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when manually installing....


erictcartman

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Does it matter if the "data" or "meshes" etc folders copy or merges? For instance, if i extract a "data" folder from the mod download and simply copy it onto oblivion's "data" folder, then sometimes it successfully merges (the mesh folder merges with oblivion's mesh folder, the textures with oblivion's textures, etc) and other times all it does is create a "data" folder in oblivion's "data" folder. Is there something that causes it to behave either way? and in the past, if all it did was make a new data subfolder, then i'd go in an tediously move all of the files into oblivion's subfolders (meshes, textures, characters, 01_male, etc) I was wondering if i have to do that or will the game read the folder by itself?
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If you add the data folder from the download into the data folder that's already there, then it's going to add a data sub-folder inside the actual data folder (hopefully that made sense). What I just do is click on the data folder inside the download and highlight the contents (the texture folder, meshes, .esp and anything else in there) and drag them into the data folder itself.
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I think what you are asking is about the warning that a new mod is about to overwrite in the data folder. It doesn't really overwrite anything it actually appends (adds) the new stuff without losing any of the old stuff. Always answer yes when it asks or you will be missing those parts of your mod.
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If you add the data folder from the download into the data folder that's already there, then it's going to add a data sub-folder inside the actual data folder (hopefully that made sense). What I just do is click on the data folder inside the download and highlight the contents (the texture folder, meshes, .esp and anything else in there) and drag them into the data folder itself.

 

so what your saying is that in order for it it "merge" properly, then i should drag files and folders one level below the data folder into the data folder? so that means that i drag meshes, textures, sound, shaders, etc into the data folder and hypothetically, i would drag say, "fx" and "voice" into the sound folder (since their the level of folders below oblivion's sound)? that makes more sense and was probably why i had more success earlier (before i got lazy and just tried to drag the data folder into the data folder). thanks

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I think what you are asking is about the warning that a new mod is about to overwrite in the data folder. It doesn't really overwrite anything it actually appends (adds) the new stuff without losing any of the old stuff. Always answer yes when it asks or you will be missing those parts of your mod.

 

no, i wasn't worried about that. it was just annoying that instead of properly overwriting or "adding" stuff, copying and pasting would just make a smaller data folder inside the data folder or a smaller mesh folder inside oblivion's mesh folder

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If you add the data folder from the download into the data folder that's already there, then it's going to add a data sub-folder inside the actual data folder (hopefully that made sense). What I just do is click on the data folder inside the download and highlight the contents (the texture folder, meshes, .esp and anything else in there) and drag them into the data folder itself.

 

so what your saying is that in order for it it "merge" properly, then i should drag files and folders one level below the data folder into the data folder? so that means that i drag meshes, textures, sound, shaders, etc into the data folder and hypothetically, i would drag say, "fx" and "voice" into the sound folder (since their the level of folders below oblivion's sound)? that makes more sense and was probably why i had more success earlier (before i got lazy and just tried to drag the data folder into the data folder). thanks

 

Yes, and what bben46 said as well, say yes when it asks if you want to merge the files. It won't actually overwrite anything, just add to the folders. :smile:

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