloudtopMountains.esp

xulColovianHighlands_EV.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulImperialIsle.esp

xulBeachesOfCyrodiilLostCoast.esp

xulLushWoodlands.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulSkingradOutskirts.esp

xulStendarrValley.esp

xuldarkforest.esp

xulTheHeath.esp

xulRollingHills_EV_withoutWheat.esp

xulPatch_AY_AC.esp

adelina.esp

Jump_Adjustment-2211.esp

 

Any ideas?

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Okay, I figured it out after disabling and enabling everything one by one.

 

It was

 

Francesco's Optional New Creatures Add-On.esm

 

But if anyone could figure out why it's crashing the game, I'd love to know.

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Okay, I figured it out after disabling and enabling everything one by one.

 

It was

 

Francesco's Optional New Creatures Add-On.esm

 

But if anyone could figure out why it's crashing the game, I'd love to know.

 

I dimly recalled that esm being an issue so I looked it up in the BOSS master list

 

Francesco's Optional New Creatures Add-On.esm

>* Delete. Not FCOM compatible. Already integrated into FCOM.

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