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Texture clipping at a distance?


griefmyst

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Hi there!

 

I'm working on a custom armor/mesh (based on one I found in Immersive Armors).

 

I've got the mesh finished, however, various parts of it seem to go transparent at a distance, but look completely fine up close. I've tried removing the alpha/transparency, adjusting flags/etc, and I have no idea what the problem is.

 

This is what it looks like when I'm any sort of distance away from her (look at the upper arm)

However, when I'm up close, there is no problem.

 

:(

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