Zentennen Posted June 11, 2010 Share Posted June 11, 2010 Hey, I'm starting a new character, using the Mage class. All Magic skills. I HATE the Gray Aegis and Reflect/Absorb Spell. I like to make the game a little like the 'I kill you in one hit, you kill me in one hit' style. But if the opponent succesfully resists my attack he will then kill me. This ruins how I wanna make this character. I wonder if anybody has a spell that kills anything in oblivion in one hit (if Mehrunes Dagon would become the slime it would be even better ^^). I know someone told me how to make in script that if a target is hit by the spell the same effect will happen as if you enter console and use the 'kill' command. Also It should go bypass all resistances and everything if possible. Oh yes, if it is a fire spell it would be even nicer, I wanted to use fire for one hit kills. Link to comment Share on other sites More sharing options...
Skevitj Posted June 11, 2010 Share Posted June 11, 2010 Open the CS, load oblivion.esm In the Object Window: Select Magic -> Spell -> Spell right click in the box on the right containing the game's spells and select "New" type in an ID, something like "KillAllFire" (without the ") You won't see the ID in game type a name, "Burnt Alive" This is the spell's name you see in the game check the "Dissalow Spell Absorb/Reflect" box check the "Script Effect Always Applies" box check the "Immune to Silence" box if you want to beable to cast it while silenced. right click under "Effect Name" in the "Effects" box select "New" Change "Range" to target (or touch) Pressing Ok now will add a dummy fire effect into the spell which will give it a fireball effect, otherwise it will look like an a burden bolt Make a new effect change "Effect" to "Script Effect" change "Range" to targett (or touch if you want a touch spell) change "Duration" to whatever number you want. Duration will be the time between the spell contacting them and them dying. Click on the "..." box next to "Script" From the "Script" menu of the popup box, select new Change "Script Type" to "Magic Effect" Now, copy and paste the next few lines into the white box: scn KillAllFireScript begin ScriptEffectFinish this.killend Save the script using the disk icon, then exit the script window.Change "Script" to the "KillAllFireScript" or whatever you called the scriptThe "Effect Item window should still be open, The "Effect name" will only be seen if someone casts this on you, so don't bother with it.Change the "School" to "Destruction" (Unless you want another school)Change the "Visuals Effect" to "Fire Damage" All done. Press "Ok" on all the windows and then save the mod with whatever name you want.Before you exit, go to the "Object Window" and under the spell tab your spell should now be in the list. Find it, and write down the "Form ID" of the spell. Now start up Oblivion and make sure you activate the mod. Load up a game and press ` to open the console. type "player.addspell FID" but replace FID with the Form ID you recorded. This should add the spell to your spell list. Press ` again to close the console. Go have fun killing stuff. This will NOT kill essential characters, but that's a good thing, they're essential for a reason. If you really want to I can tell you how, but I'ts not advisable. It might not add the spell if you have too many mods active. In that case, say so here, and I'll show you how to have it added automatically. (It's this amount of work over again) It could also be that I've just rattled this off the top of my head while busting to go to the toilet, so I may've made a mistake. I'll check it later. Link to comment Share on other sites More sharing options...
Zentennen Posted June 11, 2010 Author Share Posted June 11, 2010 Thanx, I do have a little problem with the CS, when I open it it says d3dx9_27.dll is missing. I'm asuming that's a file/program that I need to install. What is that thing? Or if it is not a program/file what do I need to do? Link to comment Share on other sites More sharing options...
Skevitj Posted June 11, 2010 Share Posted June 11, 2010 Thanx, I do have a little problem with the CS, when I open it it says d3dx9_27.dll is missing. I'm asuming that's a file/program that I need to install. What is that thing? Or if it is not a program/file what do I need to do? I remember that, had that problem ages ago, can't remember how I fixed it. I think it was because the versions of oblivion and the CS were mixed up. Might've been vista though. I'm guessing you're using windows and have oblivion installed into program files? That's caused plenty of bugs. I'll make up an esp with your spell and upload it tomorow if you haven't got it working. On the other hand, there's at least one person on the elderscrolls forums saying they had that bug and after downloading the file it worked fine. Just watch where you download it from if you look for it.<br><br>EDIT: The mod posted below has what you're looking for, even comes with a fancy animation. No point in uploading another cheat esp to the nexus, there's a few there if you can't get it working<br> Link to comment Share on other sites More sharing options...
gangsterlax Posted June 12, 2010 Share Posted June 12, 2010 this might work 2 http://www.tesnexus.com/downloads/file.php?id=17576 Link to comment Share on other sites More sharing options...
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